二維碼框4個角&上下滾動條&閃光燈
本文章是在一個大牛的demo上修改的,感謝大牛分享,zxing關鍵代碼都是一樣,只在標題上說的三個功能講解
成員屬性如下,方便下面講解:
/**
* 四個綠色邊角對應的長度
*/
private int ScreenRate;
/**
* 四個綠色邊角對應的寬度
*/
private static final int CORNER_WIDTH = 5;
/**
* 掃描框中的中間線的寬度
*/
private static final int MIDDLE_LINE_WIDTH = 6;
/**
* 掃描框中的中間線的與掃描框左右的間隙
*/
private static final int MIDDLE_LINE_PADDING = 5;
/**
* 中間那條線每次刷新移動的距離
*/
private static final int SPEEN_DISTANCE = 5;
/**
* 手機的屏幕密度
*/
private static float density;
/**
* 字體大小
*/
private static final int TEXT_SIZE = 16;
/**
* 字體距離掃描框下面的距離
*/
private static final int TEXT_PADDING_TOP = 30;
boolean isFirst;
/**
* 中間滑動線的最頂端位置
*/
private int slideTop;
/**
* 中間滑動線的最底端位置
*/
private int slideBottom;
ViewfinderView方法中進行初始化操作,涉及的代碼如下:
density = context.getResources().getDisplayMetrics().density;
// 將像素轉換成dp
ScreenRate = (int) (15 * density)
(一) 二維碼框4個角&上下滾動條
邊框顧名思義也就是onDraw()方法畫邊,使用畫筆的缺點是隻能爲兩點畫線,在四個角 ,畫4個獨立的直角
4個直角各兩條線,所以得畫8條線
上下滾動條,用畫筆加載一張橫線的圖片就可以 這個不難理解
在onDraw()代碼如下:
@Override
public void onDraw(Canvas canvas) {
// 中間的掃描框,你要修改掃描框的大小,去CameraManager裏面修改
Rect frame = CameraManager.get().getFramingRect();
if (frame == null) {
return;
}
// 初始化中間線滑動的最上邊和最下邊
if (!isFirst) {
isFirst = true;
slideTop = frame.top;
slideBottom = frame.bottom;
}
// 獲取屏幕的寬和高
int width = canvas.getWidth();
int height = canvas.getHeight();
// 畫出掃描框外面的陰影部分,共四個部分,掃描框的上面到屏幕上面,掃描框的下面到屏幕下面
// 掃描框的左邊面到屏幕左邊,掃描框的右邊到屏幕右邊
// Draw the exterior (i.e. outside the framing rect) darkened
paint.setColor(resultBitmap != null ? resultColor : maskColor);
canvas.drawRect(0, 0, width, frame.top, paint);
canvas.drawRect(0, frame.top, frame.left, frame.bottom + 1, paint);
canvas.drawRect(frame.right + 1, frame.top, width, frame.bottom + 1,
paint);
canvas.drawRect(0, frame.bottom + 1, width, height, paint);
if (resultBitmap != null) {
// Draw the opaque result bitmap over the scanning rectangle
paint.setAlpha(OPAQUE);
canvas.drawBitmap(resultBitmap, frame.left, frame.top, paint);
} else {
// 畫掃描框邊上的角,總共8個部分
paint.setColor(Color.GREEN);
canvas.drawRect(frame.left, frame.top, frame.left + ScreenRate,
frame.top + CORNER_WIDTH, paint);
canvas.drawRect(frame.left, frame.top, frame.left + CORNER_WIDTH, frame.top
+ ScreenRate, paint);
canvas.drawRect(frame.right - ScreenRate, frame.top, frame.right,
frame.top + CORNER_WIDTH, paint);
canvas.drawRect(frame.right - CORNER_WIDTH, frame.top, frame.right, frame.top
+ ScreenRate, paint);
canvas.drawRect(frame.left, frame.bottom - CORNER_WIDTH, frame.left
+ ScreenRate, frame.bottom, paint);
canvas.drawRect(frame.left, frame.bottom - ScreenRate,
frame.left + CORNER_WIDTH, frame.bottom, paint);
canvas.drawRect(frame.right - ScreenRate, frame.bottom - CORNER_WIDTH,
frame.right, frame.bottom, paint);
canvas.drawRect(frame.right - CORNER_WIDTH, frame.bottom - ScreenRate,
frame.right, frame.bottom, paint);
//繪製中間的線,每次刷新界面,中間的線往下移動SPEEN_DISTANCE
slideTop += SPEEN_DISTANCE;
if(slideTop >= frame.bottom){
slideTop = frame.top;
}
Rect lineRect = new Rect();
lineRect.left = frame.left;
lineRect.right = frame.right;
lineRect.top = slideTop;
lineRect.bottom = slideTop + 18;
canvas.drawBitmap(((BitmapDrawable)(getResources().getDrawable(R.drawable.qrcode_scan_line))).getBitmap(), null, lineRect, paint);
//畫掃描框下面的字
paint.setColor(Color.WHITE);
paint.setTextSize(TEXT_SIZE * density);
paint.setAlpha(0x40);
paint.setTypeface(Typeface.create("System", Typeface.BOLD));
String text = "將二維碼放入框內, 即可自動掃描";
float textWidth = paint.measureText(text);
canvas.drawText(text, (width - textWidth)/2, (float) (frame.bottom + (float)TEXT_PADDING_TOP *density), paint);
Collection<ResultPoint> currentPossible = possibleResultPoints;
Collection<ResultPoint> currentLast = lastPossibleResultPoints;
if (currentPossible.isEmpty()) {
lastPossibleResultPoints = null;
} else {
possibleResultPoints = new HashSet<ResultPoint>(5);
lastPossibleResultPoints = currentPossible;
paint.setAlpha(OPAQUE);
paint.setColor(resultPointColor);
for (ResultPoint point : currentPossible) {
canvas.drawCircle(frame.left + point.getX(), frame.top
+ point.getY(), 6.0f, paint);
}
}
if (currentLast != null) {
paint.setAlpha(OPAQUE / 2);
paint.setColor(resultPointColor);
for (ResultPoint point : currentLast) {
canvas.drawCircle(frame.left + point.getX(), frame.top
+ point.getY(), 3.0f, paint);
}
}
//只刷新掃描框的內容,其他地方不刷新
postInvalidateDelayed(ANIMATION_DELAY, frame.left, frame.top,
frame.right, frame.bottom);
}
}
(二)閃光燈
首先在carmra佈局中加一個按鈕或者圖片按鈕
<Button
android:id="@+id/btn_light"
android:layout_width="230dp"
android:layout_height="40dp"
android:layout_alignParentBottom="true"
android:layout_centerInParent="true"
android:layout_marginBottom="25dp"
android:text="打開閃光燈"
android:textSize="15sp"
android:textStyle="bold" />
注意的一點是系統中只能存在一個Camera對象 ,所以在CameraManager中加一個獲取Camera對象的方法
public static Camera getCamera(){
return camera;
}
聲明一個Camera屬性
初始化:
CameraManager.get().openDriver(surfaceHolder);
camera = CameraManager.getCamera();
在操作掃描二維碼的activity中設置按鈕的監聽事件
//開閉閃光燈事件
lightButton.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
if (lightButton.getText().toString().equals("打開閃光燈")) {
parameter = camera.getParameters();
parameter.setFlashMode(Parameters.FLASH_MODE_TORCH);
camera.setParameters(parameter);
lightButton.setText("關閉閃光燈");
} else if (lightButton.getText().toString().equals("關閉閃光燈")) {
parameter = camera.getParameters();
parameter.setFlashMode(Parameters.FLASH_MODE_OFF);
camera.setParameters(parameter);
lightButton.setText("打開閃光燈");
}
}
});
<Button
android:id="@+id/btn_light"
android:layout_width="230dp"
android:layout_height="40dp"
android:layout_alignParentBottom="true"
android:layout_centerInParent="true"
android:layout_marginBottom="25dp"
android:text="打開閃光燈"
android:textSize="15sp"
android:textStyle="bold" />