最近一直在研究Auto.js 就順手寫了個腳本,就是各種幫你玩日常小遊戲,能薅一點是一點!
來個最直接的方式,百度雲下載地址 鏈接:https://pan.baidu.com/s/1jradOvFF9-z53ycNaUd8MQ 密碼:r8rh
說下APP使用方法,螞蟻森林,主要在支付寶首頁有螞蟻森林入口,如果沒有,點擊更多去添加
代碼完全開元,需要參考請拿走!
Github地址:https://github.com/MasterSumCloud/YangmaoHelper
提BUG羣:567679111
最新版請到羣裏下載,最新支持螞蟻莊園的一些小遊戲,努力更新中!
下面就直接附上代碼啦:代碼已經更新:更新日期12月22日(暫時不會有什麼大更新了,基本穩定了)
如果不是最新請移至Github獲取最新完整代碼
let deviceWidth = device.width;
let deviceHeight = device.height;
function startAntForest(playFarm, getAliScore) {
//進入支付寶
launch("com.eg.android.AlipayGphone");
sleep(1000);
let witeInHome = 5;
while (witeInHome > 0) {
let inHome = id("tab_description").text("首頁").findOnce();
if (inHome == null) {
sleep(1000);
witeInHome--;
} else {
witeInHome = -10;
}
}
//是否需要領取積分
getNeedGetAliScore(getAliScore);
//判斷是否已經在遊戲界面
let gamePartHome = id("J_af_home").findOnce();
if (witeInHome != -10 && gamePartHome == null) {
toastLog("不在支付寶首頁,也不在遊戲界面!退出");
exit();
}
//在首頁尋找 螞蟻深林和螞蟻莊園的入口
let antForest = id("app_text").textContains("螞蟻森林").findOnce();
if (antForest != null || gamePartHome != null) {
//在螞蟻森林
if (gamePartHome == null) {
//進入螞蟻深林
toastLog("進入螞蟻深林");
click(antForest.bounds().centerX(), antForest.bounds().centerY());
sleep(5000);
}
toastLog("查詢是否有能量可以收集");
collectEnergy();
//滑動半個屏幕
swipe(deviceWidth / 2, deviceHeight * 0.8, deviceWidth / 2, deviceHeight * 0.2, 1000);
//尋找定位點
let weekTop = className("android.view.View").textContains("周排行榜").findOnce();
if (weekTop != null) {
weekTop.click();
swipe(deviceWidth / 2, weekTop.bounds().top, deviceWidth / 2, 0, 1000);
}
toastLog("開始尋找偷能量");
// seekToSteal(true);
//去全部頁面
let seekMore = className("android.view.View").textContains("查看更多好友").findOnce();
if (seekMore != null) {
seekMore.click();
sleep(3000);
//判斷是否還有更多
let screen = getScreenImg();
let noMore = images.read("./res/no_more.png");
let hasMore = images.matchTemplate(screen, noMore, { threshold: 0.8, region: [deviceWidth / 3, deviceHeight - 150], max: 1 }).matches.length == 0;
console.log("是否有更多", hasMore);
let maxSearchTime = 32;//最大限制次數
let handImg = images.read("./res/ghand.png");
while (hasMore && maxSearchTime > 0) {
let finded = getCanStealfriend(handImg);
if (finded != null && finded.length > 0) {
finded.forEach(item => {
console.log("找到的點", item);
stealAndBack(item);
});
}
sleep(1000);
swipe(deviceWidth / 2, deviceHeight * 0.8, deviceWidth / 2, deviceHeight * 0.1, 1000);
if (maxSearchTime < 27) {//前5次不判斷是否到底部
let screen2 = getScreenImg();
hasMore = images.matchTemplate(screen2, noMore, { threshold: 0.8, region: [deviceWidth / 3, deviceHeight - 150], max: 1 }).matches.length == 0;
if (!hasMore) {
toastLog("已經沒有更多了")
break;
}
}
maxSearchTime--;
}
//回收資源
handImg.recycle();
noMore.recycle();
}
if (playFarm) {
//返回一級
back();
sleep(1000);
//滑動到頂部
swipe(deviceWidth / 2, deviceHeight * 0.1, deviceWidth / 2, deviceHeight * 0.8, 1000);
swipe(deviceWidth / 2, deviceHeight * 0.1, deviceWidth / 2, deviceHeight * 0.8, 1000);
let antFf = id("J_antfarm_container").text("螞蟻莊園").findOnce();
if (antFf) {
antFf.click();
let antFramGame = require("./antFarm.js")
antFramGame();
}
}
back();
sleep(500);
back();
sleep(500);
back();
sleep(500);
toastLog("完成了");
} else {
toastLog("不在遊戲界面,也不再主界面,結束");
exit();
}
}
function seekToSteal(simple) {
if (simple) {
let canSteal = className("android.widget.Button").textContains("可收取").findOnce() != null;
while (canSteal) {
stealAndBack(canSteal);
//繼續尋找
let canStealItem = className("android.widget.Button").textContains("可收取").findOnce();
if (canStealItem != null) {
canStealItem.click();
} else {
canSteal = false;
break;
}
}
} else {
let finded = getCanStealfriend();
if (finded != null && finded.length > 0) {
finded.forEach(item => {
stealAndBack(item);
});
}
}
}
function stealAndBack(item) {
click(deviceWidth / 2, item.point.y + 10);
sleep(3000);
//判斷進入了遊戲佈局 否則不返回
let gameV = id("J_app_outter").findOnce();
if (gameV != null) {
//開始偷
collectEnergy();
back();
sleep(1000);
}
}
function collectEnergy() {
let hasSelfPower = className("android.widget.Button").textContains("收集能量").findOnce() != null;
while (hasSelfPower) {
toastLog("開始收集");
let collectSelf = className("android.widget.Button").textContains("收集能量").findOnce();
if (collectSelf != null) {
click(collectSelf.bounds().centerX(), collectSelf.bounds().centerY());
sleep(300);
} else {
toastLog("採集完畢");
hasSelfPower = false;
break;
}
}
}
/**
* 從排行榜 找到可以收取能量的
*/
function getCanStealfriend(handImg) {
let img = getScreenImg();
let pList = images.matchTemplate(img, handImg, { threshold: 0.8, region: [deviceWidth * 0.9, deviceHeight * 0.16], max: 9 });
if (pList != null) {
console.log("找到的做標記", pList.matches);
return pList.matches;
}
}
/**
* 獲取屏幕圖片
*/
function getScreenImg() {
let screenPic = captureScreen();
console.log(screenPic);
sleep(100);
if (screenPic == null || typeof (screenPic) == "undifined") {
toastLog("截圖失敗,退出腳本");
exit();
} else {
return screenPic;
}
}
function getNeedGetAliScore(need) {
//如果需要領取積分
if (need) {
let inMine = id("tab_description").text("我的").findOnce();
click(inMine.bounds().centerX(), inMine.bounds().centerY());
sleep(1000);
//判斷當前有沒有積分可以領取
let hasScore = textContains("個積分待領取").findOnce();
if (hasScore != null) {
let backCount = 0;
let memeberAli = id("item_left_text").text("支付寶會員").findOnce();
if (memeberAli != null) {
click(memeberAli.bounds().centerX(), memeberAli.bounds().centerY());
backCount++;
sleep(2000);
let getScoreV = className("android.view.View").text("領積分").findOnce();
if (getScoreV != null) {
click(getScoreV.bounds().centerX(), getScoreV.bounds().centerY());
sleep(2000);
backCount++;
let clickGetScore = className("android.view.View").text("點擊領取").findOnce();
while (clickGetScore != null) {
click(clickGetScore.bounds().centerX(), clickGetScore.bounds().centerY());
sleep(300);
clickGetScore = className("android.view.View").text("點擊領取").findOnce();
}
}
}
for (let i = 0; i < backCount; i++) {
back();
sleep(500);
}
} else {
toastLog("沒有積分可領取")
}
let inHome = id("tab_description").text("首頁").findOnce();
click(inHome.bounds().centerX(), inHome.bounds().centerY());
sleep(500);
}
}
// collectEnergy();
module.exports = startAntForest;
最新請到Github下載;
還有其他功能正在完善中,有什麼好的需要薅的,可以留言,人多妥妥的!!!