MFC-Grid-control-2-27

https://www.codeproject.com/Articles/8/MFC-Grid-control-2-27

 

 踩坑01、x64 位系統 

CGridCtrl::OnTimer(UINT_PTR nIDEvent)

 

 踩坑02、WIN10 

//- Modify the following defines if you have to target a platform prior to the ones specified below.
//- Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER                            //- Allow use of features specific to Windows 95 and Windows NT 4 or later.
#define WINVER 0x600            //- Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
#endif
#ifndef _WIN32_WINDOWS
#define _WIN32_WINDOWS 0x0501
#endif

 

_WIN32_WINDOWS  WINVER兩個要匹配

 

03、undefine 不管用,還是包含進來吧

GridDropTarget.cpp, GridDropTarget.h Grid control OLE drag and drop target. Only necessary if you don't define GRIDCONTROL_NO_DRAGDROP in gridctrl.h
Titletip.cpp, Titletip.h Titletips for cells, from Zafir Anjum. Only necessary if you don't define GRIDCONTROL_NO_TITLETIPS in gridctrl.h

 

使用:

窗體右鍵 ==》 添加變量 CGridCtrl mGrid==》

 

在添加的自定義控件的屬性對話框中設置Class屬性爲MFCGridCtrl(必須),

控件ID設置爲IDC_GRID(可自由設定) 

 

勾選控件變量 選擇上面設置的自定義控件的Id

爲控件關聯變量,變量類型爲CGridCtrl,控件類型爲MFCGridCtrl,

在void CMfcDialogLevSet::DoDataExchange(CDataExchange* pDX)
{
  CDialog::DoDataExchange(pDX);
  DDX_Control(pDX, IDC_LIST_LevInfo, m_CListCtrl_LevInfo);
  DDX_GridControl(pDX, IDC_GRID, m_pGrid);//此次改爲DDX_GridControl
}

 

 

 

 

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