在我們做動畫的時候,爲了絢麗的效果,這時候我們就要用上我們的幀動畫,通過快速播放多張圖片實現動畫的效果,可當我圖片放的太多的時候,這時候就會造成oom。爲了解決這個難題,我都老了0.005歲。好了,現在我們現在正題開始。先從怎麼寫幀動畫開始,這個很簡單,我們直接秒過。
首先我們在res 目錄下建立一個 anim文件夾,在裏面建立我們動畫xml。
<?xml version="1.0" encoding="utf-8"?>
<!--
根標籤爲animation-list,其中oneshot代表着是否只展示一遍,設置爲false會不停的循環播放動畫
根標籤下,通過item標籤對動畫中的每一個圖片進行聲明
android:duration 表示展示所用的該圖片的時間長度
-->
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"
android:oneshot="false" >
<item android:drawable="@drawable/airship_001" android:duration="180"> </item>
<item android:drawable="@drawable/airship_002" android:duration="180"> </item>
<item android:drawable="@drawable/airship_003" android:duration="180"> </item>
<item android:drawable="@drawable/airship_004" android:duration="180"> </item>
<item android:drawable="@drawable/airship_005" android:duration="180"> </item>
<item android:drawable="@drawable/airship_006" android:duration="180"> </item>
<item android:drawable="@drawable/airship_007" android:duration="180"> </item>
<item android:drawable="@drawable/airship_008" android:duration="180"> </item>
<item android:drawable="@drawable/airship_009" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0010" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0011" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0012" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0013" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0014" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0015" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0016" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0017" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0018" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0019" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0020" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0021" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0022" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0023" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0024" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0025" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0026" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0027" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0028" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0029" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0030" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0031" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0032" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0033" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0034" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0035" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0036" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0037" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0038" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0039" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0040" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0041" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0042" android:duration="180"> </item>
<item android:drawable="@drawable/airship_0043" android:duration="180"> </item>
</animation-list>
然後我們直接在 佈局xml中開始引用了
<!-- <?xml version="1.0" encoding="utf-8"?> -->
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
>
<ImageView
android:id="@+id/animation_airship"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:scaleType="centerCrop"
android:src="@drawable/animation_airship" />
<TextView
android:id="@+id/exit_airship"
android:layout_width="100dp"
android:layout_height="50dp"
android:onClick="onClickBack"
android:clickable="true"
android:text="返回"
android:layout_gravity="center_horizontal" />
</FrameLayout>
這個時候我們幀動畫的準備工作就完成了這個時候 我們開始 進行我們的邏輯問題解決了,首先我們導入一個我們需要的 commons-io-1.4。jar ,這個我們在百度上面一大堆,我也有這個,但是我就是不傳給你們,哎呀,(好氣呀)。
這個時候我們新建一個 工具類MyAnimationDrawable.java 他們進行復制這個工具類package com.example.demo;
package com.example.demo;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import org.apache.commons.io.IOUtils;
import org.xmlpull.v1.XmlPullParser;
import org.xmlpull.v1.XmlPullParserException;
import android.content.Context;
import android.content.res.XmlResourceParser;
import android.graphics.BitmapFactory;
import android.graphics.drawable.AnimationDrawable;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.os.Handler;
import android.widget.ImageView;
public class MyAnimationDrawable {
public static class MyFrame {
byte[] bytes;
int duration;
Drawable drawable;
boolean isReady = false;
}
public interface OnDrawableLoadedListener {
public void onDrawableLoaded(List<MyFrame> myFrames);
}
public static void animateRawManuallyFromXML(int resourceId,
final ImageView imageView, final Runnable onStart,
final Runnable onComplete) {
loadRaw(resourceId, imageView.getContext(),
new OnDrawableLoadedListener() {
@Override
public void onDrawableLoaded(List<MyFrame> myFrames) {
if (onStart != null) {
onStart.run();
}
animateRawManually(myFrames, imageView, onComplete);
}
});
}
//
private static void loadRaw(final int resourceId, final Context context,
final OnDrawableLoadedListener onDrawableLoadedListener) {
loadFromXml(resourceId, context, onDrawableLoadedListener);
}
//
private static void loadFromXml(final int resourceId,
final Context context,
final OnDrawableLoadedListener onDrawableLoadedListener) {
new Thread(new Runnable() {
@Override
public void run() {
final ArrayList<MyFrame> myFrames = new ArrayList<MyFrame>();
XmlResourceParser parser = context.getResources().getXml(
resourceId);
try {
int eventType = parser.getEventType();
while (eventType != XmlPullParser.END_DOCUMENT) {
if (eventType == XmlPullParser.START_DOCUMENT) {
} else if (eventType == XmlPullParser.START_TAG) {
if (parser.getName().equals("item")) {
byte[] bytes = null;
int duration = 1000;
for (int i = 0; i < parser.getAttributeCount(); i++) {
if (parser.getAttributeName(i).equals(
"drawable")) {
int resId = Integer.parseInt(parser
.getAttributeValue(i)
.substring(1));
bytes = IOUtils.toByteArray(context
.getResources()
.openRawResource(resId));
} else if (parser.getAttributeName(i)
.equals("duration")) {
duration = parser.getAttributeIntValue(
i, 1000);
}
}
MyFrame myFrame = new MyFrame();
myFrame.bytes = bytes;
myFrame.duration = duration;
myFrames.add(myFrame);
}
} else if (eventType == XmlPullParser.END_TAG) {
} else if (eventType == XmlPullParser.TEXT) {
}
eventType = parser.next();
}
} catch (IOException e) {
e.printStackTrace();
} catch (XmlPullParserException e2) {
// TODO: handle exception
e2.printStackTrace();
}
// Run on UI Thread
new Handler(context.getMainLooper()).post(new Runnable() {
@Override
public void run() {
if (onDrawableLoadedListener != null) {
onDrawableLoadedListener.onDrawableLoaded(myFrames);
}
}
});
}
}).run();
}
//
private static void animateRawManually(List<MyFrame> myFrames,
ImageView imageView, Runnable onComplete) {
animateRawManually(myFrames, imageView, onComplete, 0);
}
//
private static void animateRawManually(final List<MyFrame> myFrames,
final ImageView imageView, final Runnable onComplete,
final int frameNumber) {
final MyFrame thisFrame = myFrames.get(frameNumber);
if (frameNumber == 0) {
thisFrame.drawable = new BitmapDrawable(imageView.getContext()
.getResources(), BitmapFactory.decodeByteArray(
thisFrame.bytes, 0, thisFrame.bytes.length));
} else {
MyFrame previousFrame = myFrames.get(frameNumber - 1);
((BitmapDrawable) previousFrame.drawable).getBitmap().recycle();
previousFrame.drawable = null;
previousFrame.isReady = false;
}
imageView.setImageDrawable(thisFrame.drawable);
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
// Make sure ImageView hasn't been changed to a different Image
// in this time
if (imageView.getDrawable() == thisFrame.drawable) {
if (frameNumber + 1 < myFrames.size()) {
MyFrame nextFrame = myFrames.get(frameNumber + 1);
if (nextFrame.isReady) {
// Animate next frame
animateRawManually(myFrames, imageView, onComplete,
frameNumber + 1);
} else {
nextFrame.isReady = true;
}
} else {
if (onComplete != null) {
onComplete.run();
}
}
}
}
}, thisFrame.duration);
// Load next frame
if (frameNumber + 1 < myFrames.size()) {
new Thread(new Runnable() {
@Override
public void run() {
MyFrame nextFrame = myFrames.get(frameNumber + 1);
nextFrame.drawable = new BitmapDrawable(imageView
.getContext().getResources(),
BitmapFactory.decodeByteArray(nextFrame.bytes, 0,
nextFrame.bytes.length));
if (nextFrame.isReady) {
// Animate next frame
animateRawManually(myFrames, imageView, onComplete,
frameNumber + 1);
} else {
nextFrame.isReady = true;
}
}
}).run();
}
}
//帶時間的方法
public static void animateManuallyFromRawResource(
int animationDrawableResourceId, ImageView imageView,
Runnable onStart, Runnable onComplete, int duration) throws IOException,
XmlPullParserException {
AnimationDrawable animationDrawable = new AnimationDrawable();
XmlResourceParser parser = imageView.getContext().getResources()
.getXml(animationDrawableResourceId);
int eventType = parser.getEventType();
while (eventType != XmlPullParser.END_DOCUMENT) {
if (eventType == XmlPullParser.START_DOCUMENT) {
} else if (eventType == XmlPullParser.START_TAG) {
if (parser.getName().equals("item")) {
Drawable drawable = null;
for (int i = 0; i < parser.getAttributeCount(); i++) {
if (parser.getAttributeName(i).equals("drawable")) {
int resId = Integer.parseInt(parser
.getAttributeValue(i).substring(1));
byte[] bytes = IOUtils.toByteArray(imageView
.getContext().getResources()
.openRawResource(resId));//IOUtils.readBytes
drawable = new BitmapDrawable(imageView
.getContext().getResources(),
BitmapFactory.decodeByteArray(bytes, 0,
bytes.length));
} else if (parser.getAttributeName(i)
.equals("duration")) {
duration = parser.getAttributeIntValue(i, 66);
}
}
animationDrawable.addFrame(drawable, duration);
}
} else if (eventType == XmlPullParser.END_TAG) {
} else if (eventType == XmlPullParser.TEXT) {
}
eventType = parser.next();
}
if (onStart != null) {
onStart.run();
}
animateDrawableManually(animationDrawable, imageView, onComplete, 0);
}
private static void animateDrawableManually(
final AnimationDrawable animationDrawable,
final ImageView imageView, final Runnable onComplete,
final int frameNumber) {
final Drawable frame = animationDrawable.getFrame(frameNumber);
imageView.setImageDrawable(frame);
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
// Make sure ImageView hasn't been changed to a different Image
// in this time
if (imageView.getDrawable() == frame) {
if (frameNumber + 1 < animationDrawable.getNumberOfFrames()) {
// Animate next frame
animateDrawableManually(animationDrawable, imageView,
onComplete, frameNumber + 1);
} else {
// Animation complete
if (onComplete != null) {
onComplete.run();
}
}
}
}
}, animationDrawable.getDuration(frameNumber));
}
}
這個時候 我們就開始用這個工具類做文章了。
寫個實現類;
package com.example.demo;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.ImageView;
public class AowerActivity extends Activity {
private ImageView animation_tower;
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.tower_activity);
animation_tower=(ImageView) findViewById(R.id.animation_tower);
run();
}
private void run() {
// TODO Auto-generated method stub
MyAnimationDrawable.animateRawManuallyFromXML(R.drawable.animation_tower,animation_tower,null,null);
}
public void onClickBack(View v) {
finish();
}
大家要demo的可以私信我,因爲demo裏面的資源設計到了我的項目。