#include <iostream>
#include <OpenThreads/Thread>
#include <OpenThreads/ScopedLock>
OpenThreads::Mutex g_mutex;
int g_flag(1);
class PrintAThread : public OpenThreads::Thread
{
public:
void run()
{
for (int n = 0; n < 10; )
{
OpenThreads::ScopedLock<OpenThreads::Mutex> scopedlock(g_mutex);
//g_flag初始化爲1,讓A先打印
if (g_flag == 1)
{
//打印之後設置爲2,讓B打印
g_flag = 2;
std::cout << "A" << std::endl;
n++;
}
}
}
};
class PrintBThread : public OpenThreads::Thread
{
public:
void run()
{
for (int n = 0; n < 10; )
{
OpenThreads::ScopedLock<OpenThreads::Mutex> scopedlock(g_mutex);
//g_flag爲2時才讓B打印
if (g_flag == 2)
{
//打印之後設置爲3,讓C打印
g_flag = 3;
std::cout << "B" <<std::endl;
n++;
}
}
}
};
class PrintCThread : public OpenThreads::Thread
{
public:
void run()
{
for (int n = 0; n < 10; )
{
OpenThreads::ScopedLock<OpenThreads::Mutex> scopedlock(g_mutex);
//g_flag爲3時才讓C打印
if (g_flag == 3)
{
//打印之後設置爲1,讓A打印
g_flag = 1;
std::cout << "C" <<std::endl;
n++;
}
}
}
};
int _tmain(int argc, _TCHAR* argv[])
{
PrintAThread threadA;
PrintBThread threadB;
PrintCThread threadC;
threadA.start();
threadB.start();
threadC.start();
//等待線程完成善後工作
while(threadA.isRunning())
OpenThreads::Thread::YieldCurrentThread();
while(threadB.isRunning())
OpenThreads::Thread::YieldCurrentThread();
while(threadC.isRunning())
OpenThreads::Thread::YieldCurrentThread();
}