package chroya.fun;
import android.content.Context;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewConfiguration;
public class LongPressView1 extends View{
private int mLastMotionX, mLastMotionY;
//是否移動了
private boolean isMoved;
//是否釋放了
private boolean isReleased;
//計數器,防止多次點擊導致最後一次形成longpress的時間變短
private int mCounter;
//長按的runnable
private Runnable mLongPressRunnable;
//移動的閾值
private static final int TOUCH_SLOP = 20;
public LongPressView1(Context context) {
super(context);
mLongPressRunnable = new Runnable() {
@Override
public void run() {
mCounter--;
//計數器大於0,說明當前執行的Runnable不是最後一次down產生的。
if(mCounter>0 || isReleased || isMoved) return;
performLongClick();
}
};
}
public boolean dispatchTouchEvent(MotionEvent event) {
int x = (int) event.getX();
int y = (int) event.getY();
switch(event.getAction()) {
case MotionEvent.ACTION_DOWN:
mLastMotionX = x;
mLastMotionY = y;
mCounter++;
isReleased = false;
isMoved = false;
postDelayed(mLongPressRunnable, ViewConfiguration.getLongPressTimeout());
break;
case MotionEvent.ACTION_MOVE:
if(isMoved) break;
if(Math.abs(mLastMotionX-x) > TOUCH_SLOP
|| Math.abs(mLastMotionY-y) > TOUCH_SLOP) {
//移動超過閾值,則表示移動了
isMoved = true;
}
break;
case MotionEvent.ACTION_UP:
//釋放了
isReleased = true;
break;
}
return true;
}
}
代碼裏註釋的比較清楚。主要思路是在down的時候,讓一個Runnable一段時間後執行,如果時間到了,沒有移動超過定義的閾值,也沒有釋放,則觸發長按事件。在真實環境中,當長按觸發之後,還需要將後來的move和up事件屏蔽掉。此處是示例,就略去了。
package chroya.fun;
import android.content.Context;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewConfiguration;
public class LongPressView2 extends View{
private int mLastMotionX, mLastMotionY;
//是否移動了
private boolean isMoved;
//長按的runnable
private Runnable mLongPressRunnable;
//移動的閾值
private static final int TOUCH_SLOP = 20;
public LongPressView2(Context context) {
super(context);
mLongPressRunnable = new Runnable() {
@Override
public void run() {
performLongClick();
}
};
}
public boolean dispatchTouchEvent(MotionEvent event) {
int x = (int) event.getX();
int y = (int) event.getY();
switch(event.getAction()) {
case MotionEvent.ACTION_DOWN:
mLastMotionX = x;
mLastMotionY = y;
isMoved = false;
postDelayed(mLongPressRunnable, ViewConfiguration.getLongPressTimeout());
break;
case MotionEvent.ACTION_MOVE:
if(isMoved) break;
if(Math.abs(mLastMotionX-x) > TOUCH_SLOP
|| Math.abs(mLastMotionY-y) > TOUCH_SLOP) {
//移動超過閾值,則表示移動了
isMoved = true;
removeCallbacks(mLongPressRunnable);
}
break;
case MotionEvent.ACTION_UP:
//釋放了
removeCallbacks(mLongPressRunnable);
break;
}
return true;
}
}
思路跟第一種差不多,不過,在移動超過閾值和釋放之後,會將Runnable從事件隊列中remove掉,長按事件也就不會再觸發了。源碼中實現長按的原理也基本如此。
工程見附件。
Funny.zip (53.6 KB)下載次數: 646http://chroya.iteye.com/blog/804706
Activity調用。
public class MainActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
View mLongPressView = new LongPressView(this);
mLongPressView.setOnLongClickListener(new OnLongClickListener() {
@Override
public boolean onLongClick(View v) {
Toast.makeText(MainActivity.this,
"I got a long press!", Toast.LENGTH_SHORT).show();
return false;
}
});
setContentView(mLongPressView);
}
}
LongPressEventDemo.rar (14.4 KB)下載次數: 7
http://elingwange.iteye.com/blog/1666741
http://blog.csdn.net/eoeandroida/article/details/8308877http://www.open-open.com/lib/view/open1362710410109.html