线程start方法和run方法的区别


在进入文章主题之前我们先来说一下Thread和Runnable是什么关系

一、Thread和Runnable是什么关系

  • Thread是一个类,Runnable是一个接口
public interface Runnable {
    // 这里面就一个抽象方法
    public abstract void run();
}
  • Thread实现了Runnable接口,使得run支持多线程
  • 因类的单一继承原则,推荐多使用Runnable接口

我们进行一个测试,分别是直接继承Thread类和实现Runnable接口

1、继承Thread类

package com.mtli.thread;

/**
 * @Description:
 * @Author: Mt.Li
 * @Create: 2020-05-03 17:24
 */
public class MyThread extends Thread{
    private String name;

    public MyThread(String name){
        this.name = name;
    }

    @Override
    public void run(){
        for (int i = 0; i < 10 ; i ++) {
            System.out.println("Thread start :" + this.name + ", i = " + i);
        }
    }

}
package com.mtli.thread;

/**
 * @Description:
 * @Author: Mt.Li
 * @Create: 2020-05-03 17:30
 */
public class ThreadDemo {
    public static void main(String[] args) {
        MyThread mtl1 = new MyThread("Thread1");
        MyThread mtl2 = new MyThread("Thread2");
        MyThread mtl3 = new MyThread("Thread3");
        mtl1.start();
        mtl2.start();
        mtl3.start();

    }
}

执行结果:
在这里插入图片描述
我们可以看到结果有2有1有3,顺序是不定的,如果顺序是1、2、3,可以多执行几次,毕竟可能执行速度过快,出现上边的乱序则说明,实现了多线程,在线程1没有执行完的时候,执行了线程2或者是3。

接下来测试Runnable:

package com.mtli.thread;

/**
 * @Description:
 * @Author: Mt.Li
 * @Create: 2020-05-03 17:34
 */
public class MyRunnable implements Runnable{

    private String name;

    public MyRunnable(String name) {
        this.name = name;
    }

    @Override
    public void run() {
        for (int i = 0; i < 10 ; i ++) {
            System.out.println("Thread start :" + this.name + ", i = " + i);
        }
    }
}

package com.mtli.thread;

/**
 * @Description:
 * @Author: Mt.Li
 * @Create: 2020-05-03 17:36
 */
public class RunnableDemo {
    public static void main(String[] args) {
        MyRunnable mr1 = new MyRunnable("Runnable1");
        MyRunnable mr2 = new MyRunnable("Runnable2");
        MyRunnable mr3 = new MyRunnable("Runnable3");
        Thread t1 = new Thread(mr1);
        Thread t2 = new Thread(mr2);
        Thread t3 = new Thread(mr3);
        t1.start();
        t2.start();
        t3.start();
    }
}

解释一下这里为什么还要新建Thread 对象,因为Runnable只是个接口,只有一个run抽象方法,单单靠这些没有办法实现多线程的,Thread中有一个public Thread(Runnable target)构造函数,可以传入Ruannable实例来实现多线程

结果如下:
在这里插入图片描述

二、线程start方法和run方法的区别

通过上边的介绍,想必对run()方法有一些认识了,一般它被我们用来在线程中执行我们的业务逻辑,也称线程体。
那么start()呢?start()是用来启动一个线程的,执行该方法之后,线程就会处于就绪状态(可执行状态)。附上一张线程状态图:
在这里插入图片描述
那么这两个方法有什么区别呢?

  • 像前边说的一个是启动线程,一个是执行业务代码的
  • 调用start()方法会创建一个新的子线程并启动
  • run()方法只是Thread的一个普通方法的调用,还是会在当前线程下调用执行

对此我们可以测试一下:

package com.mtli.thread;

/**
 * @Description:
 * @Author: Mt.Li
 * @Create: 2020-05-03 16:27
 */
public class ThreadTest {
    private static void attack() {
        System.out.println("Hello");
        System.out.println("当前线程为: " + Thread.currentThread().getName());
    }

    public static void main(String[] args) {
        Thread t = new Thread(){
            public void run(){
                attack();
            }
        };
        System.out.println("当前主线程为 : " + Thread.currentThread().getName());
        t.run();
    }
}

// 运行结果
当前主线程为 : main
Hello
当前线程为: main

我们换成start()试试:

package com.mtli.thread;

/**
 * @Description:
 * @Author: Mt.Li
 * @Create: 2020-05-03 16:27
 */
public class ThreadTest {
    private static void attack() {
        System.out.println("Hello");
        System.out.println("当前线程为: " + Thread.currentThread().getName());
    }

    public static void main(String[] args) {
        Thread t = new Thread(){
            public void run(){
                attack();
            }
        };
        System.out.println("当前主线程为 : " + Thread.currentThread().getName());
        t.start();
    }
}

// 运行结果
当前主线程为 : main
Hello
当前线程为: Thread-0

可以看到start()执行的时候是创建了一个新的线程然后启动并调用方法,我们可以看看Thread源码找到start():

public synchronized void start() {
        /**
         * This method is not invoked for the main method thread or "system"
         * group threads created/set up by the VM. Any new functionality added
         * to this method in the future may have to also be added to the VM.
         *
         * A zero status value corresponds to state "NEW".
         */
        if (threadStatus != 0)
            throw new IllegalThreadStateException();

        /* Notify the group that this thread is about to be started
         * so that it can be added to the group's list of threads
         * and the group's unstarted count can be decremented. */
        group.add(this);

        boolean started = false;
        try {
            start0();
            started = true;
        } finally {
            try {
                if (!started) {
                    group.threadStartFailed(this);
                }
            } catch (Throwable ignore) {
                /* do nothing. If start0 threw a Throwable then
                  it will be passed up the call stack */
            }
        }
    }

在started = true之前有一个start0(),这个会新建一个线程,我们进入start0():

private native void start0();

可以看到是native方法,可以去openjdk查看:http://hg.openjdk.java.net/jdk8u/jdk8u/jdk/file/f54e9b7c1036/src/share/native/java/lang/Thread.c

static JNINativeMethod methods[] = {
    {"start0",           "()V",        (void *)&JVM_StartThread},
    {"stop0",            "(" OBJ ")V", (void *)&JVM_StopThread},
    {"isAlive",          "()Z",        (void *)&JVM_IsThreadAlive},
    {"suspend0",         "()V",        (void *)&JVM_SuspendThread},
    {"resume0",          "()V",        (void *)&JVM_ResumeThread},
    {"setPriority0",     "(I)V",       (void *)&JVM_SetThreadPriority},
    {"yield",            "()V",        (void *)&JVM_Yield},
    {"sleep",            "(J)V",       (void *)&JVM_Sleep},
    {"currentThread",    "()" THD,     (void *)&JVM_CurrentThread},
    {"countStackFrames", "()I",        (void *)&JVM_CountStackFrames},
    {"interrupt0",       "()V",        (void *)&JVM_Interrupt},
    {"isInterrupted",    "(Z)Z",       (void *)&JVM_IsInterrupted},
    {"holdsLock",        "(" OBJ ")Z", (void *)&JVM_HoldsLock},
    {"getThreads",        "()[" THD,   (void *)&JVM_GetAllThreads},
    {"dumpThreads",      "([" THD ")[[" STE, (void *)&JVM_DumpThreads},
    {"setNativeName",    "(" STR ")V", (void *)&JVM_SetNativeThreadName},
};

第一行就可以看到start0(),它调用的是JVM_StartThread方法,用于创建线程,引自于jvm.h,那我们去找一下jvm.cpp:http://hg.openjdk.java.net/jdk8u/hs-dev/hotspot/file/ae5624088d86/src/share/vm/prims,在这里有一个jvm.cpp:
在这里插入图片描述
在其中我们可以找到:

JVM_ENTRY(void, JVM_StartThread(JNIEnv* env, jobject jthread))
  JVMWrapper("JVM_StartThread");
  JavaThread *native_thread = NULL;

  // We cannot hold the Threads_lock when we throw an exception,
  // due to rank ordering issues. Example:  we might need to grab the
  // Heap_lock while we construct the exception.
  bool throw_illegal_thread_state = false;

  // We must release the Threads_lock before we can post a jvmti event
  // in Thread::start.
  {
    // Ensure that the C++ Thread and OSThread structures aren't freed before
    // we operate.
    MutexLocker mu(Threads_lock);

    // Since JDK 5 the java.lang.Thread threadStatus is used to prevent
    // re-starting an already started thread, so we should usually find
    // that the JavaThread is null. However for a JNI attached thread
    // there is a small window between the Thread object being created
    // (with its JavaThread set) and the update to its threadStatus, so we
    // have to check for this
    if (java_lang_Thread::thread(JNIHandles::resolve_non_null(jthread)) != NULL) {
      throw_illegal_thread_state = true;
    } else {
      // We could also check the stillborn flag to see if this thread was already stopped, but
      // for historical reasons we let the thread detect that itself when it starts running

      jlong size =
             java_lang_Thread::stackSize(JNIHandles::resolve_non_null(jthread));
      // Allocate the C++ Thread structure and create the native thread.  The
      // stack size retrieved from java is signed, but the constructor takes
      // size_t (an unsigned type), so avoid passing negative values which would
      // result in really large stacks.
      size_t sz = size > 0 ? (size_t) size : 0;
      native_thread = new JavaThread(&thread_entry, sz);

      // At this point it may be possible that no osthread was created for the
      // JavaThread due to lack of memory. Check for this situation and throw
      // an exception if necessary. Eventually we may want to change this so
      // that we only grab the lock if the thread was created successfully -
      // then we can also do this check and throw the exception in the
      // JavaThread constructor.
      if (native_thread->osthread() != NULL) {
        // Note: the current thread is not being used within "prepare".
        native_thread->prepare(jthread);
      }
    }
  }

  if (throw_illegal_thread_state) {
    THROW(vmSymbols::java_lang_IllegalThreadStateException());
  }

  assert(native_thread != NULL, "Starting null thread?");

  if (native_thread->osthread() == NULL) {
    // No one should hold a reference to the 'native_thread'.
    delete native_thread;
    if (JvmtiExport::should_post_resource_exhausted()) {
      JvmtiExport::post_resource_exhausted(
        JVMTI_RESOURCE_EXHAUSTED_OOM_ERROR | JVMTI_RESOURCE_EXHAUSTED_THREADS,
        "unable to create new native thread");
    }
    THROW_MSG(vmSymbols::java_lang_OutOfMemoryError(),
              "unable to create new native thread");
  }

  Thread::start(native_thread);

重点看这一句:

 native_thread = new JavaThread(&thread_entry, sz);

创建一个新的线程,传thread_entry,我们调到这个方法:

static void thread_entry(JavaThread* thread, TRAPS) {
  HandleMark hm(THREAD);
  Handle obj(THREAD, thread->threadObj());
  JavaValue result(T_VOID);
  JavaCalls::call_virtual(&result,
                          obj,
                          KlassHandle(THREAD, SystemDictionary::Thread_klass()),
                          vmSymbols::run_method_name(),
                          vmSymbols::void_method_signature(),
                          THREAD);
}
JavaCalls::call_virtual

它会call虚拟机然后去run我们这个新建的线程。具体start()即之后的流程如下:
在这里插入图片描述

以上纯为个人理解,如有不对,请各位看官及时指出(轻喷)

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