音量框顯示一段時間後,讓顯示消失
nowtime = mapi_time_utility::GetTime0();
if(nowtime - pretime > 1000 && volume_surface != NULL)
{
DFBRegion subRegion;
subRegion.x1 = (int)(WIDTH - IMAGE_WIDTH) / 2;
subRegion.y1 = (int)(HEIGHT - IMAGE_HEIGHT) / 2;
subRegion.x2= (int)IMAGE_WIDTH;
subRegion.y2 = (int)IMAGE_HEIGHT;
volume_surface->SetColor(volume_surface,0x00,0x00,0x00,0x00);
volume_surface->FillRectangle(volume_surface, subRegion.x1, subRegion.y1, subRegion.x2, subRegion.y2);
volume_surface->Flip(volume_surface, (const DFBRegion*)&subRegion, (DFBSurfaceFlipFlags)0);
}
if(nowtime - pretime > 1000 && volume_surface != NULL)
{
DFBRegion subRegion;
subRegion.x1 = (int)(WIDTH - IMAGE_WIDTH) / 2;
subRegion.y1 = (int)(HEIGHT - IMAGE_HEIGHT) / 2;
subRegion.x2= (int)IMAGE_WIDTH;
subRegion.y2 = (int)IMAGE_HEIGHT;
volume_surface->SetColor(volume_surface,0x00,0x00,0x00,0x00);
volume_surface->FillRectangle(volume_surface, subRegion.x1, subRegion.y1, subRegion.x2, subRegion.y2);
volume_surface->Flip(volume_surface, (const DFBRegion*)&subRegion, (DFBSurfaceFlipFlags)0);
}
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