package Friendship_Killer;
import java.util.Timer;
import java.util.TimerTask;
/**
* 房间内的一组玩家
*/
public class Time {
// 一组玩家
public static ClientChannel_Save cC = new ClientChannel_Save();
// 计数器
public static int counter = 0;
// 定时器相关
public static Timer timer = new Timer();
public static void Save_Channel(ClientChannel_Save c) {
cC = c;
}
// 开启定时器
public static void timer() {
timer.schedule(tk, 5000, 5000);
}
// 取消定时器
public static void Cancel() {
counter--;
timer.cancel();
}
// 定时器方法
static TimerTask tk = new TimerTask() {
@Override
public void run() {
counter++;
for (int i = 0; i < 4; i++) {
if (cC.channel[i] != null) {
cC.channel[i].writeAndFlush(AgreementCode.weapon.toString() + "$_");
}
}
}
};
}