package com.lenovohit.administrator.tyut.views;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.LinearInterpolator;
import com.lenovohit.administrator.tyut.R;
/**
* Created by Administrator on 2017/3/6.
*/
public class WaveView extends View {
private Paint mPaint;
private Path mPath;
private int mItemWaveLength = 1000;
private int dx;
public WaveView(Context context, AttributeSet attrs) {
super(context, attrs);
mPath = new Path();
mPaint = new Paint();
mPaint.setColor(getResources().getColor(R.color.dahai));
mPaint.setStyle(Paint.Style.FILL_AND_STROKE);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
mPath.reset();
int originY = 300;
int halfWaveLen = mItemWaveLength/2;
mPath.moveTo(-mItemWaveLength+dx,originY);
for (int i = -mItemWaveLength;i<=getWidth()+mItemWaveLength;i+=mItemWaveLength){
mPath.rQuadTo(halfWaveLen/2,-100,halfWaveLen,0);
mPath.rQuadTo(halfWaveLen/2,100,halfWaveLen,0);
}
mPath.lineTo(getWidth(),getHeight());
mPath.lineTo(0,getHeight());
mPath.close();
canvas.drawPath(mPath,mPaint);
}
public void startAnim(){
ValueAnimator animator = ValueAnimator.ofInt(0,mItemWaveLength);
animator.setDuration(2000);
animator.setRepeatCount(ValueAnimator.INFINITE);
animator.setInterpolator(new LinearInterpolator());
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
dx = (int)animation.getAnimatedValue();
postInvalidate();
}
});
animator.start();
}
}
使用貝賽爾曲線繪製波浪線
發表評論
所有評論
還沒有人評論,想成為第一個評論的人麼? 請在上方評論欄輸入並且點擊發布.