一: 最近嘗試把Opencv配置在安卓上,具體的配置網上有很多。配置成功後直接用android opencv sdk中的sample作了測試,我用的是裏面的tutorial1。
適當修改tutorial1使得demo能從前置攝像頭提取視頻幀。但是修改後發現從前置攝像頭得到的圖像的方向不對,若想旋轉90則可以通過矩陣轉置變換transpose(src, dst)來實現,若想水平或者垂直旋轉可以通過opencv的flip函數來實現圖像方向的翻轉。flip函數的官方api介紹如下
C++: void ocl::flip(const oclMat& src, oclMat& dst, int flipCode)
Parameters:
src – source image.
dst – destination image.
flipCode – specifies how to flip the array: 0 means flipping around the x-axis, positive (e.g., 1) means flipping around y-axis, and negative (e.g., -1) means flipping around both axes.
The function flip flips the array in one of three different ways (row and column indices are 0-based). Supports all data types.
由於此函數屬於Core包,所以還需要import org.opencv.core.Core;
最後在onCameraFrame函數中就可以對幀進行翻轉了。代碼如下
public Mat onCameraFrame(CvCameraViewFrame inputFrame) {
Mat srcImg = inputFrame.rgba();
if (this.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT)
{ // 豎屏
// doSomrthing
Core.flip(srcImg, srcImg, 0);//flip aroud Y-axis
} else
{
// 橫屏時dosomething
Core.flip(srcImg, srcImg, 1);//flip aroud Y-axis
}
return srcImg;
}
二:此外,若只想讓Android屏幕橫屏顯示,可以在Manifest文件增加如下配置
android:screenOrientation="landscape" android:configChanges="keyboardHidden|orientation"
增加後的完整Manifest文件爲:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="**.**.**.**">
<uses-sdk tools:overrideLibrary="org.opencv"/>
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity android:name=".Tutorial1Activity"
android:screenOrientation="landscape"
android:configChanges="keyboardHidden|orientation" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<supports-screens android:resizeable="true"
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:anyDensity="true" />
<uses-permission android:name="android.permission.CAMERA"/>
<uses-feature android:name="android.hardware.camera" android:required="false"/>
<uses-feature android:name="android.hardware.camera.autofocus" android:required="false"/>
<uses-feature android:name="android.hardware.camera.front" android:required="false"/>
<uses-feature android:name="android.hardware.camera.front.autofocus" android:required="false"/>
</manifest>
三: 若在AndroidManifest中沒有強制設置app運行的屏幕方向,並想在代碼中對橫屏和豎屏分別進行處理。可以通過下面的代碼來控制
if (this.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT)
{ // 豎屏
// doSomrthing
} else
{
// 橫屏時dosomething
}
Configuration在android.content.res.Configuration包中。
四: 從攝像頭拿到幀後把Mat轉化爲byte[]並對圖像數據進行操作,操作後回顯。可通過如下方式實現。
public Mat onCameraFrame(CvCameraViewFrame inputFrame) {
Mat srcImg = inputFrame.rgba();
int t = srcImg.channels();
int width = srcImg.width();
int height = srcImg.height();
int rows = srcImg.rows();
int cols = srcImg.cols();
int imgSize = width*height*srcImg.channels();
byte buff[] = new byte[imgSize];
byte dstbuff[] = new byte[imgSize];
srcImg.get(0, 0, buff); //獲取srcImg中所有的像素
//do whatever you want using buff
srcImg.put(0, 0, dstbuff);//將buff放回原mat,完成對mat的修改操作
return srcImg;
}
Reference:
http://blog.csdn.net/wunghao8/article/details/38868281
http://blog.csdn.net/watkinsong/article/details/9189649
http://blog.csdn.net/yangtrees/article/details/38279351
http://my.oschina.net/u/1246663/blog/197626