http://blog.csdn.net/tinya0913/article/details/6068859 ---50.18.125.73 -- pem
2. Direct3D 畫張圖
http://www.cppblog.com/CK985/archive/2011/06/04/92747.html
3. Direct3D畫2D圖的2種方法
http://blog.csdn.net/evilotus/article/details/5283051
http://bvu.iteye.com/blog/340496
紋理, Sprite相關:
http://blog.sina.com.cn/s/blog_4b44e1c001008lpe.html
紋理, Sprite例子
http://www.docin.com/p-101032260.html
Direct3D 畫2D圖的原理解釋。 -- 在顯卡上劃分一個矩形後,再將texture render在矩形上,即可。
http://blog.csdn.net/weiqubo/article/details/7018621
遊戲開發筆記之二——最簡單的DirectX,vc窗口的編寫
http://blog.csdn.net/zhmxy555/article/details/7318634
【Visual C++】遊戲開發筆記三十 DirectX11 2D紋理映射知識全攻略
http://blog.csdn.net/zhmxy555/article/details/7801729
DirectX SDK 2006學習筆記4——紋理
http://www.cnblogs.com/hcbin/archive/2010/05/31/1748623.htmlhttp://www.cnblogs.com/fence/archive/2010/03/12/1683918.html
D3D 的窗口式代碼
http://www.360doc.com/content/09/1026/15/59579_7886057.shtml
DirctX MFC Developement
GOOD example:
http://pages.cs.wisc.edu/~tlabonne/d3dmfc.html
http://www.cnblogs.com/phinecos/archive/2008/07/08/1238479.html
http://blog.csdn.net/pizi0475/article/details/5457863
http://blog.csdn.net/carrera007/article/details/3861989
http://topic.csdn.net/u/20081015/15/a7a03b91-4037-4fde-84e6-91a1c5cb8819.html
NVIDIA Direct3D SDK 10 Code Samples
http://developer.download.nvidia.com/SDK/10/direct3d/samples.html
Direct3D MSDN
http://msdn.microsoft.com/en-us/library/windows/desktop/hh309466%28v=vs.85%29.aspx
windows 示例代碼 網站鏈接
http://code.msdn.microsoft.com/site/search?f[0].Type=ProgrammingLanguage&f[0].Value=C%2B%2B&f[0].Text=C%2B%2B&f[1].Type=Platform&f[1].Value=Desktop&f[1].Text=%E6%A1%8C%E9%9D%A2&f[2].Type=Technology&f[2].Value=DirectX