軟件領域中的設計模式的重要性不言而喻。設計模式中運用了面向對象編程語言的重要特性:封裝、繼承、多態。雖然知道這些特性的定義但是並沒有做到真正的理解,這樣特性有什麼作用?用於什麼場合中等等問題,帶着疑問開始學習設計模式,主要參考《大話設計模式》和《設計模式:可複用面向對象軟件的基礎》兩本書。
組合模式(Composite):將對象組合成樹形結構以表示‘部分—整體’的層次結構。組合模式使得用戶對單個對象和組合對象的使用具有一致性;
例如:整體和部分可以被一致對待(如WORD中複製一個文字、一段文字、一篇文章都是一樣的操作)
#include <iostream>
#include <string>
#include <vector>
using namespace std;
//組合抽象類
class Component
{
public:
string m_strName;
Component(string strName)
{
m_strName = strName;
}
virtual void Add(Component* com) = 0;
virtual void Display(int nDepth) = 0;
};
//葉子類——沒分支
class Leaf : public Component
{
public:
Leaf(string strName) : Component(strName){}
virtual void Add(Component* com)
{
cout << "leaf can't add" << endl;
}
virtual void Display(int nDepth)
{
string strtemp;
for (int i = 0; i < nDepth; i++)
{
strtemp += "-";
}
strtemp += m_strName;
cout << strtemp << endl;
}
};
//組合類——有分支
class Composite : public Component
{
private:
vector<Component*> m_component;
public:
Composite(string strName) : Component(strName){}
virtual void Add(Component* com)
{
m_component.push_back(com);
}
virtual void Display(int nDepth)
{
string strtemp;
for (int i = 0; i < nDepth; i++)
{
strtemp += "-";
}
strtemp += m_strName;
cout << strtemp << endl;
for (Component* p:m_component)
{
p->Display(nDepth + 2);
}
}
};
//客戶端
int main()
{
Composite* p = new Composite("上海總部");
p->Add(new Composite("合肥分公司"));
p->Add(new Composite("南京分公司"));
Composite* p1 = new Composite("上海財務總部");
p1->Add(new Leaf("合肥財務部"));
p1->Add(new Leaf("南京財務部"));
p->Add(p1);
p->Display(1);
return 0;
}
例:將下圖框架用組合模式實現
#include <iostream>
#include <string>
#include <vector>
using namespace std;
class Company
{
protected:
string m_strName;
public:
Company(string strName)
{
m_strName = strName;
}
virtual void Add(Company* c) = 0;
virtual void Display(int nDepth) = 0;
virtual void LineOfDuty() = 0;
};
class ConcreteCompany : public Company
{
private:
vector<Company*> m_company;
public:
ConcreteCompany(string strName) :Company(strName){}
virtual void Add(Company* c)
{
m_company.push_back(c);
}
virtual void Display(int nDepth)
{
string strtemp;
for (int i = 0; i < nDepth; i++)
{
strtemp += "-";
}
strtemp += m_strName;
cout << strtemp << endl;
vector<Company*>::iterator p = m_company.begin();
while (p != m_company.end())
{
(*p)->Display(nDepth + 2);
p++;
}
}
virtual void LineOfDuty()
{
vector<Company*>::iterator p = m_company.begin();
while (p != m_company.end())
{
(*p)->LineOfDuty();
p++;
}
}
};
class HrDepartment : public Company
{
public:
HrDepartment(string strname) : Company(strname){}
virtual void Display(int nDepth)
{
string strtemp;
for (int i = 0; i < nDepth; i++)
{
strtemp += "-";
}
strtemp += m_strName;
cout << strtemp << endl;
}
virtual void Add(Company* c)
{}
virtual void LineOfDuty()
{
cout << m_strName << ":招聘人才" << endl;
}
};
class FinanceDepartment : public Company
{
public:
FinanceDepartment(string strname) : Company(strname){}
virtual void Display(int nDepth)
{
string strtemp;
for (int i = 0; i < nDepth; i++)
{
strtemp += "-";
}
strtemp += m_strName;
cout << strtemp << endl;
}
virtual void Add(Company* c)
{}
virtual void LineOfDuty()
{
cout << m_strName << ":管理財務" << endl;
}
};
//客戶端:
int main()
{
ConcreteCompany *p = new ConcreteCompany("北京總公司");
p->Add(new HrDepartment("總公司人力資源部"));
p->Add(new FinanceDepartment("總公司財務部"));
ConcreteCompany *p1 = new ConcreteCompany("上海華東分公司");
p1->Add(new HrDepartment("華東人力資源部"));
p1->Add(new FinanceDepartment("華東分公司財務部"));
p->Add(p1);
ConcreteCompany *p2 = new ConcreteCompany("南京辦事處");
p2->Add(new HrDepartment("南京辦事處人力資源部"));
p2->Add(new FinanceDepartment("南京辦事處財務部"));
p1->Add(p2);
ConcreteCompany *p3 = new ConcreteCompany("杭州辦事處");
p3->Add(new HrDepartment("杭州辦事處人力資源部"));
p3->Add(new FinanceDepartment("杭州辦事處財務部"));
p1->Add(p3);
cout << "結構圖:" << endl;
p->Display(1);
cout << "職責:" << endl;
p->LineOfDuty();
return 0;
}