本文只是運用一些自定義View的基礎知識,大家如果沒有興趣跟着步驟一步一步來,可以直接拖到最後複製源代碼。
如果你想對這部分知識進行下複習和梳理,也可以跟着步驟來看下,文中內容若有疏漏,還望不吝賜教。
效果圖
分析
自定義View最主要的是梳理清楚繪製的邏輯。弄明白邏輯了,一步一步來,複雜的View也就沒有那麼複雜了。
繪製步驟整理如下:
- 繪製一個發光的弧形
- 繪製刻度和數字
- 繪製指針陰影
- 繪製中間黑色圓形背景
- 繪製錶針
- 繪製深藍色發光圓形
- 繪製錶盤文字
- 添加底部控件
爲了讓大家看起來更直觀一些,我用圖片將每個步驟記錄下來,如下圖所示:
(當然,順序也並非一定如此,只要理清楚繪製的順序邏輯即可)
實現
View 需要用到發光的效果,我們採用 shader 來實現,那麼我們需要首先關閉硬件加速。
// 關閉硬件加速
setLayerType(LAYER_TYPE_SOFTWARE, null);
1. 繪製一個發光的弧形
canvas.translate(getPaddingLeft() + radiusDial, getPaddingTop() + radiusDia
arcPaint.setShader(null);
arcPaint.setStyle(Paint.Style.STROKE);
arcPaint.setAntiAlias(true);
arcPaint.setAlpha(70);
arcPaint.setStyle(Paint.Style.STROKE);
arcPaint.setStrokeWidth(strokeWidthDial);
arcPaint.setShadowLayer(10, 0, 0, Color.parseColor("#FFFFFF"));
arcPaint.setColor(Color.parseColor("#38F9FD"));
canvas.drawArc(mRect, 150, (360 - openAngle), false, arcPaint);
2. 繪製刻度和數字
canvas.rotate(150);
for (int i = 0; i < clockPointNum + 1; i++) {
pointerPaint.setColor(colorDialMiddle);
if (i % 10 == 0) { //長錶針
pointerPaint.setStrokeWidth(3);
canvas.drawLine(radiusDial - DEFAULT_border - strokeWidthDial, 0, radiusDial - strokeWidthDial - dp2px(15), 0, pointerPaint);
drawPointerText(canvas, i);
} else if (i % 5 == 0f) { //短錶針
pointerPaint.setStrokeWidth(2);
canvas.drawLine(radiusDial - DEFAULT_border - strokeWidthDial, 0, radiusDial - strokeWidthDial - dp2px(9), 0, pointerPaint);
}
canvas.rotate((360 - openAngle) / clockPointNum);
}
canvas.rotate(-((180 - openAngle) / 2 + ((360 - openAngle) / clockPointNum)));
/**
* 繪製刻度數字
*/
private void drawPointerText(Canvas canvas, int i) {
canvas.save();
pointerPaint.setColor(getResources().getColor(R.color.white));
int currentCenterX = (int) (radiusDial - strokeWidthDial - dp2px(21) - pointerPaint.measureText(String.valueOf(i)) / 2);
canvas.translate(currentCenterX, 0);
canvas.rotate(360 - 150 - ((360 - openAngle) / clockPointNum) * i); //座標系總旋轉角度爲360度
int textBaseLine = (int) (0 + (fontMetrics.bottom - fontMetrics.top) / 2 - fontMetrics.bottom);
canvas.drawText(String.valueOf(i + clockMinValue), 0, textBaseLine, pointerPaint);
}
3. 繪製指針陰影
int currentDegree = (int) ((currentValue - clockMinValue) * ((360 - openAngle) / clockPointNum) + 150);
canvas.rotate(currentDegree);
int[] colorSweep = {0xAAFFE9EC, 0x0028E9EC, 0xAA28E9EC};
float[] position = {0f, 0.9f, 1f};
SweepGradient mShader = new SweepGradient(0, 0, colorSweep, position);
arcPaint.setShader(mShader);
arcPaint.setStyle(Paint.Style.STROKE);
arcPaint.setStrokeWidth((float) (radiusDial * 0.4));
arcPaint.clearShadowLayer();
RectF mRect = new RectF((float) (-mRealRadius - DEFAULT_border + radiusDial * 0.2), (float) (-mRealRadius - DEFAULT_border + radiusDial * 0.2),
(float) (mRealRadius + DEFAULT_border - radiusDial * 0.2), (float) (mRealRadius + DEFAULT_border - radiusDial * 0.2));
canvas.drawArc(mRect, 360 - (currentDegree - 150), (currentDegree - 150), false, arcPaint);
4. 繪製中間黑色圓形背景
canvas.restore();
canvas.translate(getPaddingLeft() + radiusDial, getPaddingTop() + radiusDial);
Paint pointerPaint = new Paint();
pointerPaint.setAntiAlias(true);
pointerPaint.setStyle(Paint.Style.FILL);
pointerPaint.setColor(Color.parseColor("#05002D"));
canvas.drawCircle(0, 0, (float) (radiusDial * 0.6), pointerPaint);
5. 繪製錶針
canvas.save();
int currentDegree = (int) ((currentValue - clockMinValue) * ((360 - openAngle) / clockPointNum) + 150);
canvas.rotate(currentDegree);
titlePaint.setColor(Color.WHITE);
titlePaint.setAntiAlias(true);
pointerPath.moveTo(radiusDial - dp2px(12), 0);
pointerPath.lineTo(0, -dp2px(5));
pointerPath.lineTo(-12, 0);
pointerPath.lineTo(0, dp2px(5));
pointerPath.close();
canvas.drawPath(pointerPath, titlePaint);
canvas.save();
canvas.restore();
6. 繪製深藍色發光圓形
canvas.rotate(0);
canvas.restore();
Paint pointerPaint = new Paint();
pointerPaint.setAntiAlias(true);
pointerPaint.setStyle(Paint.Style.FILL);
pointerPaint.setColor(Color.parseColor("#050D3D"));
pointerPaint.setShadowLayer(15, 0, 0, Color.parseColor("#006EC6"));
canvas.drawCircle(0, 0, (float) (radiusDial * 0.4), pointerPaint);
7. 繪製錶盤文字
titlePaint.setColor(Color.WHITE);
titlePaint.setColor(titleDialColor);
titlePaint.setTextSize(titleDialSize);
canvas.drawText(formatData(currentValue), 0, 0, titlePaint);
titlePaint.setColor(Color.parseColor("#38F9FD"));
titlePaint.setTextSize(sp2px(14));
canvas.drawText("(" + dataUnit + ")", 0, dp2px(18), titlePaint);
8. 添加底部控件
這部分代碼就比較靈活了,儀表盤主體繪製出來以後,可以在佈局文件中增加其它底部控件。並設置相應點擊事件等。在此略過不表。
源碼
attr.xml
<!-- 儀表盤自定義屬性 -->
<declare-styleable name="DashboardView">
<attr name="color_dial_lower" format="color" />
<attr name="color_dial_middle" format="color" />
<attr name="color_dial_high" format="color" />
<attr name="text_size_dial" format="dimension" />
<attr name="stroke_width_dial" format="dimension" />
<attr name="radius_circle_dial" format="dimension" />
<attr name="text_title_dial" format="string" />
<attr name="text_title_size" format="dimension" />
<attr name="text_title_color" format="color" />
<attr name="text_size_value" format="dimension" />
<attr name="animator_play_time" format="integer" />
</declare-styleable>
DashboardView.java
public class DashboardView extends View {
private static final int DEFAULT_COLOR_MIDDLE = Color.parseColor("#228fbd");
private static final int DEFAULT_COLOR_TITLE = Color.WHITE;
private static final int DEFAULT_TEXT_SIZE_DIAL = 11;
private static final int DEFAULT_STROKE_WIDTH = 2;
private static final int DEFAULT_RADIUS_DIAL = 128;
private static final int DEFAULT_TITLE_SIZE = 22;
private static final int DEFAULT_ANIM_PLAY_TIME = 2000;
private static final int DEFAULT_border = 5;
private int colorDialMiddle;
private int textSizeDial;
private int strokeWidthDial;
private int titleDialSize;
private int titleDialColor;
private int animPlayTime;
private float openAngle = 120;// 底部開口的角度
private int radiusDial;
private int mRealRadius;
private float currentValue;
private int clockPointNum = 100;
private int clockMinValue = 0;
private String dataUnit = "℃";
private Paint arcPaint;
private RectF mRect;
private Paint pointerPaint;
private Paint.FontMetrics fontMetrics;
private Paint titlePaint;
private Path pointerPath;
public DashboardView(Context context) {
this(context, null);
}
public DashboardView(Context context, @Nullable AttributeSet attrs) {
this(context, attrs, 0);
}
public DashboardView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
// 關閉硬件加速
setLayerType(LAYER_TYPE_SOFTWARE, null);
// 初始化屬性
initAttrs(context, attrs);
initPaint();
}
private void initAttrs(Context context, AttributeSet attrs) {
TypedArray attributes = context.obtainStyledAttributes(attrs, R.styleable.DashboardView);
colorDialMiddle = attributes.getColor(R.styleable.DashboardView_color_dial_middle, DEFAULT_COLOR_MIDDLE);
textSizeDial = (int) attributes.getDimension(R.styleable.DashboardView_text_size_dial, sp2px(DEFAULT_TEXT_SIZE_DIAL));
strokeWidthDial = (int) attributes.getDimension(R.styleable.DashboardView_stroke_width_dial, dp2px(DEFAULT_STROKE_WIDTH));
radiusDial = (int) attributes.getDimension(R.styleable.DashboardView_radius_circle_dial, dp2px(DEFAULT_RADIUS_DIAL));
titleDialSize = (int) attributes.getDimension(R.styleable.DashboardView_text_title_size, dp2px(DEFAULT_TITLE_SIZE));
titleDialColor = attributes.getColor(R.styleable.DashboardView_text_title_color, DEFAULT_COLOR_TITLE);
animPlayTime = attributes.getInt(R.styleable.DashboardView_animator_play_time, DEFAULT_ANIM_PLAY_TIME);
attributes.recycle();
}
private void initPaint() {
arcPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
arcPaint.setStyle(Paint.Style.STROKE);
arcPaint.setStrokeWidth(strokeWidthDial);
arcPaint.setShadowLayer(10, 0, 0, Color.parseColor("#35FCFB"));
pointerPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
pointerPaint.setTextSize(textSizeDial);
pointerPaint.setTextAlign(Paint.Align.CENTER);
fontMetrics = pointerPaint.getFontMetrics();
titlePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
titlePaint.setTextAlign(Paint.Align.CENTER);
titlePaint.setFakeBoldText(true);
pointerPath = new Path();
}
public void setClockPointNum(int clockPointNum) {
this.clockPointNum = clockPointNum;
postInvalidate();
}
public void setClockValueArea(int clockMinValue, int clockMaxValue, String dataUnit) {
this.clockMinValue = clockMinValue;
this.dataUnit = dataUnit;
setClockPointNum(clockMaxValue - clockMinValue);
}
@SuppressLint("DrawAllocation")
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int mWidth, mHeight;
if (widthMode == MeasureSpec.EXACTLY) {
mWidth = widthSize;
} else {
mWidth = getPaddingLeft() + radiusDial * 2 + getPaddingRight();
if (widthMode == MeasureSpec.AT_MOST) {
mWidth = Math.min(mWidth, widthSize);
}
}
if (heightMode == MeasureSpec.EXACTLY) {
mHeight = heightSize;
} else {
mHeight = getPaddingTop() + radiusDial * 2 + getPaddingBottom();
if (heightMode == MeasureSpec.AT_MOST) {
mHeight = Math.min(mHeight, heightSize);
}
}
setMeasuredDimension(mWidth, mHeight);
radiusDial = Math.min((getMeasuredWidth() - getPaddingLeft() - getPaddingRight()),
(getMeasuredHeight() - getPaddingTop() - getPaddingBottom())) / 2;
mRealRadius = radiusDial - strokeWidthDial / 2 - DEFAULT_border * 2;
mRect = new RectF(-mRealRadius - DEFAULT_border, -mRealRadius - DEFAULT_border,
mRealRadius + DEFAULT_border, mRealRadius + DEFAULT_border);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// step1 畫圓弧
drawArc(canvas);
// step2 繪製刻度和數字
drawPointerLine(canvas);
// step3 畫指針陰影
drawPointShadow(canvas);
// step4 繪製中間黑色圓形背景
drawBlackCircle(canvas);
// step5 繪製錶針
drawPointer(canvas);
// step6 繪製深藍色發光圓形
drawBlueCircle(canvas);
// step7 繪製錶盤中的數字
drawCircleText(canvas);
}
private void drawPointShadow(Canvas canvas) {
int currentDegree = (int) ((currentValue - clockMinValue) * ((360 - openAngle) / clockPointNum) + 150);
canvas.rotate(currentDegree);
int[] colorSweep = {0xAAFFE9EC, 0x0028E9EC, 0xAA28E9EC};
float[] position = {0f, 0.9f, 1f};
SweepGradient mShader = new SweepGradient(0, 0, colorSweep, position);
arcPaint.setShader(mShader);
arcPaint.setStyle(Paint.Style.STROKE);
arcPaint.setStrokeWidth((float) (radiusDial * 0.4));
arcPaint.clearShadowLayer();
RectF mRect = new RectF((float) (-mRealRadius - DEFAULT_border + radiusDial * 0.2), (float) (-mRealRadius - DEFAULT_border + radiusDial * 0.2),
(float) (mRealRadius + DEFAULT_border - radiusDial * 0.2), (float) (mRealRadius + DEFAULT_border - radiusDial * 0.2));
canvas.drawArc(mRect, 360 - (currentDegree - 150), (currentDegree - 150), false, arcPaint);
}
private void drawPointer(Canvas canvas) {
canvas.save();
int currentDegree = (int) ((currentValue - clockMinValue) * ((360 - openAngle) / clockPointNum) + 150);
canvas.rotate(currentDegree);
titlePaint.setColor(Color.WHITE);
titlePaint.setAntiAlias(true);
pointerPath.moveTo(radiusDial - dp2px(12), 0);
pointerPath.lineTo(0, -dp2px(5));
pointerPath.lineTo(-12, 0);
pointerPath.lineTo(0, dp2px(5));
pointerPath.close();
canvas.drawPath(pointerPath, titlePaint);
canvas.save();
canvas.restore();
}
private void drawCircleText(Canvas canvas) {
titlePaint.setColor(Color.WHITE);
titlePaint.setColor(titleDialColor);
titlePaint.setTextSize(titleDialSize);
canvas.drawText(formatData(currentValue), 0, 0, titlePaint);
titlePaint.setColor(Color.parseColor("#38F9FD"));
titlePaint.setTextSize(sp2px(14));
canvas.drawText("(" + dataUnit + ")", 0, dp2px(18), titlePaint);
}
private void drawBlueCircle(Canvas canvas) {
canvas.rotate(0);
canvas.restore();
Paint pointerPaint = new Paint();
pointerPaint.setAntiAlias(true);
pointerPaint.setStyle(Paint.Style.FILL);
pointerPaint.setColor(Color.parseColor("#050D3D"));
pointerPaint.setShadowLayer(15, 0, 0, Color.parseColor("#006EC6"));
canvas.drawCircle(0, 0, (float) (radiusDial * 0.4), pointerPaint);
}
private void drawBlackCircle(Canvas canvas) {
canvas.restore();
canvas.translate(getPaddingLeft() + radiusDial, getPaddingTop() + radiusDial);
Paint pointerPaint = new Paint();
pointerPaint.setAntiAlias(true);
pointerPaint.setStyle(Paint.Style.FILL);
pointerPaint.setColor(Color.parseColor("#05002D"));
canvas.drawCircle(0, 0, (float) (radiusDial * 0.6), pointerPaint);
}
private void drawArc(Canvas canvas) {
canvas.translate(getPaddingLeft() + radiusDial, getPaddingTop() + radiusDial);
arcPaint.setShader(null);
arcPaint.setStyle(Paint.Style.STROKE);
arcPaint.setAntiAlias(true);
arcPaint.setAlpha(70);
arcPaint.setStyle(Paint.Style.STROKE);
arcPaint.setStrokeWidth(strokeWidthDial);
arcPaint.setShadowLayer(10, 0, 0, Color.parseColor("#FFFFFF"));
arcPaint.setColor(Color.parseColor("#38F9FD"));
canvas.drawArc(mRect, 150, (360 - openAngle), false, arcPaint);
}
private void drawPointerLine(Canvas canvas) {
// 旋轉畫布 (座標系)
canvas.rotate(150);
for (int i = 0; i < clockPointNum + 1; i++) {
pointerPaint.setColor(colorDialMiddle);
if (i % 10 == 0) { //長錶針
pointerPaint.setStrokeWidth(3);
canvas.drawLine(radiusDial - DEFAULT_border - strokeWidthDial, 0, radiusDial - strokeWidthDial - dp2px(15), 0, pointerPaint);
drawPointerText(canvas, i);
} else if (i % 5 == 0f) { //短錶針
pointerPaint.setStrokeWidth(2);
canvas.drawLine(radiusDial - DEFAULT_border - strokeWidthDial, 0, radiusDial - strokeWidthDial - dp2px(9), 0, pointerPaint);
}
canvas.rotate((360 - openAngle) / clockPointNum);
}
canvas.rotate(-((180 - openAngle) / 2 + ((360 - openAngle) / clockPointNum)));
}
private void drawPointerText(Canvas canvas, int i) {
canvas.save();
pointerPaint.setColor(getResources().getColor(R.color.white));
int currentCenterX = (int) (radiusDial - strokeWidthDial - dp2px(21) - pointerPaint.measureText(String.valueOf(i)) / 2);
canvas.translate(currentCenterX, 0);
canvas.rotate(360 - 150 - ((360 - openAngle) / clockPointNum) * i); //座標系總旋轉角度爲360度
int textBaseLine = (int) (0 + (fontMetrics.bottom - fontMetrics.top) / 2 - fontMetrics.bottom);
canvas.drawText(String.valueOf(i + clockMinValue), 0, textBaseLine, pointerPaint);
canvas.restore();
}
public void setCompleteDegree(float degree) {
ValueAnimator animator = ValueAnimator.ofFloat(currentValue, degree);
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
currentValue = (float) (Math.round((float) animation.getAnimatedValue() * 10)) / 10;
invalidate();
}
});
animator.setInterpolator(new AccelerateDecelerateInterpolator());
animator.setDuration(animPlayTime);
animator.start();
}
protected int dp2px(int dpVal) {
return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dpVal, getResources().getDisplayMetrics());
}
protected int sp2px(int spVal) {
return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, spVal, getResources().getDisplayMetrics());
}
protected String formatData(float num) {
DecimalFormat decimalFormat = new DecimalFormat("###.#");
return decimalFormat.format(num);
}
}
如果本文對你有所幫助,還望可以點個贊哈~~