相關圖像處理以及UIGraphicsBeginImageContext系列知識

UIGraphicsBeginImageContext創建了一個基於位圖的上下文,並將其設置爲當前上下文(context).

Void  UIGraphicsBeginImageContext(CGSize  size);

Void  UIGraphicsBeginImageContextWithOptions(CGSizesize, BOOL opaque, CGFloat scale); //opaque透明開關,如果圖形完全不用透明,設置YES優化位圖存儲;scale縮放因子


UIImage處理

1,        等比縮放

-(UIImage *)scaleImage:(UIImage *)image toScale:(float)scaleSize{

UIGraphicsBeginImageContext(CGSizeMake(image.size.width*scaleSize, image.size.height * scaleSize); //scaleSize爲縮放比例, 創建基於位圖的圖形上下文

[image drawInRect:CGRectMake(0, 0, image.size.width*scaleSize, image.size.height *scaleSize )];//繪圖

UIImage *scaledImage =UIGraphicsGetImageFromCurrentImageContext();

//獲得圖片

UIGraphicsEndImageContext();

//從當前堆棧中刪除quartz2D繪圖環境

return scaledImage;  //返回縮放後的圖片

}

2,        自定義大小

-(UIImage *)reSizeImage:(UIImage *)image toSize:(CGSize)resize {

//創建基於位圖的圖形上下文

IGraphicsBeginImageContext(CGSizeMake(resize.width, resize.height));

[image drawInRect:CGRectMake(0, , 0, resize.width, reSize.height)];

UIImage *reSizeImage = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();//從當前堆棧中刪除quartz2D繪圖環境

return reSizeImage

}

3,        存儲圖片

3.1存儲到app文件中

NSString *path =[[NSHomeDirectory()stringByAppendingPathComponent:@”Documents”] stringByAppendingPathComponent:@”image.png];

[UIImagePNGRepresentation(image)  writeToFile:path  atomically:YES];

3.2存儲到手機的圖片庫中

CGImageRef  screen =UIGetScreenImage();   //截取整個Screen

UIImage *image = [UIImage imageWithCGImage:screen];

CGImageRelease(screen);

UIImageWriteToSavedPhotosAlbum(image, self, nil, nil);   //寫到手機圖片庫

4,        對於特定UIView的截屏

-(UIImage *)captureView:(UIView *)theView

{
CGRect rect = theView.frame;

UIGraphicsBeginImageContext(rect.size);

CGContextRef context = UIGraphicsGetCurrentContext();

[theView.layer renderInContext:context];

UIImage *img= [UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

return  img;

}

5,        截取指定區域

//方法一: 使用的200*200的圖片,截取的是左上角

-(UIImage *)getImageFromImage{

//大圖bigImage

//定義myImageRect,截圖的區域

CGRect myImageRect = CGRectMake(0, 0, 100, 100);

UIImage* bigImage= [UIImage imageNamed:@"1.jpg"];

CGImageRef imageRef = bigImage.CGImage;

CGImageRef subImageRef = CGImageCreateWithImageInRect(imageRef,myImageRect);

CGSize size;

size.width = 100.0;

size.height = 100.0;

UIGraphicsBeginImageContext(size);

CGContextRef context = UIGraphicsGetCurrentContext();

CGContextDrawImage(context, myImageRect, subImageRef);

UIImage* smallImage = [UIImageimageWithCGImage:subImageRef];

UIGraphicsEndImageContext();

return smallImage;

}

 

//方法二

UIImage *image=[UIImage imageNamed:@"1.jpg"];
CGRect rect = CGRectMake(0, 0, 100, 100);//創建矩形框
UIImageView *contentView = [[UIImageView alloc] initWithFrame:rect];
contentView.image=[UIImage imageWithCGImage:CGImageCreateWithImageInRect([imageCGImage], rect)];

6,        合併兩張圖片

 - (UIImage*)addImage:(UIImage *)image1 toImage:(UIImage *)image2 {

UIGraphicsBeginImageContext(image1.size);

// Draw image1

[image1 drawInRect:CGRectMake(0, 0, image1.size.width,image1.size.height)];

// Draw image2

[image2 drawInRect:CGRectMake(0, 0, image2.size.width,image2.size.height)];

UIImage *resultingImage = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

return resultingImage;

}


發佈了23 篇原創文章 · 獲贊 2 · 訪問量 7萬+
發表評論
所有評論
還沒有人評論,想成為第一個評論的人麼? 請在上方評論欄輸入並且點擊發布.
相關文章