#include "itkEuler3DTransform.h"
using TransformType = itk::Euler3DTransform<double>;
TransformType::Pointer transform = TransformType::New();
//transform->SetIdentity();
TransformType ::ParametersType eulerParameters(6);
eulerParameters[0] = 0.1;
eulerParameters[1] = 0.2;
eulerParameters[2] = 0.3;
eulerParameters[3] = 4.0;
eulerParameters[4] = 5.0;
eulerParameters[5] = 6.0;
transform ->SetParameters(eulerParameters);
TransformType ::FixedParametersType eulerFixedParameters(Dimension);
eulerFixedParameters[0] = -3.5;
eulerFixedParameters[1] = -4.5;
eulerFixedParameters[2] = -5.5;
transform ->SetFixedParameters(eulerFixedParameters);
registration->SetTransform(transform);