直接使用Handler,hander並不會啓動新線程,通過HandlerThread實現新線程的啓動。
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.Looper;
import android.os.Message;
public class HandlerTest2 extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
//打印了當前線程的ID
System.out.println("Activity-->" + Thread.currentThread().getId());
//生成一個HandlerThread對象,實現了使用Looper來處理消息隊列的功能,這個類由Android應用程序框架提供
HandlerThread handlerThread = new HandlerThread("handler_thread");
//在使用HandlerThread的getLooper()方法之前,必須先調用該類的start();
handlerThread.start();
MyHandler myHandler = new MyHandler(handlerThread.getLooper());
Message msg = myHandler.obtainMessage();
//將msg發送到目標對象,所謂的目標對象,就是生成該msg對象的handler對象
Bundle b = new Bundle();
b.putInt("age", 20);
b.putString("name", "Jhon");
msg.setData(b);
msg.sendToTarget();
}
//繼承Handler類,
class MyHandler extends Handler{
public MyHandler(){
}
public MyHandler(Looper looper){
super(looper);
}
@Override
public void handleMessage(Message msg) {
Bundle b = msg.getData();
int age = b.getInt("age");
String name = b.getString("name");
System.out.println("age is " + age + ", name is" + name);
}
}
}