Golang語法的踩坑總結(持續更新中)

*本來這篇是想寫docker的基本操作總結的。。。想想還是寫這個吧。。。→_→*

  • 變量聲明使用 := 方式時,左值必須是未聲明的,否則會出現編譯錯誤

    //.\main.go:8:4: no new variables on left side of :=
    package main
    
    import "fmt"
    
    func main() {
        var a int = 10
        var b int = 20
        b := 30
    
        fmt.Print(a, b)
    }
  • 變量聲明瞭,就必須要使用,否則會出現編譯錯誤

    //.\main.go:7:6: b declared and not used
    package main
    
    import "fmt"
    
    func main() {
        var a int = 10
        var b int = 20
    
        fmt.Print(a)
    }
  • const修飾符的作用範圍爲同時修飾的所有常量

    //.\main.go:7:4: cannot assign to a
    //.\main.go:8:4: cannot assign to b
    package main
    
    import "fmt"
    
    func main() {
        const a, b int = 10, 20
        a = 10
        b = 20
    
        fmt.Print(a, b)
    }
    
  • ++自增和- -自減運算符類比C語言,相當於前置的自增和自減,而且go語言中不區分前置或後置

    //.\main.go:9:2: syntax error: unexpected ++, expecting }
    package main
    
    import "fmt"
    
    func main(){
        var a int = 10
        var b int = 20
    
        ++a
        b++
    
        fmt.Print(a, b)
    }
  • 不能使用++自增或- -自減運算符初始化變量和對變量賦值

    //.\main.go:7:15: syntax error: unexpected ++ at end of statement
    //.\main.go:10:7: syntax error: unexpected ++ at end of statement
    package main
    
    import "fmt"
    
    func main(){
        var a int = 10
        var b int = a++
    
        var c int = 20
        c = a++
    
        fmt.Print(a, b, c)
    }
  • if…else 語句中的 else 必須和 if 的 ’ } ’ 在同一行,否則編譯錯誤

    //.\main.go:11:2: syntax error: unexpected else, expecting }
    package main
    
    import "fmt"
    
    func main() {
        var a int = 30
    
        if a < 20 {
            fmt.Print("a<20")
        } 
        else {
            fmt.Print("a>=20")
        }
    }
  • switch 中的 case和default分支不用添加break

    //代碼運行成功
    package main
    
    import "fmt"
    
    func main() {
        var a int = 10
    
        switch a {
        case 1:
            fmt.Println("1")
        case 2:
            fmt.Println("2")
        case 10:
            fmt.Println("10")
        default:
            fmt.Println("unknow")
        }
    }
  • switch 中 也可以不用添加表達式

    //代碼運行成功
    package main
    
    import "fmt"
    
    func main() {
        var a int = 10
    
        switch {
        case a == 1:
            fmt.Println("1")
        case a == 2:
            fmt.Println("2")
        case a == 10:
            fmt.Println("10")
        default:
            fmt.Println("unknow")
        }
    }
  • switch的case分支的常量表達式可以同時測試多個值

    
    //代碼運行成功
    package main
    
    import "fmt"
    
    func main() {
        var a int = 10
    
        switch {
        case a == 1, a == 2:
            fmt.Println("1 or 2")
        case a == 10, a == 20:
            fmt.Println("10 or 20")
        case a == 100, a == 200:
            fmt.Println("100 or 200")
        default:
            fmt.Println("unknow")
        }
    }
  • switch 語句還可以被用於 type-switch 來判斷某個 interface 變量中實際存儲的變量類型

    package main
    
    import "fmt"
    
    func main() {
        var x interface{}
    
        switch i := x.(type) {
        case nil:
            fmt.Printf("%T", i)
        case int:
            fmt.Printf("int")
        case float64:
            fmt.Printf("float64")
        case func(int) float64:
            fmt.Printf("func(int)")
        case bool, string:
            fmt.Printf("bool or string")
        default:
            fmt.Printf("unknow")
        }
    }
  • select 語句。。這個現在還沒看懂。。先MARK

    Learning...
  • for循環語句range格式,遍歷數組

    //i爲下標
    //x爲元素的值
    //0 1
    //1 2
    //2 3
    //3 4
    //4 5
    package main
    
    import "fmt"
    
    func main() {
        var number = [5]int{1, 2, 3, 4, 5}
        for i, x := range number {
            fmt.Println(i, x)
        }
    }
  • for循環語句和C語言中的while循環語句比較

    //0 1 2 3 4 5 6 7 8 9
    package main
    
    import "fmt"
    
    func main() {
        var a int = 0
        for a < 10 {
            fmt.Printf("%d ", a)
            a++
        }
    }
  • for循環語句和C語言中的for循環語句比較

    //0 1 2 3 4 5 6 7 8 9
    package main
    
    import "fmt"
    
    func main() {
        var a int = 0
        for a = 0; a < 10; a++ {
            fmt.Printf("%d ", a)
        }
    }
  • 函數的結構與C語言中的函數結構有很大不同,函數調用相似

    //10 10
    //true
    package main
    
    import "fmt"
    
    func fun(num1 *int, num2 *int) bool {
        fmt.Println(*num1, *num2)
        if *num1 == *num2 {
            return true
        } else {
            return false
        }
    }
    
    func main() {
        var a int = 10
        var b int = 10
    
        var flag bool = fun(&a, &b)
        fmt.Print(flag)
    }
  • 函數可以同時返回多個值

    //hello world
    package main
    
    import "fmt"
    
    func fun(str1 string, str2 string) (string, string) {
        return str2, str1
    }
    
    func main() {
        str1, str2 := fun("world", "hello")
        fmt.Println(str1, str2)
    }
    
  • 函數可以作爲值使用,神奇~

    //-1
    package main
    
    import "fmt"
    
    func main() {
        tmp := func(x int) int {
            return -x
        }
        fmt.Print(tmp(1))
    }
  • 函數支持匿名函數,可作爲閉包。匿名函數是一個”內聯”語句或表達式。匿名函數的優越性在於可以直接使用函數內的變量,不必申明。

    //1 2 3
    package main
    
    import "fmt"
    
    func first() func() int {
        i := 0
        return func() int {
            i++
            return i
        }
    }
    
    func main() {
        tmp := first()
        fmt.Println(tmp(), tmp(), tmp())
    }
  • 函數也可以成爲自定義類型的一個方法

    //10 abc
    package main
    
    import "fmt"
    
    //自定義類型
    type student struct {
        num  int
        name string
    }
    
    //方法getNum
    func (stu student) getNum() int {
        return stu.num
    }
    
    //方法getName
    func (stu student) getName() string {
        return stu.name
    }
    
    func main() {
        var st student
        st.num = 10
        st.name = "abc"
        //對象調用其方法
        fmt.Println(st.getNum(), st.getName())
    }
  • 數組的聲明、初始化、賦值、訪問

    //[0 0 0 0 0 0 0 0 0 0]
    //100 1 2 3 4 5 6 7 8 9 [100 1 2 3 4 5 6 7 8 9]
    package main
    
    import "fmt"
    
    func main() {
        var arr [10]int
        var number = [...]int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        number[0] = 100
    
        fmt.Println(arr)
        var i int = 0
        for i = 0; i < 10; i++ {
            fmt.Printf("%d ", number[i])
        }
    
        fmt.Println(number)
    }
    
  • 二維數組的初始化

    //[[1 2 3] [4 5 6] [7 8 9]]
    package main
    
    import "fmt"
    
    func main() {
        var number = [3][3]int{
            {1, 2, 3},
            {4, 5, 6},
            {7, 8, 9}}
        fmt.Println(number)
    }
  • 函數參數爲數組,必須同時顯示的寫出數組元素個數或同時隱藏數組的元素個數

    //0 1 2 3 4 5 6 7 8 9 10
    package main
    
    import "fmt"
    
    func getNum(number []int) int {
        var i int = 0
        for i = 0; i < 10; i++ {
            fmt.Printf("%d ", number[i])
        }
        return len(number)
    }
    
    func main() {
        var number = []int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        num := getNum(number)
        fmt.Println(num)
    }
    //0 1 2 3 4 5 6 7 8 9 10
    package main
    
    import "fmt"
    
    func getNum(number [10]int) int {
        var i int = 0
        for i = 0; i < 10; i++ {
            fmt.Printf("%d ", number[i])
        }
        return len(number)
    }
    
    func main() {
        var number = [10]int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        num := getNum(number)
        fmt.Println(num)
    }
  • 指針數組的初始化和使用

    //0 1 2 3 4 5 6 7 8 9 
    package main
    
    import "fmt"
    
    func main() {
        var number = [10]int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        var num [10]*int
    
        for i := 0; i < 10; i++ {
            num[i] = &number[i]
        }
    
        for i := 0; i < 10; i++ {
            fmt.Printf("%d ", *num[i])
        }
    }
  • 二級指針的初始化和使用

    //10 10 10
    package main
    
    import "fmt"
    
    func main() {
        var i int = 10
        var ptr1 *int = &i
        var ptr2 **int = &ptr1
    
        fmt.Printf("%d %d %d", i, *ptr1, **ptr2)
    }
  • 結構體的定義和初始化方式,注意結構體變量和結構體指針變量訪問結構體成員時只有 . 一種方式,此處和C語言的結構體語法不同

    //111
    //zhangsan
    //man
    //20
    //111
    //zhangsan
    //man
    //20
    package main
    
    import "fmt"
    
    type studentInfo struct {
        id   int
        name string
        sex  string
        age  int
    }
    
    func getInfo(stu studentInfo) {
        fmt.Println(stu.id)
        fmt.Println(stu.name)
        fmt.Println(stu.sex)
        fmt.Println(stu.age)
    }
    
    func getInfoByPtr(stuPtr *studentInfo) {
        fmt.Println(stuPtr.id)
        fmt.Println(stuPtr.name)
        fmt.Println(stuPtr.sex)
        fmt.Println(stuPtr.age)
    }
    
    func main() {
    
        var stu studentInfo
        stu.id = 111
        stu.name = "zhangsan"
        stu.sex = "man"
        stu.age = 20
        getInfo(stu)
        var stuPtr *studentInfo = &stu
        getInfoByPtr(stuPtr)
    }
  • 切片(Slice),長度不固定,可以理解爲動態數組。Slice有兩個屬性:length即當前元素的容量大小,capacity即可以最大容納元素的容量大小。Slice的定義如下

    //make([]T, length, capacity)
    //len = 0 cap = 0, slice = []
    //len = 10 cap = 10, slice = [0 0 0 0 0 0 0 0 0 0]
    //len = 10 cap = 10, slice = [0 0 0 0 0 0 0 0 0 0]
    //len = 5 cap = 10, slice = [0 0 0 0 0]
    package main
    
    import "fmt"
    
    func printSlice(slice []int) {
        fmt.Printf("len = %d cap = %d, slice = %v\n", len(slice), cap(slice), slice)
    }
    
    func main() {
        var slice1 []int
        printSlice(slice1)
    
        var slice2 = make([]int, 10)
        printSlice(slice2)
    
        var slice3 = make([]int, 10, 10)
        printSlice(slice3)
    
        slice4 := make([]int, 5, 10)
        printSlice(slice4)
    }
  • Slice的初始化如下:startIndex代表起始下標,endIndex代表終止下標,但在初始化時的實際範圍是startIndex~endIndex-1。
    缺省endIndex表示一直到最後一個元素,缺省startIndex表示從第一個元素開始。
    當startIndex不是從arr[0]開始時,會將新切片的cap值改變爲:原cap的值減startIndex。

    //s := arr[startIndex:endIndex] 
    //len = 10 cap = 10, slice = [0 1 2 3 4 5 6 7 8 9]
    //len = 10 cap = 10, slice = [0 1 2 3 4 5 6 7 8 9]
    //len = 10 cap = 10, slice = [0 1 2 3 4 5 6 7 8 9]
    //len = 2 cap = 9, slice = [1 2]
    //len = 9 cap = 9, slice = [1 2 3 4 5 6 7 8 9]
    //len = 3 cap = 10, slice = [0 1 2]
    //len = 2 cap = 8, slice = [2 3]
    package main
    
    import "fmt"
    
    func printSlice(slice []int) {
        fmt.Printf("len = %d cap = %d, slice = %v\n", len(slice), cap(slice), slice)
    }
    
    func main() {
        var slice1 = []int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        printSlice(slice1)
    
        slice2 := []int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        printSlice(slice2)
    
        //數組arr
        var arr = [10]int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        slice3 := arr[:]
        printSlice(slice3)
    
        slice4 := arr[1:3]
        printSlice(slice4)
    
        slice5 := arr[1:]
        printSlice(slice5)
    
        slice6 := arr[:3]
        printSlice(slice6)
    
        slice7 := slice5[1:3]
        printSlice(slice7)
    }
  • 未初始化的切片Slice默認爲nil,len爲0,cap爲0

    //len = 0, cap = 0, slice = []
    //slice is nil
    package main
    
    import "fmt"
    
    func printSlice(slice []int) {
        fmt.Printf("len = %d, cap = %d, slice = %v\n", len(slice), cap(slice), slice)
    }
    
    func main() {
        var slice []int
        printSlice(slice)
    
        if slice == nil {
            fmt.Printf("slice is nil\n")
        }
    }
  • Slice切片的append()追加和copy()拷貝。
    當切片長度len等於切片容量cap時,再append()追加數據,此時切片cap容量增長,且默認擴容2倍。

    //len = 0, cap = 0, slice = []
    //len = 1, cap = 1, slice = [0]
    //len = 2, cap = 2, slice = [0 1]
    //len = 5, cap = 6, slice = [0 1 2 3 4]
    //len = 5, cap = 12, slice = [0 1 2 3 4]
    package main
    
    import "fmt"
    
    func printSlice(slice []int) {
        fmt.Printf("len = %d, cap = %d, slice = %v\n", len(slice), cap(slice), slice)
    }
    
    func main() {
        var slice []int
        printSlice(slice)
    
        //此時cap默認擴容2倍
        slice = append(slice, 0)
        printSlice(slice)
    
        //此時cap默認擴容2倍
        slice = append(slice, 1)
        printSlice(slice)
    
        //此時cap擴容規則出現變化,同時append追加多個數據時,cap會擴容到向上最近的偶數數值,以減少cap容量的浪費
        slice = append(slice, 2, 3, 4)
        printSlice(slice)
    
        slice2 := make([]int, len(slice), cap(slice)*2)
        copy(slice2, slice)
        printSlice(slice2)
    }
  • Slice切片的append()並沒有改變參數中的原切片,而是改變了接受返回值的切片

    //[1 2 8 4]
    //[1 2 8 4]
    //[1 2 8 4]
    //[1 2 9 4 5]
    package main
    
    import "fmt"
    
    func main() {
        original := []int{1, 2, 3, 4} //a slice with a len and cap of 4
        other := original
        other[2] = 8
        fmt.Println(original)
        fmt.Println(other)
    
        other = append(original, 5)
        other[2] = 9
        fmt.Println(original)
        fmt.Println(other)
    }
  • range(範圍)用來循環迭代array(數組)、slice(切片)、channel(通道)、map(集合)

    //slice
    package main
    
    import "fmt"
    
    func main(){
        nums := []int{1, 2, 3}
        sum := 0
        for _, num := range nums{
            sum += num
        }
        fmt.Print(sum)
    }
    
    //slice
    package main
    
    import "fmt"
    
    func main(){
        kvs := map[string]string{"1": "one", "2": "two"}
    
        for k, v := range kvs{
            fmt.Printf("%s -> %s\n", k, v)
        }
    }
    
  • map是無序的鍵值對集合,delete函數刪除map中的元素

    package main
    
    import "fmt"
    
    func main(){
        //定義map集合
        var studentName map[int]string
        //初始化創建集合
        studentName = make(map[int]string)
    
        studentName[0] = "zhangsan"
        studentName[1] = "lisi"
        studentName[2] = "wangwu"
        //由於map是hash表實現的,所以每次的迭代結果不確定
        for ID := range studentName{
            fmt.Printf("%d -> %s\n", ID, studentName[ID])
        }
        //刪除key爲0的元素
        delete(studentName, 0)
        fmt.Println("delete", 0)
    
        for ID := range studentName{
            fmt.Printf("%d -> %s\n", ID, studentName[ID])
        }
    }
    
  • interface接口,和JAVA中的接口相似

    package main
    
    import (
        "fmt"
    )
    
    type Action interface{
        sleep()
        eat()
    }
    
    type Human struct{
    
    }
    
    func(hum Human) sleep(){
        fmt.Println("human sleeping")
    }
    
    func(hum Human) eat(){
        fmt.Println("human eating")
    }
    
    type Dog struct{
    
    }
    
    func(dog Dog) sleep(){
        fmt.Println("dog sleeping")
    }
    
    func(dog Dog) eat(){
        fmt.Println("dog eating")
    }
    
    func main(){
    
        var action Action
    
        action = new(Human)
        action.sleep()
    
        action = new(Dog)
        action.eat()
    }
    
  • 錯誤處理

    package main
    
    import (
        "fmt"
    )
    
    // 定義一個 DivideError 結構
    type DivideError struct {
        dividee int
        divider int
    }
    
    // 實現 `error` 接口
    func (de *DivideError) Error() string {
        strFormat := `
        Cannot proceed, the divider is zero.
        dividee: %d
        divider: 0
    `
        return fmt.Sprintf(strFormat, de.dividee)
    }
    
    // 定義 `int` 類型除法運算的函數
    func Divide(varDividee int, varDivider int) (result int, errorMsg string) {
        if varDivider == 0 {
            dData := DivideError{
                dividee: varDividee,
                divider: varDivider,
            }
            errorMsg = dData.Error()
            return
            } else {
            return varDividee / varDivider, "no error"
        }
    }
    
    func main() {
    
        // 正常情況
        result, errorMsg := Divide(100, 10)
    
        if errorMsg == "no error" {
            fmt.Println("100/10 = ", result, errorMsg)
        }
        // 當被除數爲零的時候會返回錯誤信息
        result, errorMsg = Divide(100, 0)
    
        if errorMsg != "no error" {
            fmt.Println("errorMsg is: ", result, errorMsg)
        }
    }
    
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