使用Python玩赤色要塞 初初初級版

小時候就喜歡玩手柄機,但是家裏條件有限,加上不耽誤學習,就沒買手柄機,一直想過一把遊戲機的癮,後來又電腦安裝了模擬器,玩了很久,後來覺得無聊,偶爾看到國外一個大牛居然用Python玩起來GTA5,受到啓發決定要嘗試一下。視頻位置

https://www.bilibili.com/video/av26992122?from=search&seid=212978606002493278

代碼https://github.com/Sentdex/pygta5

要是小時候玩這個遊戲怎麼玩都不夠,現在覺得浪費時間,我決定從玩遊戲到研究遊戲,之前想做一個外掛注入進程,但三天打魚兩天曬網沒怎麼學,後來看到視頻之後發現他使用opencv截圖加上模擬按鍵可以繞過遊戲底層直接模擬人的行爲。模擬人的眼睛,使用的是opencv 模擬人的手使用的是以上代碼中的一個模塊。

遊戲截圖代碼如下   

import numpy as np
from PIL import ImageGrab   #此模塊限於windows考慮大部分遊戲就在windows平臺  這個沒毛病
import cv2
import time

def screen_record():
    last_time = time.time()
    while(True):
        # 800x600 windowed mode for GTA 5, at the top left position of your main screen.
        # 40 px accounts for title bar.
        printscreen =  np.array(ImageGrab.grab(bbox=(0,0,800,640)))  #頂點獲得所有的屏幕
        print('loop took {} seconds'.format(time.time()-last_time))
        last_time = time.time()
        cv2.imshow('window',cv2.cvtColor(printscreen, cv2.COLOR_BGR2RGB))
        if cv2.waitKey(25) & 0xFF == ord('q'):
            cv2.destroyAllWindows()
            break
if __name__=="__main__":
    screen_record()

模擬按鍵的代碼如下:

# direct inputs
# source to this solution and code:
# http://stackoverflow.com/questions/14489013/simulate-python-keypresses-for-controlling-a-game
# http://www.gamespp.com/directx/directInputKeyboardScanCodes.html

import ctypes
import time

SendInput = ctypes.windll.user32.SendInput


W = 0x11
A = 0x1E
S = 0x1F
D = 0x20
S = 0x1F
D = 0x20
J = 0x24
K = 0x25


NP_2 = 0x50
NP_4 = 0x4B
NP_6 = 0x4D
NP_8 = 0x48

# C struct redefinitions 
PUL = ctypes.POINTER(ctypes.c_ulong)
class KeyBdInput(ctypes.Structure):
    _fields_ = [("wVk", ctypes.c_ushort),
                ("wScan", ctypes.c_ushort),
                ("dwFlags", ctypes.c_ulong),
                ("time", ctypes.c_ulong),
                ("dwExtraInfo", PUL)]

class HardwareInput(ctypes.Structure):
    _fields_ = [("uMsg", ctypes.c_ulong),
                ("wParamL", ctypes.c_short),
                ("wParamH", ctypes.c_ushort)]

class MouseInput(ctypes.Structure):
    _fields_ = [("dx", ctypes.c_long),
                ("dy", ctypes.c_long),
                ("mouseData", ctypes.c_ulong),
                ("dwFlags", ctypes.c_ulong),
                ("time",ctypes.c_ulong),
                ("dwExtraInfo", PUL)]

class Input_I(ctypes.Union):
    _fields_ = [("ki", KeyBdInput),
                 ("mi", MouseInput),
                 ("hi", HardwareInput)]

class Input(ctypes.Structure):
    _fields_ = [("type", ctypes.c_ulong),
                ("ii", Input_I)]

# Actuals Functions

def PressKey(hexKeyCode):
    extra = ctypes.c_ulong(0)
    ii_ = Input_I()
    ii_.ki = KeyBdInput( 0, hexKeyCode, 0x0008, 0, ctypes.pointer(extra) )
    x = Input( ctypes.c_ulong(1), ii_ )
    ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))

def ReleaseKey(hexKeyCode):
    extra = ctypes.c_ulong(0)
    ii_ = Input_I()
    ii_.ki = KeyBdInput( 0, hexKeyCode, 0x0008 | 0x0002, 0, ctypes.pointer(extra) )
    x = Input( ctypes.c_ulong(1), ii_ )
    ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))
def fire():
    PressKey(K)
    time.sleep(0.2)
    ReleaseKey(K)
    time.sleep(0.2)

if __name__ == '__main__':
    # W = 0x11
    # A = 0x1E
    # S = 0x1F
    # D = 0x20


    # define DIK_K               0x25
    # 'a': 0x41,
    #
    # 'd': 0x44,
    #
    # 'f': 0x46,
    #
    # 'i': 0x49,
    # 'j': 0x4A,
    # 'k': 0x4B,
    #
    # 's': 0x53,jk
    #
    # 'w': 0x57,
    while True:
        # time.sleep(5)
        PressKey(J)
        fire()
        PressKey(W)
        time.sleep(3)
        ReleaseKey(W)
        fire()
        # jk

運行以上代碼,我們的戰車就會一直向上,然後自動開槍扔手雷。但是這個功能還是太初步了,接下來的工作就是識別敵人,繞過敵人,這需要很多識別和訓練,這纔是真正的難度所在。 希望有興趣的朋友繼續研究,我也會抽時間研究的。參考資料就是上面的視頻和代碼倉庫。

 

 

之前找的一個代碼只能在本進程模擬按鍵 一旦跨進程就失效,我發現有一個模塊ctype發揮了重要的作用,它是c語言和python交互的重要接口。

import win32api
import win32con                #這個只能在代碼中控制   不能脫離    也就是不能跨進程     directkeys能夠直接控制模擬器
import win32gui
from ctypes import *
import time
windowname='PCkekeNESwndclass'
VK_CODE = {
    'backspace': 0x08,
    'tab': 0x09,
    'clear': 0x0C,
    'enter': 0x0D,
    'shift': 0x10,
    'ctrl': 0x11,
    'alt': 0x12,
    'pause': 0x13,
    'caps_lock': 0x14,
    'esc': 0x1B,
    'spacebar': 0x20,
    'page_up': 0x21,
    'page_down': 0x22,
    'end': 0x23,
    'home': 0x24,
    'left_arrow': 0x25,
    'up_arrow': 0x26,
    'right_arrow': 0x27,
    'down_arrow': 0x28,
    'select': 0x29,
    'print': 0x2A,
    'execute': 0x2B,
    'print_screen': 0x2C,
    'ins': 0x2D,
    'del': 0x2E,
    'help': 0x2F,
    '0': 0x30,
    '1': 0x31,
    '2': 0x32,
    '3': 0x33,
    '4': 0x34,
    '5': 0x35,
    '6': 0x36,
    '7': 0x37,
    '8': 0x38,
    '9': 0x39,
    'a': 0x41,
    'b': 0x42,
    'c': 0x43,
    'd': 0x44,
    'e': 0x45,
    'f': 0x46,
    'g': 0x47,
    'h': 0x48,
    'i': 0x49,
    'j': 0x4A,
    'k': 0x4B,
    'l': 0x4C,
    'm': 0x4D,
    'n': 0x4E,
    'o': 0x4F,
    'p': 0x50,
    'q': 0x51,
    'r': 0x52,
    's': 0x53,
    't': 0x54,
    'u': 0x55,
    'v': 0x56,
    'w': 0x57,
    'x': 0x58,
    'y': 0x59,
    'z': 0x5A,
    'numpad_0': 0x60,
    'numpad_1': 0x61,
    'numpad_2': 0x62,
    'numpad_3': 0x63,
    'numpad_4': 0x64,
    'numpad_5': 0x65,
    'numpad_6': 0x66,
    'numpad_7': 0x67,
    'numpad_8': 0x68,
    'numpad_9': 0x69,
    'multiply_key': 0x6A,
    'add_key': 0x6B,
    'separator_key': 0x6C,
    'subtract_key': 0x6D,
    'decimal_key': 0x6E,
    'divide_key': 0x6F,
    'F1': 0x70,
    'F2': 0x71,
    'F3': 0x72,
    'F4': 0x73,
    'F5': 0x74,
    'F6': 0x75,
    'F7': 0x76,
    'F8': 0x77,
    'F9': 0x78,
    'F10': 0x79,
    'F11': 0x7A,
    'F12': 0x7B,
    'F13': 0x7C,
    'F14': 0x7D,
    'F15': 0x7E,
    'F16': 0x7F,
    'F17': 0x80,
    'F18': 0x81,
    'F19': 0x82,
    'F20': 0x83,
    'F21': 0x84,
    'F22': 0x85,
    'F23': 0x86,
    'F24': 0x87,
    'num_lock': 0x90,
    'scroll_lock': 0x91,
    'left_shift': 0xA0,
    'right_shift ': 0xA1,
    'left_control': 0xA2,
    'right_control': 0xA3,
    'left_menu': 0xA4,
    'right_menu': 0xA5,
    'browser_back': 0xA6,
    'browser_forward': 0xA7,
    'browser_refresh': 0xA8,
    'browser_stop': 0xA9,
    'browser_search': 0xAA,
    'browser_favorites': 0xAB,
    'browser_start_and_home': 0xAC,
    'volume_mute': 0xAD,
    'volume_Down': 0xAE,
    'volume_up': 0xAF,
    'next_track': 0xB0,
    'previous_track': 0xB1,
    'stop_media': 0xB2,
    'play/pause_media': 0xB3,
    'start_mail': 0xB4,
    'select_media': 0xB5,
    'start_application_1': 0xB6,
    'start_application_2': 0xB7,
    'attn_key': 0xF6,
    'crsel_key': 0xF7,
    'exsel_key': 0xF8,
    'play_key': 0xFA,
    'zoom_key': 0xFB,
    'clear_key': 0xFE,
    '+': 0xBB,
    ',': 0xBC,
    '-': 0xBD,
    '.': 0xBE,
    '/': 0xBF,
    '`': 0xC0,
    ';': 0xBA,
    '[': 0xDB,
    '\\': 0xDC,
    ']': 0xDD,
    "'": 0xDE,
    '`': 0xC0}

VK_CODE_MY = {

    'a': 0x1E,

    'd': 0x20,

    'f': 0x46,

    'i': 0x49,
    'j': 0x24,
    'k': 0x25,

    's': 0x1F,

    'w': 0x11,


 }



class POINT(Structure):
    _fields_ = [("x", c_ulong), ("y", c_ulong)]


def get_mouse_point():
    po = POINT()
    windll.user32.GetCursorPos(byref(po))
    return int(po.x), int(po.y)


def mouse_click(x=None, y=None):
    if not x is None and not y is None:
        mouse_move(x, y)
        time.sleep(0.05)
    win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0)
    win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP, 0, 0, 0, 0)


def mouse_dclick(x=None, y=None):
    if not x is None and not y is None:
        mouse_move(x, y)
        time.sleep(0.05)
    win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0)
    win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP, 0, 0, 0, 0)
    win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0)
    win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP, 0, 0, 0, 0)


def mouse_move(x, y):
    windll.user32.SetCursorPos(x, y)


def key_input(str=''):
    time.sleep(2)
    for c in str:
        win32api.keybd_event(VK_CODE[c], 0, 0, 0)
        win32api.keybd_event(VK_CODE[c], 0, win32con.KEYEVENTF_KEYUP, 0)
        time.sleep(2)
        time.sleep(0.01)


if __name__ == "__main__":
    #mouse_dclick(500, 280)swafjkid
    time.sleep(2)
    # hwnd = win32gui.FindWindow(windowname, None)
    # win32gui.ShowWindow(hwnd, 1)
    #
    # win32gui.SetForegroundWindow(hwnd)
    while True:
        key_input(VK_CODE_MY)

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