socket編程原理(八)

BR>if ((newsock = accept(Mysock.DaemonSock, &addr, &len)) == -1) 
return(-1); /* Accept error. */
/* Set this socket as a Non-blocking socket. */
ioctl(newsock, FIONBIO, &flag);
FD_SET(newsock, &Mysock.readfds);
FD_SET(newsock, &Mysock.writefds);
FD_SET(newsock, &Mysock.exceptfds);
/* Return IP address in the Parameter. */
IPaddr->s_addr = addr.sin_addr.s_addr;
i = 0;
while (Mysock.Sockets[i] != 0) i++; /* look for a blank sockets position */
if (i >= 64) {
close(newsock);
return(-4); /* too many connections */
}
Mysock.Sockets[i] = newsock;
Mysock.SockNum++;
return(i);
}
int CloseConnection(int Sockno)
/* Close a connection indicated by Sockno. */
{
int retcode;
if ((Sockno >= 64) || (Sockno < 0) || (Mysock.Sockets[Sockno] == 0))
return(0);
retcode = close(Mysock.Sockets[Sockno]);
FD_CLR(Mysock.Sockets[Sockno], &Mysock.readfds);
FD_CLR(Mysock.Sockets[Sockno], &Mysock.writefds);
FD_CLR(Mysock.Sockets[Sockno], &Mysock.exceptfds);
Mysock.Sockets[Sockno] = 0;
Mysock.SockNum--;
return(retcode);
}
int QuerySocketsMsg()
/* Query Sockets Message. If succeed return message number, else return -1.
The message information stored in struct SockMsg. */
{
fd_set rfds, wfds, efds;
int retcode, i;
struct timeval TimeOut;
rfds = Mysock.readfds;
wfds = Mysock.writefds;
efds = Mysock.exceptfds;
TimeOut.tv_sec = 0; /* 立即返回,不阻塞。*/
TimeOut.tv_usec = 0;
bzero((char *)&SockMsg, sizeof(SockMsg));
if ((retcode = select(64, &rfds, &wfds, &efds, &TimeOut)) == 0)
return(0);
if (FD_ISSET(Mysock.DaemonSock, &rfds))
SockMsg.AcceptNum = 1; /* some client call server. */
for (i=0; i<64; i++) /* Data in message */
{
if ((Mysock.Sockets[i] > 0) && (FD_ISSET(Mysock.Sockets[i], &rfds))) 
SockMsg.ReadQueue[SockMsg.ReadNum++] = i;
}
for (i=0; i<64; i++) /* Data out ready message */
{
if ((Mysock.Sockets[i] > 0) && (FD_ISSET(Mysock.Sockets[i], &wfds))) 
SockMsg.WriteQueue[SockMsg.WriteNum++] = i;
}
if (FD_ISSET(Mysock.DaemonSock, &efds))
SockMsg.AcceptNum = -1; /* server socket error. */
for (i=0; i<64; i++) /* Error message */
{
if ((Mysock.Sockets[i] > 0) && (FD_ISSET(Mysock.Sockets[i], &efds))) 
SockMsg.ExceptQueue[SockMsg.ExceptNum++] = i;
}
return(retcode);
}
int SendPacket(int Sockno, void *buf, int len)
/* Send a packet. If succeed return the number of send data, else return -1 */ 
{
int actlen;
if ((Sockno >= 64) || (Sockno < 0) || (Mysock.Sockets[Sockno] == 0))
return(0);
if ((actlen = send(Mysock.Sockets[Sockno], buf, len, 0)) < 0)
return(-1);
return(actlen);
}
int RecvPacket(int Sockno, void *buf, int size)
/* Receive a packet. If succeed return the number of receive data, else

發表評論
所有評論
還沒有人評論,想成為第一個評論的人麼? 請在上方評論欄輸入並且點擊發布.
相關文章