什麼線程池,爲什麼要使用線程池?下面是一個比喻。
階段一、一個醫院,每天面對成千上萬的病人,處理方式是:來一個病人找來一個醫生處理,處理完了醫生也走了。當看病時間較短的時候,醫生來去的時間,顯得尤爲費時了。
階段二、醫院引進了線程池的概念。設置門診,把醫生全派出去坐診,病人來看病先掛號排隊,醫生根據病人隊列順序依次處理各個病人,這樣就省去醫生來來去去的時間了。但是,很多時候病人不多,醫生卻很多導致很多醫生空閒浪費水電資源撒。
階段三、醫院引進了可伸縮性線程池的概念,如階段二,但是門診一開始只派出了部分醫生,但是增加了一個領導,病人依舊是排隊看病,領導負責協調整個醫院的醫生。當病人很多醫生忙不過來的時候,領導就去多叫幾個醫生來幫忙;當病人不多醫生太多的時候,領導就叫一些醫生回家休息去免得浪費醫院資源。
階段三就是一個線程池的例子。
線程池包括:n個執行任務的線程,一個任務隊列,一個管理線程
1、預先啓動一些線程,線程負責執行任務隊列中的任務,當隊列空時,線程掛起。
2、調用的時候,直接往任務隊列添加任務,並發信號通知線程隊列非空。
3、管理線程負責監控任務隊列和系統中的線程狀態,當任務隊列爲空,線程數目多且很多處於空閒的時候,便通知一些線程退出以節約系統資源;當任務隊列排隊任務多且線程都在忙,便負責再多啓動一些線程來執行任務,以確保任務執行效率。
下面是代碼(下載附件):運行環境Ubuntu 12.04
#include <stdlib.h> #include <pthread.h> #include <unistd.h> #include <assert.h> #include <stdio.h> #include <string.h> #include <signal.h> #include <errno.h> #include "threadpool.h" #define DEFAULT_TIME 10 // 領導定時檢查隊列、線程狀態的時間間隔 #define MIN_WAIT_TASK_NUM 10 // 隊列中等待的任務數>這個值,便會增加線程 #define DEFAULT_THREAD_VARY 10 //每次線程加減的數目 typedef struct { void *(*function)(void *); void *arg; } threadpool_task_t; struct threadpool_t { pthread_mutex_t lock;// mutex for the taskpool pthread_mutex_t thread_counter;//mutex for count the busy thread pthread_cond_t queue_not_full; pthread_cond_t queue_not_empty;//任務隊列非空的信號 pthread_t *threads;//執行任務的線程 pthread_t adjust_tid;//負責管理線程數目的線程 threadpool_task_t *task_queue;//任務隊列 int min_thr_num; int max_thr_num; int live_thr_num; int busy_thr_num; int wait_exit_thr_num; int queue_front; int queue_rear; int queue_size; int queue_max_size; bool shutdown; }; /** * @function void *threadpool_thread(void *threadpool) * @desc the worker thread * @param threadpool the pool which own the thread */ void *threadpool_thread(void *threadpool); /** * @function void *adjust_thread(void *threadpool); * @desc manager thread * @param threadpool the threadpool */ void *adjust_thread(void *threadpool); /** * check a thread is alive */ bool is_thread_alive(pthread_t tid); int threadpool_free(threadpool_t *pool); //創建線程池 threadpool_t *threadpool_create(int min_thr_num, int max_thr_num, int queue_max_size) { threadpool_t *pool = NULL; do{ if((pool = (threadpool_t *)malloc(sizeof(threadpool_t))) == NULL) { printf("malloc threadpool fail"); break; } pool->min_thr_num = min_thr_num; pool->max_thr_num = max_thr_num; pool->busy_thr_num = 0; pool->live_thr_num = min_thr_num; pool->queue_size = 0; pool->queue_max_size = queue_max_size; pool->queue_front = 0; pool->queue_rear = 0; pool->shutdown = false; pool->threads = (pthread_t *)malloc(sizeof(pthread_t)*max_thr_num); if (pool->threads == NULL) { printf("malloc threads fail"); break; } memset(pool->threads, 0, sizeof(pool->threads)); pool->task_queue = (threadpool_task_t *)malloc(sizeof(threadpool_task_t)*queue_max_size); if (pool->task_queue == NULL) { printf("malloc task_queue fail"); break; } if (pthread_mutex_init(&(pool->lock), NULL) != 0 || pthread_mutex_init(&(pool->thread_counter), NULL) != 0 || pthread_cond_init(&(pool->queue_not_empty), NULL) != 0 || pthread_cond_init(&(pool->queue_not_full), NULL) != 0) { printf("init the lock or cond fail"); break; } /** * start work thread min_thr_num */ for (int i = 0; i < min_thr_num; i++) { //啓動任務線程 pthread_create(&(pool->threads[i]), NULL, threadpool_thread, (void *)pool); printf("start thread 0x%x...\n", pool->threads[i]); } //啓動管理線程 pthread_create(&(pool->adjust_tid), NULL, adjust_thread, (void *)pool); return pool; }while(0); threadpool_free(pool); return NULL; } //把任務添加到隊列中 int threadpool_add(threadpool_t *pool, void*(*function)(void *arg), void *arg) { assert(pool != NULL); assert(function != NULL); assert(arg != NULL); pthread_mutex_lock(&(pool->lock)); //隊列滿的時候,等待 while ((pool->queue_size == pool->queue_max_size) && (!pool->shutdown)) { //queue full wait pthread_cond_wait(&(pool->queue_not_full), &(pool->lock)); } if (pool->shutdown) { pthread_mutex_unlock(&(pool->lock)); } //如下是添加任務到隊列,使用循環隊列 if (pool->task_queue[pool->queue_rear].arg != NULL) { free(pool->task_queue[pool->queue_rear].arg); pool->task_queue[pool->queue_rear].arg = NULL; } pool->task_queue[pool->queue_rear].function = function; pool->task_queue[pool->queue_rear].arg = arg; pool->queue_rear = (pool->queue_rear + 1)%pool->queue_max_size; pool->queue_size++; //每次加完任務,發個信號給線程 //若沒有線程處於等待狀態,此句則無效,但不影響 pthread_cond_signal(&(pool->queue_not_empty)); pthread_mutex_unlock(&(pool->lock)); return 0; } //線程執行任務 void *threadpool_thread(void *threadpool) { threadpool_t *pool = (threadpool_t *)threadpool; threadpool_task_t task; while(true) { /* Lock must be taken to wait on conditional variable */ pthread_mutex_lock(&(pool->lock)); //任務隊列爲空的時候,等待 while ((pool->queue_size == 0) && (!pool->shutdown)) { printf("thread 0x%x is waiting\n", pthread_self()); pthread_cond_wait(&(pool->queue_not_empty), &(pool->lock)); //被喚醒後,判斷是否是要退出的線程 if (pool->wait_exit_thr_num > 0) { pool->wait_exit_thr_num--; if (pool->live_thr_num > pool->min_thr_num) { printf("thread 0x%x is exiting\n", pthread_self()); pool->live_thr_num--; pthread_mutex_unlock(&(pool->lock)); pthread_exit(NULL); } } } if (pool->shutdown) { pthread_mutex_unlock(&(pool->lock)); printf("thread 0x%x is exiting\n", pthread_self()); pthread_exit(NULL); } //get a task from queue task.function = pool->task_queue[pool->queue_front].function; task.arg = pool->task_queue[pool->queue_front].arg; pool->queue_front = (pool->queue_front + 1)%pool->queue_max_size; pool->queue_size--; //now queue must be not full pthread_cond_broadcast(&(pool->queue_not_full)); pthread_mutex_unlock(&(pool->lock)); // Get to work printf("thread 0x%x start working\n", pthread_self()); pthread_mutex_lock(&(pool->thread_counter)); pool->busy_thr_num++; pthread_mutex_unlock(&(pool->thread_counter)); (*(task.function))(task.arg); // task run over printf("thread 0x%x end working\n", pthread_self()); pthread_mutex_lock(&(pool->thread_counter)); pool->busy_thr_num--; pthread_mutex_unlock(&(pool->thread_counter)); } pthread_exit(NULL); return (NULL); } //管理線程 void *adjust_thread(void *threadpool) { threadpool_t *pool = (threadpool_t *)threadpool; while (!pool->shutdown) { sleep(DEFAULT_TIME); pthread_mutex_lock(&(pool->lock)); int queue_size = pool->queue_size; int live_thr_num = pool->live_thr_num; pthread_mutex_unlock(&(pool->lock)); pthread_mutex_lock(&(pool->thread_counter)); int busy_thr_num = pool->busy_thr_num; pthread_mutex_unlock(&(pool->thread_counter)); //任務多線程少,增加線程 if (queue_size >= MIN_WAIT_TASK_NUM && live_thr_num < pool->max_thr_num) { //need add thread pthread_mutex_lock(&(pool->lock)); int add = 0; for (int i = 0; i < pool->max_thr_num && add < DEFAULT_THREAD_VARY && pool->live_thr_num < pool->max_thr_num; i++) { if (pool->threads[i] == 0 || !is_thread_alive(pool->threads[i])) { pthread_create(&(pool->threads[i]), NULL, threadpool_thread, (void *)pool); add++; pool->live_thr_num++; } } pthread_mutex_unlock(&(pool->lock)); } //任務少線程多,減少線程 if ((busy_thr_num * 2) < live_thr_num && live_thr_num > pool->min_thr_num) { //need del thread pthread_mutex_lock(&(pool->lock)); pool->wait_exit_thr_num = DEFAULT_THREAD_VARY; pthread_mutex_unlock(&(pool->lock)); //wake up thread to exit for (int i = 0; i < DEFAULT_THREAD_VARY; i++) { pthread_cond_signal(&(pool->queue_not_empty)); } } } } int threadpool_destroy(threadpool_t *pool) { if (pool == NULL) { return -1; } pool->shutdown = true; //adjust_tid exit first pthread_join(pool->adjust_tid, NULL); // wake up the waiting thread pthread_cond_broadcast(&(pool->queue_not_empty)); for (int i = 0; i < pool->min_thr_num; i++) { pthread_join(pool->threads[i], NULL); } threadpool_free(pool); return 0; } int threadpool_free(threadpool_t *pool) { if (pool == NULL) { return -1; } if (pool->task_queue) { free(pool->task_queue); } if (pool->threads) { free(pool->threads); pthread_mutex_lock(&(pool->lock)); pthread_mutex_destroy(&(pool->lock)); pthread_mutex_lock(&(pool->thread_counter)); pthread_mutex_destroy(&(pool->thread_counter)); pthread_cond_destroy(&(pool->queue_not_empty)); pthread_cond_destroy(&(pool->queue_not_full)); } free(pool); pool = NULL; return 0; } int threadpool_all_threadnum(threadpool_t *pool) { int all_threadnum = -1; pthread_mutex_lock(&(pool->lock)); all_threadnum = pool->live_thr_num; pthread_mutex_unlock(&(pool->lock)); return all_threadnum; } int threadpool_busy_threadnum(threadpool_t *pool) { int busy_threadnum = -1; pthread_mutex_lock(&(pool->thread_counter)); busy_threadnum = pool->busy_thr_num; pthread_mutex_unlock(&(pool->thread_counter)); return busy_threadnum; } bool is_thread_alive(pthread_t tid) { int kill_rc = pthread_kill(tid, 0); if (kill_rc == ESRCH) { return false; } return true; } // for test //void *process(void *arg) //{ //printf("thread 0x%x working on task %d\n ",pthread_self(),*(int *)arg); //sleep(1); //printf("task %d is end\n",*(int *)arg); //return NULL; //} //int main() //{ //threadpool_t *thp = threadpool_create(3,100,12); //printf("pool inited"); // //int *num = (int *)malloc(sizeof(int)*20); //for (int i=0;i<10;i++) //{ //num[i]=i; //printf("add task %d\n",i); //threadpool_add(thp,process,(void*)&num[i]); //} //sleep(10); //threadpool_destroy(thp); //}