小程序多音頻播放進度條問題

真的腦子疼,小程序的音頻組件居然沒有進度控制的功能,網上的方法又很少,邏輯通了就好寫了。
1.所有音頻播放、停止按鈕使用狀態切換控制
2.當點擊某個音頻播放時,首先將所有音頻的狀態置爲停止狀態,然後將當前音頻置爲播放狀態
3.滾動條插件配合音頻控件一起使用
4.播放狀態時滾動條的長度隨音頻進度變化而變化,時間也要顯示
5.拖動滾動條時,音頻的當前時間隨滾動條變化而變化
6.這裏寫圖片描述

1.wxml

<text class="left_text">{{item.currentProcess}}</text>
                <slider class="slider_middle" bindchange="changeSlide" bindtouchstart="start" bindtouchend="end" max="{{item.totalProcessNum}}" min="0" value="{{item.currentProcessNum}}" disabled="{{item.canSlider}}"  block-size    ="18" data-index="{{index}}"></slider>
                <text class="right_text">{{item.totalProcess}}</text>
                <image class="audio_btn" wx:if="{{!item.showAudio}}" src="../assets/play.png" data-src="{{item.src}}" bindtap="playAudio" data-index = "{{index}}"></image>
                <image class="audio_btn" wx:else src="../assets/pause.png" bindtap="pauseAudio" data-index = "{{index}}"></image>

2.js

  videoControl(e) {//控制視頻播放,需求更改後暫時無用
    let src = e.currentTarget.dataset.src
    let img = e.currentTarget.dataset.post
    let data = this.data.cc
    let that = this
    if (this.data.innerAudioContext2){
      that.data.innerAudioContext2.stop()
    }
    if (this.data.innerAudioContext) {
      that.data.innerAudioContext.stop()
      that.setUser(that.data.oldid, false)
    }

    for(var i = 0;i<data.length;i++){
     if (data[i].type == '2'){
        data[i].play = true
      }
    }
    this.setData({
      cc:data
    })
    if(this.data.type){
      wx.navigateTo({
        url: '/pages/record/record?cid=' + this.data.cid + '&src=' + src + '&img=' + img + '&type="share"'
      })
    }else{
      wx.navigateTo({
        url: '/pages/record/record?cid=' + this.data.cid + '&src=' + src + '&img=' + img
      })
    }


  },
  audioControl(e) {//控制課程音頻播放,需求更改後暫時無用

    let index = e.currentTarget.dataset.index
    let that = this
    let data = this.data.cc
    if (this.data.innerAudioContext) {
      that.data.innerAudioContext.stop()
      that.setUser(that.data.oldid, false)
    }
      for (var i = 0; i < data.length; i++) {
        if (data[i].type == '2' && i != index) {
          data[i].play = true
        } else if (data[i].type == '2') {
          data[i].play = false
        } if (data[i].type == '3') {
          data[i].play = true
        } 
      }
    if (!that.data.innerAudioContext2) {//第一次點擊音頻
      that.data.innerAudioContext2 = wx.createInnerAudioContext();
      that.data.innerAudioContext2.src = e.currentTarget.dataset.srcs
      that.data.innerAudioContext2.play()
      that.data.innerAudioContext2.onPlay(()=>{

      })
      that.data.innerAudioContext2.onStop(() => {
      })
      that.setData({//記錄當前點擊項和上次點擊項
        newid2: e.currentTarget.dataset.index,
        oldid2: that.data.newid2 ? that.data.newid2 : index
      })   

    } else {//非第一次點擊
      let old = that.data.newid2
      that.setData({
        newid2: index,
        oldid2: old
      })

      if (that.data.oldid2 != index ) {
        that.data.innerAudioContext2.stop()
        that.data.innerAudioContext2.src = e.currentTarget.dataset.srcs
        that.data.innerAudioContext2.play()
      }else{
        if (that.data.innerAudioContext2.paused){
          that.data.innerAudioContext2.stop()
          that.data.innerAudioContext2.src = e.currentTarget.dataset.srcs
          that.data.innerAudioContext2.play()
        }else{
          that.data.innerAudioContext2.stop() 
          for (var i = 0; i < data.length; i++) {
            data[i].play = true
          }
        }

      }

    }
    this.setData({
      cc: data
    })
  },
  playAudio(e){//帶滾動條多個音頻處理問題
    let that = this
    let arr = that.data.cc
    let index = e.currentTarget.dataset.index
    if (that.data.audio) {//將所有的音頻停止
      that.data.audio.pause()
    }
    for(let i=0;i<arr.length;i++){//將所有的音頻置爲停止狀態
      that.setAudioType(i,false,true)
    }
    that.setAudioType(index,true,false)//將當前音頻置爲播放狀態
    that.data.audio = wx.getBackgroundAudioManager();//初始化音頻並播放
    that.data.audio.src = e.currentTarget.dataset.src
    that.data.audio.title = '泰格英語'
    that.data.audio.epname = '泰格英語'
    that.data.audio.autoplay = true
    that.data.audio.play();
    //音頻開始播放的時間
    if (arr[index].currentProcessNum != 0){
      that.data.audio.startTime = arr[index].currentProcessNum
    }
    //音頻自然播放結束
    that.data.audio.onEnded(function name(params) {
      that.setCurrent(index, "00:00", 0)
      that.setAudioType(index,false,false)
    })
    //音頻進度播放更新
    that.data.audio.onTimeUpdate(function () {
      //設置總時長
      if(arr[index].totalProcess == '00:00' || arr[index].totalProcessNum == '00:00'){
        that.setTotal(index,that.time_to_sec(that.data.audio.duration), that.data.audio.duration)
      }
      //沒有觸動滑動事件更新進度
      if(!arr[index].isMove){
        that.setCurrent(index,that.time_to_sec(that.data.audio.currentTime), that.data.audio.currentTime)
      }
    })

  },
  //開始滑動觸發
  start : function (e) {
    let arr = this.data.cc
    let index = e.currentTarget.dataset.index
    this.move(index,true)
  },
  //觸發滑動條
  changeSlide : function (e) {
    let that = this
    let arr = that.data.cc
    let index = e.currentTarget.dataset.index
    const position = e.detail.value
    let seek = arr[index].seek
    seek = position
    if (seek != -1) {
      wx.seekBackgroundAudio({
        position: Math.floor(position),
      })
      seek = -1
    }
    that.setCurrent(index,that.time_to_sec(position), position)
    that.seek(index,seek)
  },
  //結束滑動觸發
  end : function (e) {
    let arr = this.data.cc
    let index = e.currentTarget.dataset.index
    this.move(index, false)
  },
  //停止播放音頻
  pauseAudio:function (e) {
    let that = this
    let index = e.currentTarget.dataset.index
    that.data.audio.pause()
    that.setAudioType(index,false,true)
  },
  //設置音頻圖片狀態以及滾動條可播放狀態函數
  setAudioType: function (index, tag, tagSlide, ) {
    let that = this
    let arrs = that.data.cc
    arrs[index].showAudio = tag
    arrs[index].canSlider = tagSlide
    that.setData({
      cc:arrs
    })
  },
  //設置音頻當前播放時間以及滾動條當前位置函數
  setCurrent: function (index,currentProcess, currentProcessNum) {
    let that = this
    let arrs = that.data.cc
    arrs[index].currentProcess = currentProcess
    arrs[index].currentProcessNum = currentProcessNum
    that.setData({
      cc: arrs
    })
  },
  //設置音頻總播放時間以及滾動條總位置函數
  setTotal: function (index,totalProcess, totalProcessNum) {
    let that = this
    let arrs = that.data.cc
    arrs[index].totalProcess = totalProcess
    arrs[index].totalProcessNum = totalProcessNum
    that.setData({
      cc: arrs
    })
  },
  //設置滾動條是否滾動狀態函數
  move:function (index,isMove) {
    let that = this
    let arrs = that.data.cc
    arrs[index].isMove = isMove
    that.setData({
      cc: arrs
    })
  },
  //設置音頻時間點函數
  seek: function (index, seek) {
    let that = this
    let arrs = that.data.cc
    arrs[index].seek = seek
    that.setData({
      cc: arrs
    })
  },
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