簡單Linux C線程池

轉載地址:http://www.cnblogs.com/venow/archive/2012/11/22/2779667.html

大多數的網絡服務器,包括Web服務器都具有一個特點,就是單位時間內必須處理數目巨大的連接請求,但是處理時間卻是比較短的。在傳統的多線程服務器模型中是這樣實現的:一旦有個請求到達,就創建一個新的線程,由該線程執行任務,任務執行完畢之後,線程就退出。這就是"即時創建,即時銷燬"的策略。儘管與創建進程相比,創建線程的時間已經大大的縮短,但是如果提交給線程的任務是執行時間較短,而且執行次數非常頻繁,那麼服務器就將處於一個不停的創建線程和銷燬線程的狀態。這筆開銷是不可忽略的,尤其是線程執行的時間非常非常短的情況。

  線程池就是爲了解決上述問題的,它的實現原理是這樣的:在應用程序啓動之後,就馬上創建一定數量的線程,放入空閒的隊列中。這些線程都是處於阻塞狀態,這些線程只佔一點內存,不佔用CPU。當任務到來後,線程池將選擇一個空閒的線程,將任務傳入此線程中運行。當所有的線程都處在處理任務的時候,線程池將自動創建一定的數量的新線程,用於處理更多的任務。執行任務完成之後線程並不退出,而是繼續在線程池中等待下一次任務。當大部分線程處於阻塞狀態時,線程池將自動銷燬一部分的線程,回收系統資源。

  下面是一個簡單線程池的實現,這個線程池的代碼是我參考網上的一個例子實現的,由於找不到出處了,就沒辦法註明參考自哪裏了。它的方案是這樣的:程序啓動之前,初始化線程池,啓動線程池中的線程,由於還沒有任務到來,線程池中的所有線程都處在阻塞狀態,當一有任務到達就從線程池中取出一個空閒線程處理,如果所有的線程都處於工作狀態,就添加到隊列,進行排隊。如果隊列中的任務個數大於隊列的所能容納的最大數量,那就不能添加任務到隊列中,只能等待隊列不滿才能添加任務到隊列中。

  主要由兩個文件組成一個threadpool.h頭文件和一個threadpool.c源文件組成。源碼中已有重要的註釋,就不加以分析了。

  threadpool.h文件:

複製代碼
struct job
{
    void* (*callback_function)(void *arg);    //線程回調函數
    void *arg;                                //回調函數參數
    struct job *next;
};

struct threadpool
{
    int thread_num;                   //線程池中開啓線程的個數
    int queue_max_num;                //隊列中最大job的個數
    struct job *head;                 //指向job的頭指針
    struct job *tail;                 //指向job的尾指針
    pthread_t *pthreads;              //線程池中所有線程的pthread_t
    pthread_mutex_t mutex;            //互斥信號量
    pthread_cond_t queue_empty;       //隊列爲空的條件變量
    pthread_cond_t queue_not_empty;   //隊列不爲空的條件變量
    pthread_cond_t queue_not_full;    //隊列不爲滿的條件變量
    int queue_cur_num;                //隊列當前的job個數
    int queue_close;                  //隊列是否已經關閉
    int pool_close;                   //線程池是否已經關閉
};

//================================================================================================
//函數名:                   threadpool_init
//函數描述:                 初始化線程池
//輸入:                    [in] thread_num     線程池開啓的線程個數
//                         [in] queue_max_num  隊列的最大job個數 
//輸出:                    無
//返回:                    成功:線程池地址 失敗:NULL
//================================================================================================
struct threadpool* threadpool_init(int thread_num, int queue_max_num);

//================================================================================================
//函數名:                    threadpool_add_job
//函數描述:                  向線程池中添加任務
//輸入:                     [in] pool                  線程池地址
//                          [in] callback_function     回調函數
//                          [in] arg                     回調函數參數
//輸出:                     無
//返回:                     成功:0 失敗:-1
//================================================================================================
int threadpool_add_job(struct threadpool *pool, void* (*callback_function)(void *arg), void *arg);

//================================================================================================
//函數名:                    threadpool_destroy
//函數描述:                   銷燬線程池
//輸入:                      [in] pool                  線程池地址
//輸出:                      無
//返回:                      成功:0 失敗:-1
//================================================================================================
int threadpool_destroy(struct threadpool *pool);

//================================================================================================
//函數名:                    threadpool_function
//函數描述:                  線程池中線程函數
//輸入:                     [in] arg                  線程池地址
//輸出:                     無  
//返回:                     無
//================================================================================================
void* threadpool_function(void* arg);
複製代碼

  threadpool.c文件:

複製代碼
#include "threadpool.h"

struct threadpool* threadpool_init(int thread_num, int queue_max_num)
{
    struct threadpool *pool = NULL;
    do 
    {
        pool = malloc(sizeof(struct threadpool));
        if (NULL == pool)
        {
            printf("failed to malloc threadpool!\n");
            break;
        }
        pool->thread_num = thread_num;
        pool->queue_max_num = queue_max_num;
        pool->queue_cur_num = 0;
        pool->head = NULL;
        pool->tail = NULL;
        if (pthread_mutex_init(&(pool->mutex), NULL))
        {
            printf("failed to init mutex!\n");
            break;
        }
        if (pthread_cond_init(&(pool->queue_empty), NULL))
        {
            printf("failed to init queue_empty!\n");
            break;
        }
        if (pthread_cond_init(&(pool->queue_not_empty), NULL))
        {
            printf("failed to init queue_not_empty!\n");
            break;
        }
        if (pthread_cond_init(&(pool->queue_not_full), NULL))
        {
            printf("failed to init queue_not_full!\n");
            break;
        }
        pool->pthreads = malloc(sizeof(pthread_t) * thread_num);
        if (NULL == pool->pthreads)
        {
            printf("failed to malloc pthreads!\n");
            break;
        }
        pool->queue_close = 0;
        pool->pool_close = 0;
        int i;
        for (i = 0; i < pool->thread_num; ++i)
        {
            pthread_create(&(pool->pthreads[i]), NULL, threadpool_function, (void *)pool);
        }
        
        return pool;    
    } while (0);
    
    return NULL;
}

int threadpool_add_job(struct threadpool* pool, void* (*callback_function)(void *arg), void *arg)
{
    assert(pool != NULL);
    assert(callback_function != NULL);
    assert(arg != NULL);

    pthread_mutex_lock(&(pool->mutex));
    while ((pool->queue_cur_num == pool->queue_max_num) && !(pool->queue_close || pool->pool_close))
    {
        pthread_cond_wait(&(pool->queue_not_full), &(pool->mutex));   //隊列滿的時候就等待
    }
    if (pool->queue_close || pool->pool_close)    //隊列關閉或者線程池關閉就退出
    {
        pthread_mutex_unlock(&(pool->mutex));
        return -1;
    }
    struct job *pjob =(struct job*) malloc(sizeof(struct job));
    if (NULL == pjob)
    {
        pthread_mutex_unlock(&(pool->mutex));
        return -1;
    } 
    pjob->callback_function = callback_function;    
    pjob->arg = arg;
    pjob->next = NULL;
    if (pool->head == NULL)   
    {
        pool->head = pool->tail = pjob;
        pthread_cond_broadcast(&(pool->queue_not_empty));  //隊列空的時候,有任務來時就通知線程池中的線程:隊列非空
    }
    else
    {
        pool->tail->next = pjob;
        pool->tail = pjob;    
    }
    pool->queue_cur_num++;
    pthread_mutex_unlock(&(pool->mutex));
    return 0;
}

void* threadpool_function(void* arg)
{
    struct threadpool *pool = (struct threadpool*)arg;
    struct job *pjob = NULL;
    while (1)  //死循環
    {
        pthread_mutex_lock(&(pool->mutex));
        while ((pool->queue_cur_num == 0) && !pool->pool_close)   //隊列爲空時,就等待隊列非空
        {
            pthread_cond_wait(&(pool->queue_not_empty), &(pool->mutex));
        }
        if (pool->pool_close)   //線程池關閉,線程就退出
        {
            pthread_mutex_unlock(&(pool->mutex));
            pthread_exit(NULL);
        }
        pool->queue_cur_num--;
        pjob = pool->head;
        if (pool->queue_cur_num == 0)
        {
            pool->head = pool->tail = NULL;
        }
        else 
        {
            pool->head = pjob->next;
        }
        if (pool->queue_cur_num == 0)
        {
            pthread_cond_signal(&(pool->queue_empty));        //隊列爲空,就可以通知threadpool_destroy函數,銷燬線程函數
        }
        if (pool->queue_cur_num == pool->queue_max_num - 1)
        {
            pthread_cond_broadcast(&(pool->queue_not_full));  //隊列非滿,就可以通知threadpool_add_job函數,添加新任務
        }
        pthread_mutex_unlock(&(pool->mutex));
        
        (*(pjob->callback_function))(pjob->arg);   //線程真正要做的工作,回調函數的調用
        free(pjob);
        pjob = NULL;    
    }
}
int threadpool_destroy(struct threadpool *pool)
{
    assert(pool != NULL);
    pthread_mutex_lock(&(pool->mutex));
    if (pool->queue_close || pool->pool_close)   //線程池已經退出了,就直接返回
    {
        pthread_mutex_unlock(&(pool->mutex));
        return -1;
    }
    
    pool->queue_close = 1;        //置隊列關閉標誌
    while (pool->queue_cur_num != 0)
    {
        pthread_cond_wait(&(pool->queue_empty), &(pool->mutex));  //等待隊列爲空
    }    
    
    pool->pool_close = 1;      //置線程池關閉標誌
    pthread_mutex_unlock(&(pool->mutex));
    pthread_cond_broadcast(&(pool->queue_not_empty));  //喚醒線程池中正在阻塞的線程
    pthread_cond_broadcast(&(pool->queue_not_full));   //喚醒添加任務的threadpool_add_job函數
    int i;
    for (i = 0; i < pool->thread_num; ++i)
    {
        pthread_join(pool->pthreads[i], NULL);    //等待線程池的所有線程執行完畢
    }
    
    pthread_mutex_destroy(&(pool->mutex));          //清理資源
    pthread_cond_destroy(&(pool->queue_empty));
    pthread_cond_destroy(&(pool->queue_not_empty));   
    pthread_cond_destroy(&(pool->queue_not_full));    
    free(pool->pthreads);
    struct job *p;
    while (pool->head != NULL)
    {
        p = pool->head;
        pool->head = p->next;
        free(p);
    }
    free(pool);
    return 0;
}
複製代碼

  測試文件main.c文件:

複製代碼
#include "threadpool.h"

void* work(void* arg)
{
    char *p = (char*) arg;
    printf("threadpool callback fuction : %s.\n", p);
    sleep(1);
}

int main(void)
{
    struct threadpool *pool = threadpool_init(10, 20);
    threadpool_add_job(pool, work, "1");
    threadpool_add_job(pool, work, "2");
    threadpool_add_job(pool, work, "3");
    threadpool_add_job(pool, work, "4");
    threadpool_add_job(pool, work, "5");
    threadpool_add_job(pool, work, "6");
    threadpool_add_job(pool, work, "7");
    threadpool_add_job(pool, work, "8");
    threadpool_add_job(pool, work, "9");
    threadpool_add_job(pool, work, "10");
    threadpool_add_job(pool, work, "11");
    threadpool_add_job(pool, work, "12");
    threadpool_add_job(pool, work, "13");
    threadpool_add_job(pool, work, "14");
    threadpool_add_job(pool, work, "15");
    threadpool_add_job(pool, work, "16");
    threadpool_add_job(pool, work, "17");
    threadpool_add_job(pool, work, "18");
    threadpool_add_job(pool, work, "19");
    threadpool_add_job(pool, work, "20");
    threadpool_add_job(pool, work, "21");
    threadpool_add_job(pool, work, "22");
    threadpool_add_job(pool, work, "23");
    threadpool_add_job(pool, work, "24");
    threadpool_add_job(pool, work, "25");
    threadpool_add_job(pool, work, "26");
    threadpool_add_job(pool, work, "27");
    threadpool_add_job(pool, work, "28");
    threadpool_add_job(pool, work, "29");
    threadpool_add_job(pool, work, "30");
    threadpool_add_job(pool, work, "31");
    threadpool_add_job(pool, work, "32");
    threadpool_add_job(pool, work, "33");
    threadpool_add_job(pool, work, "34");
    threadpool_add_job(pool, work, "35");
    threadpool_add_job(pool, work, "36");
    threadpool_add_job(pool, work, "37");
    threadpool_add_job(pool, work, "38");
    threadpool_add_job(pool, work, "39");
    threadpool_add_job(pool, work, "40");

    sleep(5);
    threadpool_destroy(pool);
    return 0;
}
複製代碼

  用gcc編譯,運行就可以看到效果,1到40個回調函數分別被執行。

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