進程
進程是資源(CPU、內存等)分配的基本單位,它是程序執行時的一個實例。程序運行時系統就會創建一個進程,併爲它分配資源,然後把該進程放入進程就緒隊列,進程調度器選中它的時候就會爲它分配CPU時間,程序開始真正運行。
線程
線程是程序執行時的最小單位,它是進程的一個執行流,是CPU調度和分派的基本單位,一個進程可以由很多個線程組成,線程間共享進程的所有資源,每個線程有自己的堆棧和局部變量。線程由CPU獨立調度執行,在多CPU環境下就允許多個線程同時運行。同樣多線程也可以實現併發操作,每個請求分配一個線程來處理。
線程是程序中的執行線程。Java虛擬機允許應用程序同時運行多個執行線程。每個線程都有優先級。優先級較高的線程優先於優先級較低的線程執行。每個線程也可以標記爲守護進程,也可以不標記爲守護進程。當在某個線程中運行的代碼創建一個新的<code>線程</code>對象時,新線程的優先級最初設置爲等於創建線程的優先級,並且僅當創建線程是守護進程時纔是守護進程線程。每個線程都有一個用於標識的名稱。多個線程可能具有相同的名稱。如果在創建線程時未指定名稱,則會爲其生成新名稱。
類名
public class Thread implements Runnable
變量
/* 線程名稱 */
private volatile String name;
/* 線程優先級 */
private int priority;
private Thread threadQ;//類中沒有使用到
private long eetop;//類中沒有使用到
/* 是否單步執行此線程 */
private boolean single_step;
/* 線程是否爲守護進程線程。 */
private boolean daemon = false;
/* JVM state */
private boolean stillborn = false;
/* 將要運行的內容 */
private Runnable target;
/* 線程組 */
private ThreadGroup group;
/* 此線程的上下文類加載器*/
private ClassLoader contextClassLoader;
/* 此線程繼承的AccessControlContext*/
private AccessControlContext inheritedAccessControlContext;
/* 用於自動編號匿名線程. */
private static int threadInitNumber;
private static synchronized int nextThreadNum() {
return threadInitNumber++;
}
/* 與此線程相關的ThreadLocal值。此映射由ThreadLocal類維護。*/
ThreadLocal.ThreadLocalMap threadLocals = null;
/*
* 與此線程相關的可繼承線程本地值。此映射由InheritableThreadLocal類維護。
*/
ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;
/*
* 此線程請求的堆棧大小,如果創建者未指定堆棧大小,則爲0。一些VM會忽略它
*/
private long stackSize;
/*
* 在本機線程終止後持續存在的JVM私有狀態
*/
private long nativeParkEventPointer;
線程創建
1.繼承Thread類
public class ThreadDemo extends Thread {
@Override
public void run() {
System.out.println("Thread");
}
}
2.實現Runnable接口
public class ThreadDemo implements Runnable {
@Override
public void run() {
System.out.println("Runnable");
}
}
3.使用Callable和Future
public class ThreadDemo implements Callable<String> {
@Override
public String call() throws Exception {
System.out.println(Thread.currentThread().getName());
return Thread.currentThread().getName();
}
public static void main(String[] args) throws Exception {
Callable<String> callable = new ThreadDemo();
FutureTask<String> ft = new FutureTask<>(callable);
new Thread(ft,"threadName").start();
System.out.println(ft.get());
}
}
線程狀態
start()
/**
* 使此線程開始執行;Java虛擬機調用此線程的run方法。
*/
public synchronized void start() {
/**
*對於VM創建/設置的主方法線程或“系統”組線程,
*不調用此方法。將來添加到此方法的任何新功能可能也必須添加到VM中。
*/
if (threadStatus != 0)
throw new IllegalThreadStateException();
/* 通知group此線程即將啓動,
* 以便可以將其添加到組的線程列表中,並且可以減少組的未啓動計數 */
group.add(this);
boolean started = false;
try {
start0();
started = true;
} finally {
try {
if (!started) {
group.threadStartFailed(this);
}
} catch (Throwable ignore) {
/* do nothing. If start0 threw a Throwable then
it will be passed up the call stack */
}
}
}
private native void start0();
run()
/**
* 如果此線程是使用單獨的Runnable run對象構造的,
* 則調用該Runnable對象的run方法;否則,此方法不執行任何操作和返回。
* 子類需要重寫這個方法
*/
@Override
public void run() {
if (target != null) {
target.run();
}
}
真正啓動線程的是start()方法而不是run(),run()和普通的成員方法一樣,可以重複使用,但不能啓動一個新線程。
sleep()和wait()的區別
sleep爲線程的方法,而wait爲Object的方法,他們的功能相似,最大本質的區別是:sleep不釋放鎖,wait釋放鎖。
sleep(milliseconds)可以用時間指定來使他自動醒過來,如果時間不到你只能調用interreput()來終止線程;wait()可以用notify()/notifyAll()直接喚起。
public class ThreadDemo extends Thread {
int number = 10;
public synchronized void add(){
number = number+1;
System.out.println(number);
}
public synchronized void multiply() throws InterruptedException {
//Thread.sleep(1000);
this.wait(0);
number = number*100;
}
@Override
public void run() {
add();
}
public static void main(String[] args) throws InterruptedException {
ThreadDemo demo = new ThreadDemo();
demo.start();
demo.interrupt();
Thread.sleep(1000);
System.out.println(demo.number);
}
}
當調用sleep方法輸出 1001,調用wait方法輸出1100。
join
/**
* 等待此線程結束.
*/
public final void join() throws InterruptedException {
join(0);
}
/**
* 最多等待millis毫秒,0意味着永遠等待。
*/
public final synchronized void join(long millis)
throws InterruptedException {
long base = System.currentTimeMillis();
long now = 0;
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (millis == 0) {
while (isAlive()) {
wait(0);
}
} else {
while (isAlive()) {
long delay = millis - now;
if (delay <= 0) {
break;
}
wait(delay);
now = System.currentTimeMillis() - base;
}
}
}
Join()方法,使調用此方法的線程wait(),直到調用此方法的線程對象所在的線程執行完畢後被喚醒。
interrupt
/**
* 中斷此線程.
*/
public void interrupt() {
if (this != Thread.currentThread())
checkAccess();
synchronized (blockerLock) {
Interruptible b = blocker;
if (b != null) {
interrupt0(); //只是爲了設置中斷標誌
b.interrupt(this);
return;
}
}
interrupt0();
}
當對一個線程,調用 interrupt() 時,
① 如果線程處於被阻塞狀態(例如處於sleep, wait, join 等狀態),那麼線程將立即退出被阻塞狀態,並拋出一個InterruptedException異常。僅此而已。
② 如果線程處於正常活動狀態,那麼會將該線程的中斷標誌設置爲 true,僅此而已。被設置中斷標誌的線程將繼續正常運行,不受影響。
public class Thread implements Runnable {
/* Make sure registerNatives is the first thing <clinit> does. */
private static native void registerNatives();
static {
registerNatives();
}
/* 線程名稱 */
private volatile String name;
/* 線程優先級 */
private int priority;
private Thread threadQ;//類中沒有使用到
private long eetop;//類中沒有使用到
/* 是否單步執行此線程 */
private boolean single_step;
/* 線程是否爲守護進程線程。 */
private boolean daemon = false;
/* JVM state */
private boolean stillborn = false;
/* 將要運行的內容 */
private Runnable target;
/* 線程組 */
private ThreadGroup group;
/* 此線程的上下文類加載器*/
private ClassLoader contextClassLoader;
/* 此線程繼承的AccessControlContext*/
private AccessControlContext inheritedAccessControlContext;
/* 用於自動編號匿名線程. */
private static int threadInitNumber;
private static synchronized int nextThreadNum() {
return threadInitNumber++;
}
/* 與此線程相關的ThreadLocal值。此映射由ThreadLocal類維護。*/
ThreadLocal.ThreadLocalMap threadLocals = null;
/*
* 與此線程相關的可繼承線程本地值。此映射由InheritableThreadLocal類維護。
*/
ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;
/*
* 此線程請求的堆棧大小,如果創建者未指定堆棧大小,則爲0。一些VM會忽略它
*/
private long stackSize;
/*
* 在本機線程終止後持續存在的JVM私有狀態
*/
private long nativeParkEventPointer;
/*
* Thread ID
*/
private long tid;
/* 用於生成線程ID */
private static long threadSeqNumber;
/* Java線程狀態,已初始化表示線程“尚未啓動”
*/
private volatile int threadStatus = 0;
private static synchronized long nextThreadID() {
return ++threadSeqNumber;
}
/**
* 提供給當前調用java.util.concurrent.locks.LockSupport.park的參數。
* 由(私有)java.util.concurrent.locks.LockSupport.setBlocker設置
* 使用java.util.concurrent.locks.LockSupport.getBlocker訪問
*/
volatile Object parkBlocker;
/* 此線程在可中斷I/O操作中被阻塞的對象(如果有)。
* 設置此線程的中斷狀態後,應調用阻止程序的中斷方法。
*/
private volatile Interruptible blocker;
private final Object blockerLock = new Object();
/* 設置blocker字段;從java.nio代碼通過sun.misc.SharedSecrets調用
*/
void blockedOn(Interruptible b) {
synchronized (blockerLock) {
blocker = b;
}
}
/**
* 線程可以具有的最小優先級.
*/
public final static int MIN_PRIORITY = 1;
/**
* 分配給線程的默認優先級.
*/
public final static int NORM_PRIORITY = 5;
/**
* 線程可以擁有的最大優先級。.
*/
public final static int MAX_PRIORITY = 10;
/**
* 返回對當前正在執行的線程對象的引用。
*/
public static native Thread currentThread();
/**
* 向調度程序提示當前線程願意放棄當前對處理器的使用。
* Yield是一個啓發式的嘗試,旨在改進線程之間的相對進程,
* 否則會過度使用CPU。它的使用應該與詳細的概要分析和基準測試相結合,
* 以確保它實際具有預期的效果。
* 使用這種方法是不合適的。它可能對調試或測試有用。
*/
public static native void yield();
/**
* 根據系統計時器和調度程序的精度和準確性,
* 使當前執行的線程睡眠(暫時停止執行)指定的毫秒數。
* 線程不會失去任何監視器的所有權.
*/
public static native void sleep(long millis) throws InterruptedException;
public static void sleep(long millis, int nanos)
throws InterruptedException {
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (nanos < 0 || nanos > 999999) {
throw new IllegalArgumentException(
"nanosecond timeout value out of range");
}
if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
millis++;
}
sleep(millis);
}
/**
* 使用當前AccessControlContext初始化線程.
*/
private void init(ThreadGroup g, Runnable target, String name,
long stackSize) {
init(g, target, name, stackSize, null, true);
}
private void init(ThreadGroup g, Runnable target, String name,
long stackSize, AccessControlContext acc,
boolean inheritThreadLocals) {
if (name == null) {
throw new NullPointerException("name cannot be null");
}
this.name = name;
Thread parent = currentThread();
SecurityManager security = System.getSecurityManager();
if (g == null) {
if (security != null) {
g = security.getThreadGroup();
}
if (g == null) {
g = parent.getThreadGroup();
}
}
/* 無論是否顯式傳入threadgroup,都可以進行checkAccess. */
g.checkAccess();
/*
* 檢查權限
*/
if (security != null) {
if (isCCLOverridden(getClass())) {
security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);
}
}
g.addUnstarted();
this.group = g;
this.daemon = parent.isDaemon();
this.priority = parent.getPriority();
if (security == null || isCCLOverridden(parent.getClass()))
this.contextClassLoader = parent.getContextClassLoader();
else
this.contextClassLoader = parent.contextClassLoader;
this.inheritedAccessControlContext =
acc != null ? acc : AccessController.getContext();
this.target = target;
setPriority(priority);
if (inheritThreadLocals && parent.inheritableThreadLocals != null)
this.inheritableThreadLocals =
ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
/* Stash the specified stack size in case the VM cares */
this.stackSize = stackSize;
/* Set thread ID */
tid = nextThreadID();
}
@Override
protected Object clone() throws CloneNotSupportedException {
throw new CloneNotSupportedException();
}
public Thread() {
init(null, null, "Thread-" + nextThreadNum(), 0);
}
public Thread(Runnable target) {
init(null, target, "Thread-" + nextThreadNum(), 0);
}
Thread(Runnable target, AccessControlContext acc) {
init(null, target, "Thread-" + nextThreadNum(), 0, acc, false);
}
public Thread(ThreadGroup group, Runnable target) {
init(group, target, "Thread-" + nextThreadNum(), 0);
}
public Thread(String name) {
init(null, null, name, 0);
}
public Thread(ThreadGroup group, String name) {
init(group, null, name, 0);
}
public Thread(Runnable target, String name) {
init(null, target, name, 0);
}
public Thread(ThreadGroup group, Runnable target, String name) {
init(group, target, name, 0);
}
public Thread(ThreadGroup group, Runnable target, String name,
long stackSize) {
init(group, target, name, stackSize);
}
/**
* 使此線程開始執行;Java虛擬機調用此線程的run方法。
*/
public synchronized void start() {
/**
*對於VM創建/設置的主方法線程或“系統”組線程,
*不調用此方法。將來添加到此方法的任何新功能可能也必須添加到VM中。
*/
if (threadStatus != 0)
throw new IllegalThreadStateException();
/* 通知group此線程即將啓動,
* 以便可以將其添加到組的線程列表中,並且可以減少組的未啓動計數 */
group.add(this);
boolean started = false;
try {
start0();
started = true;
} finally {
try {
if (!started) {
group.threadStartFailed(this);
}
} catch (Throwable ignore) {
/* do nothing. If start0 threw a Throwable then
it will be passed up the call stack */
}
}
}
private native void start0();
/**
* 如果此線程是使用單獨的Runnable run對象構造的,
* 則調用該Runnable對象的run方法;否則,此方法不執行任何操作和返回。
* 子類需要重寫這個方法
*/
@Override
public void run() {
if (target != null) {
target.run();
}
}
/**
* 這個方法被系統調用,以便在實際退出之前給線程一個清理的機會。
*/
private void exit() {
if (group != null) {
group.threadTerminated(this);
group = null;
}
/* Aggressively null out all reference fields: see bug 4006245 */
target = null;
/* 加快釋放這些資源 */
threadLocals = null;
inheritableThreadLocals = null;
inheritedAccessControlContext = null;
blocker = null;
uncaughtExceptionHandler = null;
}
/**
* 中斷此線程.
*/
public void interrupt() {
if (this != Thread.currentThread())
checkAccess();
synchronized (blockerLock) {
Interruptible b = blocker;
if (b != null) {
interrupt0(); //只是爲了設置中斷標誌
b.interrupt(this);
return;
}
}
interrupt0();
}
/**
* 當前線程是否已中斷.
*/
public static boolean interrupted() {
return currentThread().isInterrupted(true);
}
/**
* 此線程是否已中斷.
*/
public boolean isInterrupted() {
return isInterrupted(false);
}
/**
* 某個線程是否被中斷。中斷狀態是否基於傳遞的ClearInterrupted值重置。
*/
private native boolean isInterrupted(boolean ClearInterrupted);
/**
* 此線程是否處於活動狀態。如果線程已啓動但尚未死亡,則它是活動的
*/
public final native boolean isAlive();
/**
* 更改此線程的優先級.
*/
public final void setPriority(int newPriority) {
ThreadGroup g;
checkAccess();
if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {
throw new IllegalArgumentException();
}
if((g = getThreadGroup()) != null) {
if (newPriority > g.getMaxPriority()) {
newPriority = g.getMaxPriority();
}
setPriority0(priority = newPriority);
}
}
/**
* 返回當前線程的優先級
*/
public final int getPriority() {
return priority;
}
/**
* 修改線程名稱
*/
public final synchronized void setName(String name) {
checkAccess();
if (name == null) {
throw new NullPointerException("name cannot be null");
}
this.name = name;
if (threadStatus != 0) {
setNativeName(name);
}
}
/**
* 返回線程名稱
*/
public final String getName() {
return name;
}
/**
* 返回此線程所屬的線程組。
* 如果此線程已終止(已停止),則此方法返回null
*/
public final ThreadGroup getThreadGroup() {
return group;
}
/**
* 返回當前線程的及其子組中活動線程數的估計值。
* 遞歸地迭代當前線程的線程組中的所有子組。
*/
public static int activeCount() {
return currentThread().getThreadGroup().activeCount();
}
/**
*將當前線程的線程組及其子組中的每個活動線程複製到指定數組中
*/
public static int enumerate(Thread tarray[]) {
return currentThread().getThreadGroup().enumerate(tarray);
}
/**
* 等待此線程結束.
*/
public final void join() throws InterruptedException {
join(0);
}
/**
* 最多等待millis毫秒,0意味着永遠等待。
*/
public final synchronized void join(long millis)
throws InterruptedException {
long base = System.currentTimeMillis();
long now = 0;
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (millis == 0) {
while (isAlive()) {
wait(0);
}
} else {
while (isAlive()) {
long delay = millis - now;
if (delay <= 0) {
break;
}
wait(delay);
now = System.currentTimeMillis() - base;
}
}
}
/**
* 最多等待millis毫秒加上nanos納秒,使此線程死亡。
*/
public final synchronized void join(long millis, int nanos)
throws InterruptedException {
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (nanos < 0 || nanos > 999999) {
throw new IllegalArgumentException(
"nanosecond timeout value out of range");
}
if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
millis++;
}
join(millis);
}
/**
* 將當前線程的堆棧跟蹤打印到標準錯誤流。此方法僅用於調試。
*/
public static void dumpStack() {
new Exception("Stack trace").printStackTrace();
}
/**
* 將此線程標記爲守護線程或用戶線程。
* 當運行的唯一線程都是守護進程線程時,java虛擬機退出。
* 必須在啓動線程之前調用此方法
*/
public final void setDaemon(boolean on) {
checkAccess();
if (isAlive()) {
throw new IllegalThreadStateException();
}
daemon = on;
}
/**
* 此線程是否守護進程線程。
*/
public final boolean isDaemon() {
return daemon;
}
/**
* 確定當前運行的線程是否具有修改此線程的權限
*/
public final void checkAccess() {
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkAccess(this);
}
}
/**
* 返回此線程的字符串表示形式,包括線程的名稱、優先級和線程組。
*/
public String toString() {
ThreadGroup group = getThreadGroup();
if (group != null) {
return "Thread[" + getName() + "," + getPriority() + "," +
group.getName() + "]";
} else {
return "Thread[" + getName() + "," + getPriority() + "," +
"" + "]";
}
}
/**
* 返回此線程的上下文類加載器
*/
@CallerSensitive
public ClassLoader getContextClassLoader() {
if (contextClassLoader == null)
return null;
SecurityManager sm = System.getSecurityManager();
if (sm != null) {
ClassLoader.checkClassLoaderPermission(contextClassLoader,
Reflection.getCallerClass());
}
return contextClassLoader;
}
/**
* 設置此線程的上下文類加載器.
*/
public void setContextClassLoader(ClassLoader cl) {
SecurityManager sm = System.getSecurityManager();
if (sm != null) {
sm.checkPermission(new RuntimePermission("setContextClassLoader"));
}
contextClassLoader = cl;
}
/**
* 當前線程持有指定對象上的監視器鎖時,返回true。
*/
public static native boolean holdsLock(Object obj);
private static final StackTraceElement[] EMPTY_STACK_TRACE
= new StackTraceElement[0];
/**
* 返回表示此線程堆棧轉儲的堆棧跟蹤元素數組。
*/
public StackTraceElement[] getStackTrace() {
if (this != Thread.currentThread()) {
// check for getStackTrace permission
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkPermission(
SecurityConstants.GET_STACK_TRACE_PERMISSION);
}
// optimization so we do not call into the vm for threads that
// have not yet started or have terminated
if (!isAlive()) {
return EMPTY_STACK_TRACE;
}
StackTraceElement[][] stackTraceArray = dumpThreads(new Thread[] {this});
StackTraceElement[] stackTrace = stackTraceArray[0];
// a thread that was alive during the previous isAlive call may have
// since terminated, therefore not having a stacktrace.
if (stackTrace == null) {
stackTrace = EMPTY_STACK_TRACE;
}
return stackTrace;
} else {
// Don't need JVM help for current thread
return (new Exception()).getStackTrace();
}
}
/**
* 返回所有活動線程的堆棧映射。
*/
public static Map<Thread, StackTraceElement[]> getAllStackTraces() {
// check for getStackTrace permission
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkPermission(
SecurityConstants.GET_STACK_TRACE_PERMISSION);
security.checkPermission(
SecurityConstants.MODIFY_THREADGROUP_PERMISSION);
}
// Get a snapshot of the list of all threads
Thread[] threads = getThreads();
StackTraceElement[][] traces = dumpThreads(threads);
Map<Thread, StackTraceElement[]> m = new HashMap<>(threads.length);
for (int i = 0; i < threads.length; i++) {
StackTraceElement[] stackTrace = traces[i];
if (stackTrace != null) {
m.put(threads[i], stackTrace);
}
// else terminated so we don't put it in the map
}
return m;
}
private static final RuntimePermission SUBCLASS_IMPLEMENTATION_PERMISSION =
new RuntimePermission("enableContextClassLoaderOverride");
/** cache of subclass security audit results */
/* Replace with ConcurrentReferenceHashMap when/if it appears in a future
* release */
private static class Caches {
/** cache of subclass security audit results */
static final ConcurrentMap<WeakClassKey,Boolean> subclassAudits =
new ConcurrentHashMap<>();
/** queue for WeakReferences to audited subclasses */
static final ReferenceQueue<Class<?>> subclassAuditsQueue =
new ReferenceQueue<>();
}
/**
* Verifies that this (possibly subclass) instance can be constructed
* without violating security constraints: the subclass must not override
* security-sensitive non-final methods, or else the
* "enableContextClassLoaderOverride" RuntimePermission is checked.
*/
private static boolean isCCLOverridden(Class<?> cl) {
if (cl == Thread.class)
return false;
processQueue(Caches.subclassAuditsQueue, Caches.subclassAudits);
WeakClassKey key = new WeakClassKey(cl, Caches.subclassAuditsQueue);
Boolean result = Caches.subclassAudits.get(key);
if (result == null) {
result = Boolean.valueOf(auditSubclass(cl));
Caches.subclassAudits.putIfAbsent(key, result);
}
return result.booleanValue();
}
/**
* Performs reflective checks on given subclass to verify that it doesn't
* override security-sensitive non-final methods. Returns true if the
* subclass overrides any of the methods, false otherwise.
*/
private static boolean auditSubclass(final Class<?> subcl) {
Boolean result = AccessController.doPrivileged(
new PrivilegedAction<Boolean>() {
public Boolean run() {
for (Class<?> cl = subcl;
cl != Thread.class;
cl = cl.getSuperclass())
{
try {
cl.getDeclaredMethod("getContextClassLoader", new Class<?>[0]);
return Boolean.TRUE;
} catch (NoSuchMethodException ex) {
}
try {
Class<?>[] params = {ClassLoader.class};
cl.getDeclaredMethod("setContextClassLoader", params);
return Boolean.TRUE;
} catch (NoSuchMethodException ex) {
}
}
return Boolean.FALSE;
}
}
);
return result.booleanValue();
}
private native static StackTraceElement[][] dumpThreads(Thread[] threads);
private native static Thread[] getThreads();
/**
* 返回此線程的標識符.
*/
public long getId() {
return tid;
}
/**
* 線程狀態.
*/
public enum State {
/**
* 尚未啓動的線程的線程狀態.
*/
NEW,
/**
* 可運行線程的線程狀態.
*/
RUNNABLE,
/**
* 阻塞狀態
*/
BLOCKED,
/**
* 等待狀態.
*/
WAITING,
/**
* 具有指定等待時間的等待線程的線程狀態。
*/
TIMED_WAITING,
/**
*終止狀態
*/
TERMINATED;
}
/**
* 返回線程狀態
*/
public State getState() {
// get current thread state
return sun.misc.VM.toThreadState(threadStatus);
}
// Added in JSR-166
/**
* 當線程因未捕獲異常而突然終止時調用的處理程序接口.
*/
@FunctionalInterface
public interface UncaughtExceptionHandler {
/**
* 當給定線程由於給定的未捕獲異常而終止時調用的。
*/
void uncaughtException(Thread t, Throwable e);
}
// null unless explicitly set
private volatile UncaughtExceptionHandler uncaughtExceptionHandler;
// null unless explicitly set
private static volatile UncaughtExceptionHandler defaultUncaughtExceptionHandler;
/**
* 設置當線程由於未捕獲異常而突然終止時調用的默認處理程序,
* 並且尚未爲該線程定義其他處理程序。
*/
public static void setDefaultUncaughtExceptionHandler(UncaughtExceptionHandler eh) {
SecurityManager sm = System.getSecurityManager();
if (sm != null) {
sm.checkPermission(
new RuntimePermission("setDefaultUncaughtExceptionHandler")
);
}
defaultUncaughtExceptionHandler = eh;
}
public static UncaughtExceptionHandler getDefaultUncaughtExceptionHandler(){
return defaultUncaughtExceptionHandler;
}
public UncaughtExceptionHandler getUncaughtExceptionHandler() {
return uncaughtExceptionHandler != null ?
uncaughtExceptionHandler : group;
}
public void setUncaughtExceptionHandler(UncaughtExceptionHandler eh) {
checkAccess();
uncaughtExceptionHandler = eh;
}
private void dispatchUncaughtException(Throwable e) {
getUncaughtExceptionHandler().uncaughtException(this, e);
}
static void processQueue(ReferenceQueue<Class<?>> queue,
ConcurrentMap<? extends
WeakReference<Class<?>>, ?> map)
{
Reference<? extends Class<?>> ref;
while((ref = queue.poll()) != null) {
map.remove(ref);
}
}
/**
* Weak key for Class objects.
**/
static class WeakClassKey extends WeakReference<Class<?>> {
private final int hash;
WeakClassKey(Class<?> cl, ReferenceQueue<Class<?>> refQueue) {
super(cl, refQueue);
hash = System.identityHashCode(cl);
}
@Override
public int hashCode() {
return hash;
}
@Override
public boolean equals(Object obj) {
if (obj == this)
return true;
if (obj instanceof WeakClassKey) {
Object referent = get();
return (referent != null) &&
(referent == ((WeakClassKey) obj).get());
} else {
return false;
}
}
}
/** The current seed for a ThreadLocalRandom */
@sun.misc.Contended("tlr")
long threadLocalRandomSeed;
/** Probe hash value; nonzero if threadLocalRandomSeed initialized */
@sun.misc.Contended("tlr")
int threadLocalRandomProbe;
/** Secondary seed isolated from public ThreadLocalRandom sequence */
@sun.misc.Contended("tlr")
int threadLocalRandomSecondarySeed;
/* Some private helper methods */
private native void setPriority0(int newPriority);
private native void stop0(Object o);
private native void suspend0();
private native void resume0();
private native void interrupt0();
private native void setNativeName(String name);
}
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