原文轉自:http://www.tanjp.com/archives/176 (即時修正和更新)
文件日誌異步讀寫
我們都知道普通的讀寫文件打開文件都是同步的,比如C的fopen, fclose, fread等。並且磁盤的訪問速度遠遠的低於內存,所以操作系統要阻塞等待磁盤設備準備好才進行讀寫。如果採用同步,那麼上次業務邏輯將會阻塞掛起,等待磁盤把數據準備好,再通知操作系統上報到應用層。高性能的服務器,提高併發,讀寫文件都會採用異步的模式。
C或C++提高文件讀寫的接口(FILE, fopen, fclose, fwrite),都是非線程安全的。而我們之前已經知道一個Actor內的行爲能確保不可能被多個線程執行,也就是說把日誌文件的寫入,封裝在一個Actor裏面(無需使用鎖),並且通過調度機制就能實現高併發的文件日誌異步寫入。文件日誌系統,主要用於記錄各種日誌信息到磁盤文件,所以只需要寫入操作。
Actor模式實現高併發的異步文件日誌系統
利用Actor的特性,同一個Actor裏面的行爲,不需要加鎖,也就是說Actor可以很方便地封裝同步操作。
1、實現一個同步的文件日誌寫入類型 SyncFileLog。
2、用Actor包裝SyncFileLog,得到類型ActorFileLog。
3、實現ActorLog類型,該類型包含了單獨的調度器(Scheduler)和舞臺(Stage),和管理所有ActorFileLog。
4、ActorLog類型接收信件,創建N個FileLogActor對象,每個FileLogActor對象負責一個單獨的文件句柄寫入。
這樣就實現了基於Actor模式高併發寫入多個文件的日誌系統。ActorLog對象的設計如下圖:
首先,實現一個同步的文件日誌寫入類型 SyncFileLog,也就是說,這些接口如果直接調用阻塞業務層邏輯。
有以下接口(實現細節有幾百行,暫時不粘貼,之後再把源碼上傳):圖文代碼請參照以上筆記
class SyncFileLog
{
public:
// 配置文件日誌
// @ps_dir, 所在目錄。
// @ps_name, 文件名稱,不包括路徑和後綴。
// @ps_suffix, 後綴名。
// @pn_divide_size, 劃分文件的大小。
// @pb_create_dir_everyday, 是否每天劃分目錄。
// @return 配置成功返回true,否則返回false。
bool config(const std::string & ps_dir, const std::string & ps_name,
const std::string & ps_suffix, uint32 pn_divide_size, bool pb_create_dir_everyday = false);
// @ps_data, 待寫入的字符串日誌數據。
// @return 寫入成功返回true, 否則返回false。
bool write(const std::string & ps_data);
// 關閉文件。
void close();
};
然後,用Actor包裝同步的文件日誌寫入類型SyncFileLog,得到類型ActorFileLog。代碼如下:
class ActorFileLog : public Actor
{
public:
explicit ActorFileLog(Stage * pp_stage, uint32 pn_actorid);
~ActorFileLog();
void init() override;
private:
void op_config(Mail * pp_mail);
void op_write(Mail * pp_mail);
void op_close(Mail * pp_mail);
private:
SyncFileLog * mp_filelog;
};
ActorFileLog::ActorFileLog(Stage * pp_stage, uint32 pn_actorid)
: Actor(pp_stage, pn_actorid), mp_filelog(new SyncFileLog()){}
ActorFileLog::~ActorFileLog() { SAFE_DELETE(mp_filelog);}
void ActorFileLog::init()
{
set_operation(ActorLog::kMSIdConfig, std::bind(&ActorFileLog::op_config, this, std::placeholders::_1));
set_operation(ActorLog::kMSIdWrite, std::bind(&ActorFileLog::op_write, this, std::placeholders::_1));
set_operation(ActorLog::kMSIdClose, std::bind(&ActorFileLog::op_close, this, std::placeholders::_1));
}
void ActorFileLog::op_config(Mail * pp_mail)
{
ActorLog::ConfigAttachment * zp_attachment = static_cast< ActorLog::ConfigAttachment* >(pp_mail->attachment);
if (!zp_attachment)
{
return; //static_cast attachment error
}
ActorLog::ConfigAttachment & zo_attachment = *zp_attachment;
const std::string & zs_dir = std::get<0>(zo_attachment);
const std::string & zs_name = std::get<1>(zo_attachment);
const std::string & zs_suffix = std::get<2>(zo_attachment);
uint32 zn_divide_size = std::get<3>(zo_attachment);
bool zb_create_dir_everyday = std::get<4>(zo_attachment);
bool zb_ok = mp_filelog->config(zs_dir, zs_name, zs_suffix, zn_divide_size, zb_create_dir_everyday);
if (!zb_ok) { //失敗處理 }
SAFE_DELETE(zp_attachment); //銷燬附件
}
void ActorFileLog::op_write(Mail * pp_mail)
{
ActorLog::WriteAttachment * zp_attachment = static_cast<ActorLog::WriteAttachment*>(pp_mail->attachment);
if (!zp_attachment)
{
return; //static_cast attachment error
}
std::string & zs_data = *zp_attachment;
bool zb_ok = mp_filelog->write(zs_data);
if (!zb_ok) { //失敗處理 }
SAFE_DELETE(zp_attachment); //銷燬附件
}
void ActorFileLog::op_close(Mail * pp_mail)
{
this->close();
mp_filelog->close();
}
最後,實現ActorLog類型,該類型包含了單獨的調度器(Scheduler)和舞臺(Stage),和管理所有ActorFileLog。
class ActorLog : public Actor
{
friend class ActorFileLog;
typedef std::tuple<std::string, std::string, std::string, uint32, bool> ConfigAttachment;
typedef std::string WriteAttachment;
static const uint32 kMSIdConfig = LOG_MAIL_SUBJECT(1);
static const uint32 kMSIdWrite = LOG_MAIL_SUBJECT(2);
static const uint32 kMSIdClose = LOG_MAIL_SUBJECT(3);
public:
static const uint32 kActorId = LOG_ACTOR_ID;
static bool post_config(ActorPtr & pp_sender, uint32 pn_logid,
const std::string & ps_dir, const std::string & ps_name,
const std::string & ps_suffix, uint32 pn_divide_size, bool pb_create_dir_everyday);
static bool post_write(ActorPtr & pp_sender, uint32 pn_logid, const std::string & ps_data);
static bool post_close(ActorPtr & pp_sender);
public:
explicit ActorLog(Stage * pp_stage);
~ActorLog();
void init() override;
// pp_data, 傳入uint32類型, 表示日誌調度分配的CPU核數。
bool set_special(void * pp_data) override;
private:
void op_config(Mail * pp_mail);
void op_write(Mail * pp_mail);
void op_close(Mail * pp_mail);
private:
Scheduler * mp_schd;
Stage * mp_stage;
};
bool ActorLog::post_config(ActorPtr & pp_sender, uint32 pn_logid,
const std::string & ps_dir, const std::string & ps_name,
const std::string & ps_suffix, uint32 pn_divide_size, bool pb_create_dir_everyday)
{
ConfigAttachment * zp_attachment = new ConfigAttachment(ps_dir, ps_name, ps_suffix, pn_divide_size, pb_create_dir_everyday);
bool zb_ok = pp_sender->post(kActorId, kMSIdConfig, pn_logid, zp_attachment);
if (!zb_ok) {SAFE_DELETE(zp_attachment);}
return zb_ok;
}
bool ActorLog::post_write(ActorPtr & pp_sender, uint32 pn_logid, const std::string & ps_data)
{
WriteAttachment * zp_attachment = new WriteAttachment(ps_data);
bool zb_ok = pp_sender->post(kActorId, kMSIdWrite, pn_logid, zp_attachment);
if (!zb_ok){ SAFE_DELETE(zp_attachment); }
return zb_ok;
}
bool ActorLog::post_close(ActorPtr & pp_sender)
{
return pp_sender->post(kActorId, kMSIdClose, 0, 0);
}
ActorLog::ActorLog(Stage * pp_stage) : Actor(pp_stage, kActorId), mp_schd(0), mp_stage(0){}
ActorLog::~ActorLog()
{
SAFE_DELETE(mp_stage);
SAFE_DELETE(mp_schd);
}
void ActorLog::init()
{
set_operation(kMSIdConfig, std::bind(&ActorLog::op_config, this, std::placeholders::_1));
set_operation(kMSIdWrite, std::bind(&ActorLog::op_write, this, std::placeholders::_1));
set_operation(kMSIdClose, std::bind(&ActorLog::op_close, this, std::placeholders::_1));
}
bool ActorLog::set_special(void * pp_data)
{
if (mp_schd || mp_stage){ return false;/*can not repeat set_special*/ }
uint32 * zp_data = static_cast<uint32*>(pp_data);
if (!zp_data){ return false;/*static_cast cpu count error*/ }
uint32 zn_cpu_count = *zp_data;
mp_schd = new Scheduler(zn_cpu_count, enST_DEFAULT, false);
bool zb_ok = mp_schd->start();
if (!zb_ok)
{
SAFE_DELETE(mp_schd);
return false; //scheduler start failed
}
mp_stage = new Stage(mp_schd);
return zb_ok;
}
void ActorLog::op_config(Mail * pp_mail)
{
ConfigAttachment * zp_attachment = static_cast< ConfigAttachment* >(pp_mail->attachment);
if (!zp_attachment){return;/*static_cast attachment*/}
if (!mp_schd || !mp_stage)
{
SAFE_DELETE(zp_attachment); //銷燬附件
return;//please call function set_specia
}
uint32 zn_logid = pp_mail->content;
ActorPtr zp_actor = ActorPtr(new ActorFileLog(mp_stage, zn_logid));
zp_actor->init();
bool zb_ok = mp_stage->add_actor(zp_actor);
if (!zb_ok)
{
SAFE_DELETE(zp_attachment); //銷燬附件
return;//add actor failed
}
zb_ok = zp_actor->post(zn_logid, pp_mail->subject, 0, zp_attachment);
if (!zb_ok)
{
SAFE_DELETE(zp_attachment); //銷燬附件
ExTrack::error(TI_LIBLOG, ss.str());//actor post self failed
}
}
void ActorLog::op_write(Mail * pp_mail)
{
WriteAttachment * zp_attachment = static_cast<WriteAttachment*>(pp_mail->attachment);
if (!zp_attachment)
{
return;//static_cast attachment error
}
if (!mp_schd || !mp_stage)
{
SAFE_DELETE(zp_attachment); //銷燬附件
return;//please call function set_special
}
uint32 zn_logid = pp_mail->content;
ActorPtr zp_actor = mp_stage->get(zn_logid);
if (!zp_actor)
{
SAFE_DELETE(zp_attachment); //銷燬附件
return;//get actor failed
}
bool zb_ok = zp_actor->post(zn_logid, pp_mail->subject, 0, zp_attachment);
if (!zb_ok)
{
SAFE_DELETE(zp_attachment); //銷燬附件
ExTrack::error(TI_LIBLOG, ss.str());//actor post self failed
}
}
void ActorLog::op_close(Mail * pp_mail)
{
if (!mp_schd || !mp_stage)
{
return;//please call function set_special
}
this->close();
std::vector<uint32> zc_ids = mp_stage->get_ids();
uint32 zn_actorid = 0;
for (auto it = zc_ids.begin(); it != zc_ids.end(); ++it)
{
zn_actorid = *it;
ActorPtr & zp_actor = mp_stage->get(zn_actorid);
zp_actor->post(zn_actorid, kMSIdClose, 0, 0);
}
mp_stage->wait_for_destroyed();
mp_schd->stop();
}
測試示例
void main(int argc, char* argv[])
{
std::cout << std::endl << "begin" << std::endl;
Scheduler schd(0, enST_STEALING, true);
schd.start();
{
Stage stage(&schd);
{ //創建Actor
ActorPtr zp_actor = ActorPtr(new ActorLog(&stage));
zp_actor->init();
uint32 zn_core_num = 3;
zp_actor->set_special(&zn_core_num);
stage.add_actor(zp_actor);
}{
// 開始投遞信件
ActorPtr zp_actor = stage.get(ActorLog::kActorId);
ActorLog::post_config(zp_actor, 11, "./logs/", "11_test", ".txt", 1024 * 1024, true);
ActorLog::post_config(zp_actor, 12, "./logs/", "12_test", ".txt", 1024 * 1024, true);
ActorLog::post_config(zp_actor, 21, "./logs_all/", "21_test", ".txt", 1024 * 1024, false);
ActorLog::post_config(zp_actor, 22, "./logs_all/", "22_test", ".txt", 1024 * 1024, false);
}{ // 寫入數據到多個日誌文件
ActorPtr zp_actor = stage.get(ActorLog::kActorId);
auto f = [&](uint32 n) {
std::string s1("abc ");
if (n > 0){ s1.assign((n % 100) + 1, 'A' + (n % 26));}
s1.append("\n");
ActorLog::post_write(zp_actor, 11, s1);
ActorLog::post_write(zp_actor, 12, s1);
std::string s2("123 ");
if (n > 0){s2.assign((n % 100) + 1, 'a' + (n % 26));}
s2.append("\n");
ActorLog::post_write(zp_actor, 21, s2);
ActorLog::post_write(zp_actor, 22, s2);
};
for (uint32 i = 0; i < 100000; ++i)
{
f(i);
}
}{ // 投遞關閉信件
ActorPtr zp_actor = stage.get(ActorLog::kActorId);
ActorLog::post_close(zp_actor);
}
// 等待所有操作完成並銷燬
stage.wait_for_destroyed();
}
schd.stop();
std::cout << std::endl << "end" << std::endl;
}