NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
CGRect myImageRect = CGRectMake(0.0f,0.0f,320.0f,109.0f);
UIImageView *myImageView = [[UIImageView alloc] initWithFrame: myImageRect];
[myImageView setImage:[UIImage imageNames:@"myImage.png"]];
myImageView.opaque = YES;
[self.view addSubview: myImageView];
[myImageView release];
[pool drain];