Compiling FlightGear 1.0.0 with Visual C++.net 2005

        FlightGear 是一款开源的飞行模拟游戏,噢,他不仅仅是一个游戏,你还可以在里面扩展自己的飞行器,验证气动模型,使用外部设备把它扩展成自己家的是模拟器, FligthGear在Linux下的编译相对来说比较方便些,在windows下要自己编译,就比较麻烦一点了,不过以难不到那去,下面是我整理的一个编译方法.转载请注明出处.

            

 

我整理的源码库下载:http://download.csdn.net/source/565555

                                  

 

      Compiling FlightGear 1.0.0 with Visual C++.net 2005

Build Tool:
    Visual C++.net 2005 Professional Edition
   

Steps to build FlightGear and fgrun on Windows:   
  1.Unpack source to file system layout:
  
  %FGBUILD%
        |--build
        |       |--3rdParty
        |       |--media
        |       |--FlightGear
        |       |--plib
        |       |--SimGear
        |       |--fgrun-1.0.0
        |       /--fltk-1.1.19
        |
        |--run
        |    /--data
           
            
  2.Unpack project-vc8.zip to %FGBUILD%/build directorie.
  3.Building SimGear and flightGear:
       Open the solution file SimGear/projects/VC8/SimGear.sln and build.
       Open the solution file FlightGear/projects/VC8/FligthGear.sln and build.
  
  4.Building fltk and fgrun:
       Open the solution file fltk-1.1.9/vc2005/fltk.sln and build
       Open the solution file fgrun-1.0.0/fgrun.sln and build
 
  5.publish builded file:
       run  build/publish.bat
 
Running FlightGear:
  1.running %FGBUILD%/build/publish.bat by copy files.
  2.into directorie %FGBUILD%/run and run fgrun.exe

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