//*********************************************************************************************************************
HANDLE CreateFile(LPCTSTR lpFileName, // file name
DWORD dwDesiredAccess, // access mode
DWORD dwShareMode, // share mode
LPSECURITY_ATTRIBUTES lpSecurityAttributes, // SD
DWORD dwCreationDisposition, // how to create
DWORD dwFlagsAndAttributes, // file attributes 一般爲FILE_ATTRIBUTE_NORMAL 默認屬性
HANDLE hTemplateFile // handle to template file 一般爲0
);
//參數信息
DWORD dwDesiredAccess:
#define GENERIC_READ (0x80000000L)
#define GENERIC_WRITE (0x40000000L)
DWORD dwShareMode:
#define FILE_SHARE_READ 0x00000001
#define FILE_SHARE_WRITE 0x00000002
#define FILE_SHARE_DELETE 0x00000004
DWORD dwCreationDisposition:
#define CREATE_NEW 1 //創建文件,如文件存在則會出錯
#define CREATE_ALWAYS 2 //創建文件,會改寫前一個文件
#define OPEN_EXISTING 3 //文件必須已經存在,由設備提出要求
#define OPEN_ALWAYS 4 //如文件不存在則創建它
#define TRUNCATE_EXISTING 5 //將現有文件縮短爲零長度
//返回值
HANDLE//正常返回文件句柄
INVALID_HANDLE_VALUE//出錯
//*********************************************************************************************************************
BOOL ReadFile(HANDLE hFile, // handle to file
LPVOID lpBuffer, // data buffer
DWORD nNumberOfBytesToRead, // number of bytes to read
LPDWORD lpNumberOfBytesRead, // number of bytes read
LPOVERLAPPED lpOverlapped // overlapped buffer 一般設置爲NULL
);
//*********************************************************************************************************************
BOOL WriteFile(HANDLE hFile, // handle to file
LPCVOID lpBuffer, // data buffer
DWORD nNumberOfBytesToWrite, // number of bytes to write
LPDWORD lpNumberOfBytesWritten, // number of bytes written
LPOVERLAPPED lpOverlapped // overlapped buffer 一般設置爲NULL
);
//*********************************************************************************************************************
DWORD SetFilePointer(HANDLE hFile, // handle to file
LONG lDistanceToMove, // bytes to move pointer
PLONG lpDistanceToMoveHigh, // bytes to move pointer
DWORD dwMoveMethod // starting point
);
//參數信息
DWORD dwMoveMethod
#define FILE_BEGIN 0
#define FILE_CURRENT 1
#define FILE_END 2
//*********************************************************************************************************************
BOOL CloseHandle(HANDLE hObject);