iOS--音乐播放器之DOUAudioStreamer

好久没有写东西了,最近加班太严重,今天抽空把用到的音乐播放器DOUAudioStreamer整理一下,由于项目之前用的是AVPlayer,这个也可以,但是就是要先缓存一段时间再播放,老板看了之后要求,要边缓存边播放(有网时,点击播放按钮就立刻播放),怎么不早说!怎么不早说!怎么不早说!还能怎样?只能原谅他,继续敲代码。。。。。。(还是直接上代码吧)

一、导入三方库   

pod 'DOUAudioStreamer'

      或者GitHup下载地址:    https://github.com/douban/DOUAudioStreamer

二、使用

1.从demo中获取NAKPlaybackIndicatorView文件和MusicIndicator.h和MusicIndicator.m 文件,并导入头文件

//音乐播放
#import "DOUAudioStreamer.h"
#import "NAKPlaybackIndicatorView.h"
#import "MusicIndicator.h"
#import "Track.h"

如图:

                

 

2.创建一个Track类,用于音乐播放的URL存放

3.需要的界面.h中,添加DOUAudioStreamer,并用单利来初始化

+ (instancetype)sharedInstance ;

@property (nonatomic, strong) DOUAudioStreamer *streamer;

如图:

在.m中实现:



static void *kStatusKVOKey = &kStatusKVOKey;
static void *kDurationKVOKey = &kDurationKVOKey;
static void *kBufferingRatioKVOKey = &kBufferingRatioKVOKey;


@property (strong, nonatomic) MusicIndicator *musicIndicator;
@property (nonatomic, strong) Track *audioTrack;



+ (instancetype)sharedInstance {
    
    static HYNEntertainmentController *_sharedMusicVC = nil;
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        
        _sharedMusicVC = [[HYNEntertainmentController alloc] init];
        _sharedMusicVC.streamer = [[DOUAudioStreamer alloc] init];
       
    });
    
    return _sharedMusicVC;
}



播放按钮事件

#pragma mark ---音乐播放按钮
-(void)playMusicStart:(UIButton *)sender
{
    
     //通过按钮获取cell
     MusicCollectionViewCell *musicCell = (MusicCollectionViewCell *)[[sender superview] superview];
    if(_playFirst == 0){//_playFirst == 0首次播放,其他为暂停
        

        NSURL *url = [NSURL URLWithString:HttpImgUrl(musicCell.model.musicUrl)];
        
        _audioTrack.audioFileURL = url;
       
        
        @try {
            [self removeStreamerObserver];
            
        } @catch(id anException){
            
        }
        //在DOUAudioStreamer进行播放时,必须先置为nil
        _streamer = nil;
        
        _streamer = [DOUAudioStreamer streamerWithAudioFile:_audioTrack];
        
        
        [self addStreamerObserver];
        
        [_streamer play];
        
    }
    
    if([_streamer status] == DOUAudioStreamerPaused ||
       [_streamer status] == DOUAudioStreamerIdle){
        
        [sender setBackgroundImage:[UIImage imageNamed:@"music_play_icon"] forState:UIControlStateNormal];
        
        [_streamer play];
        
        
        
    }else{
        
        [sender setBackgroundImage:[UIImage imageNamed:@"music_stop_icon"] forState:UIControlStateNormal];
        
        [_streamer pause];
        
        
    }
    
    _playFirst++;
    
}

对DOUAudioStreamer添加监听

- (void)addStreamerObserver {
    
    [_streamer addObserver:self forKeyPath:@"status" options:NSKeyValueObservingOptionNew context:kStatusKVOKey];
    [_streamer addObserver:self forKeyPath:@"duration" options:NSKeyValueObservingOptionNew context:kDurationKVOKey];
    [_streamer addObserver:self forKeyPath:@"bufferingRatio" options:NSKeyValueObservingOptionNew context:kBufferingRatioKVOKey];
    
}

/// 播放器销毁
- (void)dealloc{
    
    if (_streamer !=nil) {
        
        
        [_streamer pause];
        [_streamer removeObserver:self forKeyPath:@"status" context:kStatusKVOKey];
        [_streamer removeObserver:self forKeyPath:@"duration" context:kDurationKVOKey];
        [_streamer removeObserver:self forKeyPath:@"bufferingRatio" context:kBufferingRatioKVOKey];
        
        _streamer =nil;
    }
    
    
}
- (void)removeStreamerObserver {
    
    [_streamer removeObserver:self forKeyPath:@"status"];
    [_streamer removeObserver:self forKeyPath:@"duration"];
    [_streamer removeObserver:self forKeyPath:@"bufferingRatio"];
}

- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
    if (context == kStatusKVOKey) {
        [self performSelector:@selector(updateStatus)
                     onThread:[NSThread mainThread]
                   withObject:nil
                waitUntilDone:NO];
    } else if (context == kDurationKVOKey) {
        [self performSelector:@selector(updateSliderValue:)
                     onThread:[NSThread mainThread]
                   withObject:nil
                waitUntilDone:NO];
    } else if (context == kBufferingRatioKVOKey) {
        [self performSelector:@selector(updateBufferingStatus)
                     onThread:[NSThread mainThread]
                   withObject:nil
                waitUntilDone:NO];
    } else {
        [super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
    }
}

- (void)updateSliderValue:(id)timer {
    
    
}
-(void)updateBufferingStatus
{
    
    
}



- (void)updateStatus {
    //self.musicIsPlaying = NO;
    _musicIndicator.state = NAKPlaybackIndicatorViewStateStopped;
    switch ([_streamer status]) {
        case DOUAudioStreamerPlaying:
            // self.musicIsPlaying = YES;
            _musicIndicator.state = NAKPlaybackIndicatorViewStatePlaying;
            break;
            
        case DOUAudioStreamerPaused:
            break;
            
        case DOUAudioStreamerIdle:
            break;
            
        case DOUAudioStreamerFinished:////播放完成,可以修改播放按钮,也可以进行下一曲播放或重复播放
        {
       
             UIButton *btn = (UIButton *)[self.view viewWithTag:2000];
            [btn setBackgroundImage:[UIImage imageNamed:@"music_stop_icon"] forState:UIControlStateNormal];
        }            

            break;
            
        case DOUAudioStreamerBuffering:
            _musicIndicator.state = NAKPlaybackIndicatorViewStatePlaying;
            break;
            
        case DOUAudioStreamerError:
            break;
    }
    
}

这样就能播放了。

三、锁屏时的音乐显示、拔出耳机后暂停播放、监听音频打断事件

-(void)viewWillAppear:(BOOL)animated
{
    
    [super viewWillAppear:animated];


//    接受远程控制
    [self becomeFirstResponder];
    [[UIApplication sharedApplication] beginReceivingRemoteControlEvents];

}

//这个不能忘记了
-(BOOL)canBecomeFirstResponder{
    return YES;
}

- (void)viewDidLoad {
    [super viewDidLoad];

//音乐播放器
    [self initPlayer];

}


#pragma mark =========================音乐播放==============================

//音乐播放器
-(void)initPlayer
{
    _audioTrack = [[Track alloc] init];
    AVAudioSession *session = [AVAudioSession sharedInstance];
    [session setActive:YES error:nil];
    [session setCategory:AVAudioSessionCategoryPlayback error:nil];
    //让app支持接受远程控制事件
    [[UIApplication sharedApplication] beginReceivingRemoteControlEvents];
    
    //添加通知,拔出耳机后暂停播放
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(routeChange:) name:AVAudioSessionRouteChangeNotification object:nil];
    // 监听音频打断事件
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(audioSessionWasInterrupted:) name:AVAudioSessionInterruptionNotification object:session];
    
    
    
}


// 监听音频打断事件
- (void)audioSessionWasInterrupted:(NSNotification *)notification
{
   //播放的音乐被打断时,停止音乐播放
    if (AVAudioSessionInterruptionTypeBegan == [notification.userInfo[AVAudioSessionInterruptionTypeKey] intValue])
    {
       
        [_streamer pause];
        
        UIButton *btn = (UIButton *)[self.view viewWithTag:2000];
        
        [btn setBackgroundImage:[UIImage imageNamed:@"music_stop_icon"] forState:UIControlStateNormal];
        
    }
    else if (AVAudioSessionInterruptionTypeEnded == [notification.userInfo[AVAudioSessionInterruptionTypeKey] intValue])
    {
        
    }
}

// 拔出耳机后暂停播放
-(void)routeChange:(NSNotification *)notification{
    
    
    
    NSDictionary *dic=notification.userInfo;
    int changeReason= [dic[AVAudioSessionRouteChangeReasonKey] intValue];
    //等于AVAudioSessionRouteChangeReasonOldDeviceUnavailable表示旧输出不可用

    if (changeReason==AVAudioSessionRouteChangeReasonOldDeviceUnavailable) {
        AVAudioSessionRouteDescription *routeDescription=dic[AVAudioSessionRouteChangePreviousRouteKey];
        AVAudioSessionPortDescription *portDescription= [routeDescription.outputs firstObject];
        //原设备为耳机则暂停
        if ([portDescription.portType isEqualToString:@"Headphones"]) {
            
            [_streamer pause];
            
            UIButton *btn = (UIButton *)[self.view viewWithTag:2000];
            
            [btn setBackgroundImage:[UIImage imageNamed:@"music_stop_icon"] forState:UIControlStateNormal];
        }
    }
}


//锁屏时音乐显示(这个方法可以在点击播放时,调用传值)
- (void)setupLockScreenInfoWithSing:(NSString *)sign WithSigner:(NSString *)signer WithImage:(UIImage *)image
{
    // 1.获取锁屏中心
    MPNowPlayingInfoCenter *playingInfoCenter = [MPNowPlayingInfoCenter defaultCenter];
    
    //初始化一个存放音乐信息的字典
    NSMutableDictionary *playingInfoDict = [NSMutableDictionary dictionary];
    // 2、设置歌曲名
    if (sign) {
        [playingInfoDict setObject:sign forKey:MPMediaItemPropertyAlbumTitle];
    }
    // 设置歌手名
    if (signer) {
        [playingInfoDict setObject:signer forKey:MPMediaItemPropertyArtist];
    }
    // 3设置封面的图片
    //        UIImage *image = [self getMusicImageWithMusicId:self.currentModel];
    if (image) {
        MPMediaItemArtwork *artwork = [[MPMediaItemArtwork alloc] initWithImage:image];
        [playingInfoDict setObject:artwork forKey:MPMediaItemPropertyArtwork];
    }
    
    // 4设置歌曲的总时长
    //    [playingInfoDict setObject:self.currentModel.detailDuration forKey:MPMediaItemPropertyPlaybackDuration];
    
    //音乐信息赋值给获取锁屏中心的nowPlayingInfo属性
    playingInfoCenter.nowPlayingInfo = playingInfoDict;
    
    
    // 5.开启远程交互
    [[UIApplication sharedApplication] beginReceivingRemoteControlEvents];
}



//锁屏时操作
- (void)remoteControlReceivedWithEvent:(UIEvent *)receivedEvent {
    if (receivedEvent.type == UIEventTypeRemoteControl) {
        
        UIButton *sender = (UIButton *)[self.view viewWithTag:2000];
        
        switch (receivedEvent.subtype) {//判断是否为远程控制
                
            case UIEventSubtypeRemoteControlPause:
               // [[HYNEntertainmentController sharedInstance].streamer pause];
                [_streamer pause];
                [sender setBackgroundImage:[UIImage imageNamed:@"music_stop_icon"] forState:UIControlStateNormal];
                
                break;
            case UIEventSubtypeRemoteControlStop:
                break;
            case UIEventSubtypeRemoteControlPlay:
                //[[HYNEntertainmentController sharedInstance].streamer play];
                [_streamer play];
                [sender setBackgroundImage:[UIImage imageNamed:@"music_play_icon"] forState:UIControlStateNormal];
                
                break;
            case UIEventSubtypeRemoteControlTogglePlayPause:
                break;
            case UIEventSubtypeRemoteControlNextTrack:
                
                
                break;
            case UIEventSubtypeRemoteControlPreviousTrack:
                
                
                break;
            default:
                break;
        }
    }
}

四、对网络进行判断,当没有网络时,停止音乐播放并切换播放按钮图片

使用的是Reachability进行判断

pod 'Reachability'
//网络判断
#import "Reachability.h"


@property (nonatomic, strong) Reachability *hostReachability;



在viewDidLoad里注册通知,进行判断

 

- (void)viewDidLoad {
    [super viewDidLoad];

 //网络判断
    [[NSNotificationCenter defaultCenter] addObserver:self
                                             selector:@selector(appReachabilityChanged:)
                                                 name:kReachabilityChangedNotification
                                               object:nil];
    // 检测指定服务器是否可达
    NSString *remoteHostName = @"www.baidu.com";
    self.hostReachability = [Reachability reachabilityWithHostName:remoteHostName];
    [self.hostReachability startNotifier];

}

 

页面消失时,注销网络判断通知

// 页面消失时候
- (void)viewWillDisappear:(BOOL)animated {
    [super viewWillDisappear:animated];
    
    [self.playerView resetPlayer];
    
    [[NSNotificationCenter defaultCenter]removeObserver:self name:kReachabilityChangedNotification object:nil ];
    
    
}

网络状态判断

/// 当网络状态发生变化时调用
- (void)appReachabilityChanged:(NSNotification *)notification{
    Reachability *reach = [notification object];
    if([reach isKindOfClass:[Reachability class]]){
        NetworkStatus status = [reach currentReachabilityStatus];
        
        if (reach == self.hostReachability) {
            if ([reach currentReachabilityStatus] == NotReachable) {
                NSLog(@"网络网络不可达");
                
                _playFirst = 0;
               
                
                [_streamer stop];
                
                UIButton *btn = (UIButton *)[self.view viewWithTag:2000];
                
                [btn setBackgroundImage:[UIImage imageNamed:@"music_stop_icon"] forState:UIControlStateNormal];
                
            } else if (status == ReachableViaWiFi) {
                NSLog(@"WIFI");
                
                
                [_collectionView reloadData];
            } else if (status == ReachableViaWWAN) {
                
                
                [_collectionView reloadData];
            }
        }
        
    }
}

整体图片:

上图为未播放

上图为播放中

 

 

上图为锁屏时状态

 

 

应该没有什么要添加的了,暂时告一段落,有不足之处,可以留言,谢谢!

(不是同一个项目)最近在音频播放时,要求断点续播,这个功能DOUAudioStreamer问题里也有提到,要在 kStatusKVOKey 的 Playing 触发之后调整 currentTime 才可以,也就是在代码中updateStatus方法里可以设置

如图

 

代码:

这个方法中的updateStatus方法里进行设置
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
    if (context == kStatusKVOKey) {
        [self performSelector:@selector(updateStatus)
                     onThread:[NSThread mainThread]
                   withObject:nil
                waitUntilDone:NO];
    } else if (context == kDurationKVOKey) {
        [self performSelector:@selector(updateSliderValue:)
                     onThread:[NSThread mainThread]
                   withObject:nil
                waitUntilDone:NO];
    } else if (context == kBufferingRatioKVOKey) {
        [self performSelector:@selector(updateBufferingStatus)
                     onThread:[NSThread mainThread]
                   withObject:nil
                waitUntilDone:NO];
    } else {
        [super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
    }
}


- (void)updateStatus {
   
    switch ([_audioPlayer.streamer status]) {
        case DOUAudioStreamerPlaying:
           
            //设置播放按钮
            [self playButtonPlayImage];
            NSLog(@"33333");
            break;
        case DOUAudioStreamerPaused:
            //设置暂停按钮
            [self stopButtonPlayImage];
            NSLog(@"444444");
            break;
        case DOUAudioStreamerIdle:
            break;
         //播放完成,可以修改播放按钮,也可以进行下一曲播放或重复播放
        case DOUAudioStreamerFinished:
        {   //播放下一个
            [self rightPlayClick];
        }
            break;
        case DOUAudioStreamerBuffering:
            break;
            
        case DOUAudioStreamerError:
            break;
    }
    //断点续播设置  currentTime为秒
    CourseModel *currentModel = self.listArr[self.playIndex];
    //_audioPlayer.streamer.currentTime = 30;//测试设置30s
    _audioPlayer.streamer.currentTime = [currentModel.paly_progress_last floatValue];
}

 

 

 

 

 

 

 

 

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