先整理下思路:
1.創建一個通信服務端,傳入端口號和相關的流後等待客戶端連接,並初始化圖形界面。
2.創建一個JFrame,用於寫出聊天的界面,這裏界面名稱由其他類傳入。
3.把客戶端創建的方法寫進JFrame(當然這裏很粗糙的方法)
4.設置按鈕的監聽事件,發送消息和離線功能
首先創建一個服務端的類
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import com.jero.jframe.ChatSocketJFrame;
//創建服務端
public class ChatServerSocket{
//構造初始化方法
public ChatServerSocket(String name,int port) throws IOException{
//創建Socket服務連接對象
ServerSocket serverSocket = new ServerSocket(port);
//等待客戶端連接
Socket client = serverSocket.accept();
//初始化聊天界面
try {
new ChatSocketJFrame(name,client);
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
//關閉流
serverSocket.close();
}
public static void main(String[] args) throws Exception{
new ChatServerSocket("服務端",8001);//啓動服務端,指定網名和端口
}
}
package com.jero.jframe;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.InetAddress;
import java.net.Socket;
import java.net.UnknownHostException;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.border.EmptyBorder;
import com.jero.socket.ChatServerSocket;
import javax.swing.JTextPane;
import javax.swing.JTextField;
import javax.swing.JButton;
import javax.swing.JTextArea;
public class ChatSocketJFrame extends JFrame implements ActionListener {
private Socket socket;
private String name;
private JButton BT_SEND,BT_LEAVE,BT_LOGIN;
private JTextArea textArea;
private JPanel contentPane;
private JTextField textField;
private PrintWriter cout;
/**
* Launch the application.
* @throws Exception
* @throws IOException
* @throws UnknownHostException
*/
public static void main(String[] args) throws UnknownHostException, IOException, Exception {
//實例化界面以及客戶端
new ChatSocketJFrame("客戶端","127.0.0.1",8001);
}
/**
* Create the frame.
*/
public ChatSocketJFrame(String name, Socket socket)throws Exception, IOException {
//聊天室界面
super("聊天室"+name+" "+InetAddress.getLocalHost()+" "+socket.getPort());
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setBounds(100, 100, 733, 519);
this.textArea = new JTextArea();
this.textArea.setEditable(false);
this.getContentPane().add(new JScrollPane(this.textArea));
JPanel panel = new JPanel();
this.getContentPane().add(panel, "South");
this.textField = new JTextField(16);
panel.add(this.textField);
BT_SEND = new JButton("發送");
panel.add(BT_SEND);
BT_SEND.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
System.out.println("按鈕已點擊");
cout.println(name+"說: "+textField.getText()+"\n");
textArea.append("我說: "+textField.getText()+"\n");
textField.setText("");
}
});
BT_LEAVE = new JButton("離線");
panel.add(BT_LEAVE);
BT_LEAVE.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
textArea.append("我離線");
cout.println(name+"離線\n"+"bye");
BT_LEAVE.setEnabled(false);
BT_SEND.setEnabled(false);
}
});
this.setVisible(true);
//開始創建通信
this.socket = socket;
this.name = name;
//獲得Socket的輸出流並立即刷新
this.cout = new PrintWriter(socket.getOutputStream(),true);
//把網名傳給對方
this.cout.println(name);
//獲得Socket對象的輸入流,創建字符輸入流
BufferedReader buff = new BufferedReader(new InputStreamReader(socket.getInputStream()));
//接受對方的網名
String aline = buff.readLine();
//顯示對方發送的內容
textArea.append("連接"+aline+"成功!!\n");
aline = buff.readLine();
//如果內容不爲空並且對方不離線,則相互傳送消息
while(aline!=null&&!aline.equals("bye")){
textArea.append(aline+"\r\n");
aline = buff.readLine();
}
//當對方離線時,關閉所有的流
buff.close();
cout.close();
socket.close();
//把按鈕設置爲不可操作
BT_SEND.setEnabled(false);
BT_LEAVE.setEnabled(false);
}
/**
* @wbp.parser.constructor
*/
public ChatSocketJFrame(String name,String host,int port) throws UnknownHostException, IOException, Exception{
//創建客戶端
this(name,new Socket(host,port));
}
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
//可以把動作監聽寫進此函數,這個就不演示了
}
}