<pre name="code" class="csharp">using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
namespace Test
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
//[STAThread]
[StructLayout(LayoutKind.Sequential)]//定義與API相兼容結構體,實際上是一種內存轉換
public struct POINTAPI
{
public int X;
public int Y;
}
[DllImport("user32.dll", EntryPoint = "GetCursorPos")]//獲取鼠標座標
public static extern int GetCursorPos(
ref POINTAPI lpPoint
);
[DllImport("user32.dll", EntryPoint = "WindowFromPoint")]//指定座標處窗體句柄
public static extern int WindowFromPoint(
int xPoint,
int yPoint
);
[DllImport("user32.dll", EntryPoint = "GetWindowText")]
public static extern int GetWindowText(
int hWnd,
StringBuilder lpString,
int nMaxCount
);
[DllImport("user32.dll", EntryPoint = "GetClassName")]
public static extern int GetClassName(
int hWnd,
StringBuilder lpString,
int nMaxCont
);
static void Main()
{
POINTAPI point = new POINTAPI();//必須用與之相兼容的結構體,類也可以
//add some wait time
Thread.Sleep(8000);
GetCursorPos(ref point);//獲取當前鼠標座標
int hwnd = WindowFromPoint(point.X, point.Y);//獲取指定座標處窗口的句柄
StringBuilder name = new StringBuilder(256);
GetWindowText(hwnd, name, 256);
MessageBox.Show(name.ToString());
GetClassName(hwnd, name, 256);
MessageBox.Show(name.ToString());
}
}
}
C#:根據鼠標位置獲取窗口句柄,名字等
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