/** * 服务器端 * 启动方式: startService(new Intent(this, MySocketService.class)); * */ public class MySocketService extends Service { private static final String TAG = "MySocketService"; private static final int PORT = 8000;//设置端口 private ExecutorService mExecutorService=null;//线程池 private ServerSocket server=null;//erverSocket负责接收客户连接请求 private static MySocketService instance; //PrintWriter是用来操作Unicode, 一般需要处理中文时用PrintWriter好了 private List<PrintWriter> mWriters=new ArrayList<>(); private MsgCallBack mCallBack; private String mMsg; public static MySocketService getInstance(){ if(instance==null){ instance=new MySocketService(); } return instance; } @Override public IBinder onBind(Intent intent) { return null; } @Override public int onStartCommand(Intent intent, int flags, int startId) { return super.onStartCommand(intent, flags, startId); } @Override public void onCreate() { super.onCreate(); instance=this; Log.d(TAG, "socket服务启动" +GetIpAddress.getIP()); init(); } public void init(){ new Thread(mInitRun).start(); } /** * 开启服务 * 建立连接 * */ private Runnable mInitRun = new Runnable() { @Override public void run () { try { //创建一个ServerSocket类,同时在运行该语句的计算机的指定端口建立一个监听服务。 server = new ServerSocket(PORT); mExecutorService = Executors.newCachedThreadPool();//创建线程池 Log.e(TAG, "服务器已启动..."); /** * 当Client程序需要从Server端获取信息及其他服务时,应创建一个Socket对象: * Socket MySocket = new Socket("ServerComputerName",600); * 两个参数,第一个是欲连接到的Server计算机的主机地址, * 第二个参数是该Server机上提供服务的端口号。 * * Socket对象建立成功后,就可以在Client和Server之间建立一个连接, * 并通过这个连接在两个端口号之间传递数据。 * * 简单来说,ServerSocket一般用于设置端口号和监听, * 真正进行通信的是服务器端的Socket和客户端的Socket, * 在ServerSocket进行accept后,就将主动权转让了。 * * */ Socket client = null; while (true) { client = server.accept(); Log.e(TAG, "客户端已连接..."); PrintWriter writer = new PrintWriter( new BufferedWriter(new OutputStreamWriter(client.getOutputStream())), true); mWriters.add(writer); mExecutorService.execute(new ClientService(client, writer)); //start a new thread to handle the connection } } catch (Exception e) { Log.e("ServerService", "===错误信息:" + e.getMessage()); e.printStackTrace(); } } }; /** * 遍历客户端集合,给每一个客户端发信息 * */ public void sendmsg(String msg){ mMsg=msg; int num =mWriters.size(); Log.d(TAG, "sendmsg: 发送信息"+msg+" "+num); for(int index=0;index<num;index++){ PrintWriter pout=mWriters.get(index); new Thread(new SendMsgRun(pout)).start(); } } /** * 发送信息的类 * 需要在线程里进行 * */ class SendMsgRun implements Runnable{ PrintWriter mPrintWriter; public SendMsgRun(PrintWriter printWriter){ mPrintWriter=printWriter; } @Override public void run() { try{ mPrintWriter.println(mMsg); }catch (Exception e){ e.printStackTrace(); } } } class ClientService implements Runnable{ private Socket socket; private BufferedReader in=null; private String msg = ""; private PrintWriter mWriter; public ClientService(Socket socket,PrintWriter printWriter){ this.socket=socket; mWriter=printWriter; try{ in=new BufferedReader(new InputStreamReader(socket.getInputStream())); //客户端只要一连到服务器,便向客户端发送下面的信息。 msg = "服务器地址:" + this.socket.getInetAddress() + "come toal:" + mWriters.size() + "(服务器发送)"; sendmsg(msg); }catch (IOException e){ e.printStackTrace(); } } @Override public void run() { try { while (true) { if ((msg = in.readLine()) != null) { //当客户端发送的信息为:exit时,关闭连接 if (msg.equals("exit")) { System.out.println("ssssssss"); // mList.remove(socket); mWriters.remove(mWriter); in.close(); msg = "user:" + socket.getInetAddress() + "exit total:" + mWriters.size(); socket.close(); sendmsg(msg); break; //接收客户端发过来的信息msg,然后发送给客户端。 } else { // msg = socket.getInetAddress() + ":" + msg + "(服务器发送)"; // if ("startMusic".equals(msg)) { // sendmsg("playMusic"); // } if (mCallBack != null) { mCallBack.receive(msg); } //sendmsg(msg); } } } } catch (Exception e) { e.printStackTrace(); } } } public void setCallBack(MsgCallBack callBack) { this.mCallBack = callBack; } public void cleanClient () { // mList.clear(); mWriters.clear(); } }
【android学习记录】socket 连接两个android设备 服务器端
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