HDU 4121 模擬

/****************************************************************************************************
    坑爹的模擬題~注意這兩種情況:黑方的將能直接飛過去殺了紅方的將,還有將走一步能把紅方別的子給吃了。。。
****************************************************************************************************/
#include <iostream>
#include <functional>
#include <algorithm>
#include <complex>
#include <cstdlib>
#include <cstring>
#include <fstream>
#include <iomanip>
#include <sstream>
#include <utility>
#include <bitset>
#include <cctype>
#include <cstdio>
#include <limits>
#include <memory>
#include <string>
#include <vector>
#include <cmath>
#include <ctime>
#include <queue>
#include <stack>
#include <list>
#include <map>
#include <set>
using namespace std;

#define LOWBIT(x) ( (x) & ( (x) ^ ( (x) - 1 ) ) )
#define CLR(x, k) memset((x), (k), sizeof(x))
#define CPY(t, s) memcpy((t), (s), sizeof(s))
#define SC(t, s) static_cast<t>(s)
#define LEN(s) static_cast<int>( strlen((s)) )
#define SZ(s) static_cast<int>( (s).size() )

typedef double LF;
//typedef long long LL;		//GNU C++
//typedef unsigned long long ULL;
typedef __int64 LL;		//Visual C++ 2010
typedef unsigned __int64 ULL;

typedef pair<int, int> PII;
typedef pair<LL, LL> PLL;
typedef pair<double, double> PDD;

typedef map<int, int>::iterator MI;
typedef vector<int>::iterator VI;
typedef list<int>::iterator LI;
typedef set<int>::iterator SI;

template <typename T>
T sqa(const T &x)
{
	return x * x;
}
template <typename T>
T gcd(T a, T b)
{
	if (!a || !b)
	{
		return max(a, b);
	}
	T t;
	while (t = a % b)
	{
		a = b;
		b = t;
	}
	return b;
}
template <typename T>
T ext_gcd(T a, T b, T &x, T &y)
{
	if (!b)
	{
		x = 1;
		y = 0;
		return a;
	}
	T d = ext_gcd(b, a % b, x, y);
	T t = x;					
	x = y;
	y = t - a / b * y;
	return d;
}
template <typename T>
T invmod(T a, T p)
{
	LL inv, y;
	ext_gcd(a, p, inv, y);
	inv < 0 ? inv += p : 0; 
	return inv;
}

const int INF_INT = 0x3f3f3f3f;
const LL INF_LL = 0x7fffffffffffffffLL;		//15f
const double oo = 10e9;
const double eps = 10e-7;
const double PI = acos(-1.0);

#define ONLINE_JUDGE

const int MAXN = 20;

int n;
struct Pos
{
	int x, y;
	Pos(){}
	Pos(int _x, int _y)
	{
		x = _x;
		y = _y;
	}
	bool operator == (const Pos &rhs) const
	{
		return rhs.x == x && rhs.y == y;
	}
}bg, wg;
int board[MAXN][MAXN];
const int gDir[4][2] = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} };
const int hDir[8][2] = { {1, -2}, {-1, -2}, {-2, -1}, {-2, 1}, 
						 {-1, 2}, {1, 2}, {2, 1}, {2, -1} };


bool inBoard(const Pos &p)
{
	return 1 <= p.x && p.x <= 10 && 1 <= p.y && p.y <= 9;
}
bool inPalace(const Pos &p)
{
	return 1 <= p.x && p.x <= 3 && 4 <= p.y && p.y <= 6;
}
int checkV(const Pos &pa, const Pos &pb)
{
	if (pa.y != pb.y)
	{
		return -1;
	}
	int res = 0;
	for (int i = min(pa.x, pb.x) + 1; i <= max(pa.x, pb.x) - 1; ++i)
	{
		if (board[i][pa.y])
		{
			++res;
		}
	}
	return res;
}
int checkH(const Pos &pa, const Pos &pb)
{
	if (pa.x != pb.x)
	{
		return -1;
	}
	int res = 0;
	for (int j = min(pa.y, pb.y) + 1; j <= max(pa.y, pb.y) - 1; ++j)
	{
		if (board[pa.x][j])
		{
			++res;
		}
	}
	return res;
}
bool canLive(const Pos &tg)
{
	for (int x = 1; x <= 10; ++x)
	{
		for (int y = 1; y <= 9; ++y)
		{
			if (2 == board[x][y])
			{
				Pos gp = Pos(x, y);
				if (0 == checkV(tg, gp))
				{
					return false;
				}
			}
			else if (3 == board[x][y])
			{
				Pos rp = Pos(x, y);
				if (0 == checkV(tg, rp) || 0 == checkH(tg, rp))
				{
					return false;
				}
			}
			else if (4 == board[x][y])
			{
				for (int ind = 0; ind < 8; ++ind)
				{
					int k = ind / 2;
					Pos hp, fp;
					hp.x = x + hDir[ind][0];
					hp.y = y + hDir[ind][1];
					fp.x = x + gDir[k][0];
					fp.y = y + gDir[k][1];
					if (inBoard(hp) && inBoard(fp))
					{
						if (0 == board[fp.x][fp.y] && tg == hp)
						{
							return false;
						}
					}
				}
			}
			else if (5 == board[x][y])
			{
				Pos cp = Pos(x, y);
				if (1 == checkV(tg, cp) || 1 == checkH(tg, cp))
				{
					return false;
				}
			}
		}
	}
	return true;
}
bool judge(const Pos &bg)
{
	Pos tg;
	board[bg.x][bg.y] = 0;
	for (int i = 0; i < 4; ++i)
	{
		tg.x = bg.x + gDir[i][0];
		tg.y = bg.y + gDir[i][1];
		if (inPalace(tg))
		{
			int val = board[tg.x][tg.y];
			board[tg.x][tg.y] = 1;
			if (canLive(tg))
			{
				return false;
			}
			board[tg.x][tg.y] = val;
		}
	}
	return true;
}
void ace()
{
	int u, v;
	string str;
	bool sign;
	while (cin >> n >> u >> v, n || u || v)
	{
		CLR(board, 0);
		bg.x = u;
		bg.y = v;
		board[u][v] = 1;
		sign = false;
		for (int i = 0; i < n; ++i)
		{
			cin >> str >> u >> v;
			if ('G' == str[0])
			{
				board[u][v] = 2;
				sign = true;
				wg.x = u;
				wg.y = v;
			}
			else if ('R' == str[0])
			{
				board[u][v] = 3;
			}
			else if ('H' == str[0])
			{
				board[u][v] = 4;
			}
			else if ('C' == str[0])
			{
				board[u][v] = 5;
			}
		}
		if (sign)
		{
			if (0 == checkV(bg, wg))
			{
				puts("NO");
				continue ;
			}
		}
		puts( judge(bg) ? "YES" : "NO" );
	}
	return ;
}
int main()
{
#ifndef ONLINE_JUDGE
	freopen("in.txt", "r", stdin);
#endif
	ace();
	return 0;
}

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