最近設計一個打字遊戲,原理已經弄懂了,用C寫的,爲了加上界面鞏固最近學的,於是用Python的Tkinter模塊加上GUI界面,更好看一些,然後在標籤上的鼠標狀態cursor參數這裏栽了
書上有cursor參數,但是輕描淡寫過去了,沒詳細講,所以我上網查,百度也沒有多少,全都是到處複製,然後找到一篇
鏈接:https://blog.csdn.net/lynnpaul/article/details/102582099
提供一些常用參數
-
"arrow"
-
"circle"
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"clock"
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"cross"
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"dotbox"
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"exchange"
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"fleur"
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"heart"
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"heart"
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"man"
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"mouse"
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"pirate"
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"plus"
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"shuttle"
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"sizing"
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"spider"
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"spraycan"
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"star"
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"target"
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"tcross"
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"trek"
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"watch"
使用方法
# coding: UTF-8
#!/usr/bin/python3
from tkinter import *
root = Tk()
root.title("打字遊戲GUI")
root.iconbitmap("iconbitmap.ico")
root.geometry("500x400") # 779*655
lb = Label(root, bitmap="hourglass",
compound="left",
cursor="target",
text="tkinter",
fg="blue", bg="yellow",
anchor=CENTER, font=("Helvetic", 20, "bold")
)
# r"E:\ProgramThomas\Coding-Notes\Project\PYT\打字遊戲Python的GUI界面\resource\BITMAP_TITLE.ico"
lb.pack()
root.mainloop()
這是我程序的基礎結構