List接口
繼承了Collection接口
ListIterator迭代器
實現類
因爲實現類太多,我們只看java.util和java.util.concurrent兩個包下的實現類。
java.util.ArrayList
數組列表,申請的內存必須是連續的。
- 增加:add(E e)
// 正常情況下時間複雜度是O(1),當擴容時爲O(n)
public boolean add(E e) {
ensureCapacityInternal(size + 1); // Increments modCount!!
elementData[size++] = e;
return true;
}
- 增加:add(int index, E element)
// 極端情況,如尾部增加爲O(1),頭部增加爲O(n),頭部增加且擴容時爲O(2n),平均複雜度爲O(n)
public void add(int index, E element) {
rangeCheckForAdd(index);
ensureCapacityInternal(size + 1); // Increments modCount!!
System.arraycopy(elementData, index, elementData, index + 1,
size - index);
elementData[index] = element;
size++;
}
- 刪除:remove(int index)
// 極端情況,如尾部刪除爲O(1),頭部刪除爲O(n),平均複雜度爲O(n)
public E remove(int index) {
rangeCheck(index);
modCount++;
E oldValue = elementData(index);
int numMoved = size - index - 1;
if (numMoved > 0)
System.arraycopy(elementData, index+1, elementData, index,
numMoved);
elementData[--size] = null; // clear to let GC do its work
return oldValue;
}
public boolean remove(Object o) {
if (o == null) {
for (int index = 0; index < size; index++)
if (elementData[index] == null) {
fastRemove(index);
return true;
}
} else {
for (int index = 0; index < size; index++)
if (o.equals(elementData[index])) {
fastRemove(index);
return true;
}
}
return false;
}
private void fastRemove(int index) {
modCount++;
int numMoved = size - index - 1;
if (numMoved > 0)
System.arraycopy(elementData, index+1, elementData, index,
numMoved);
elementData[--size] = null; // clear to let GC do its work
}
- 修改:set(int index, E element)
// O(1)
public E set(int index, E element) {
rangeCheck(index);
E oldValue = elementData(index);
elementData[index] = element;
return oldValue;
}
- 查詢:get(int index)
// O(1)
public E get(int index) {
rangeCheck(index);
return elementData(index);
}
- 查詢:indexOf(Object o)
// O(n)
public int indexOf(Object o) {
if (o == null) {
for (int i = 0; i < size; i++)
if (elementData[i]==null)
return i;
} else {
for (int i = 0; i < size; i++)
if (o.equals(elementData[i]))
return i;
}
return -1;
}
- 擴容:grow(int minCapacity)、
// 1.5倍擴容,O(n)
private void grow(int minCapacity) {
// overflow-conscious code
int oldCapacity = elementData.length;
int newCapacity = oldCapacity + (oldCapacity >> 1);
if (newCapacity - minCapacity < 0)
newCapacity = minCapacity;
if (newCapacity - MAX_ARRAY_SIZE > 0)
newCapacity = hugeCapacity(minCapacity);
// minCapacity is usually close to size, so this is a win:
elementData = Arrays.copyOf(elementData, newCapacity);
}
java.util.LinkedList
雙鏈表列表,申請的內存允許是不連續的。
- 增加:add(int index, E element)
// 時間複雜度:O(1)
public void add(int index, E element) {
checkPositionIndex(index);
if (index == size)
linkLast(element);
else
linkBefore(element, node(index));
}
// 尾部增加
void linkLast(E e) {
final Node<E> l = last;
final Node<E> newNode = new Node<>(l, e, null);
last = newNode;
if (l == null)
first = newNode;
else
l.next = newNode;
size++;
modCount++;
}
// 隨意位置增加
void linkBefore(E e, Node<E> succ) {
// assert succ != null;
final Node<E> pred = succ.prev;
final Node<E> newNode = new Node<>(pred, e, succ);
succ.prev = newNode;
if (pred == null)
first = newNode;
else
pred.next = newNode;
size++;
modCount++;
}
- 刪除:remove(int index)
// 刪除元素,核心操作是以下三個方法,時間複雜度爲O(1)
E unlink(Node<E> x) {
// assert x != null;
final E element = x.item;
final Node<E> next = x.next;
final Node<E> prev = x.prev;
if (prev == null) {
first = next;
} else {
prev.next = next;
x.prev = null;
}
if (next == null) {
last = prev;
} else {
next.prev = prev;
x.next = null;
}
x.item = null;
size--;
modCount++;
return element;
}
// 刪除第一個節點
private E unlinkFirst(Node<E> f) {
// assert f == first && f != null;
final E element = f.item;
final Node<E> next = f.next;
f.item = null;
f.next = null; // help GC
first = next;
if (next == null)
last = null;
else
next.prev = null;
size--;
modCount++;
return element;
}
// 刪除最後一個節點
private E unlinkLast(Node<E> l) {
// assert l == last && l != null;
final E element = l.item;
final Node<E> prev = l.prev;
l.item = null;
l.prev = null; // help GC
last = prev;
if (prev == null)
first = null;
else
prev.next = null;
size--;
modCount++;
return element;
}
- 修改:set(int index, E element)
// 修改節點,時間複雜度O(1)
public E set(int index, E element) {
checkElementIndex(index);
Node<E> x = node(index);
E oldVal = x.item;
x.item = element;
return oldVal;
}
- 查詢:get(int index)
// 使用二分法查詢,時間複雜度:O(n/2)=O(n)
public E get(int index) {
checkElementIndex(index);
return node(index).item;
}
Node<E> node(int index) {
// assert isElementIndex(index);
if (index < (size >> 1)) {
Node<E> x = first;
for (int i = 0; i < index; i++)
x = x.next;
return x;
} else {
Node<E> x = last;
for (int i = size - 1; i > index; i--)
x = x.prev;
return x;
}
}
- 查詢:indexOf(Object o)
// O(n)
public int indexOf(Object o) {
int index = 0;
if (o == null) {
for (Node<E> x = first; x != null; x = x.next) {
if (x.item == null)
return index;
index++;
}
} else {
for (Node<E> x = first; x != null; x = x.next) {
if (o.equals(x.item))
return index;
index++;
}
}
return -1;
}
Vector
用於線程安全的ArrayList,所有方法都加了synchronized關鍵字。
Stack
基於Vector實現的後進先出棧。基本方法pop(出棧),push(入棧)
java.util.concurrent.CopyOnWriteArrayList
寫入時複製的ArrayList,只有當寫入時加鎖,讀取時不加鎖。修改操作的同時,讀操作不會被阻塞,而是繼續讀取舊的數據。
// 可重入鎖-ReenctrantLock
final transient ReentrantLock lock = new ReentrantLock();
/** The array, accessed only via getArray/setArray. */
private transient volatile Object[] array;
/**
* Gets the array. Non-private so as to also be accessible
* from CopyOnWriteArraySet class.
*/
final Object[] getArray() {
return array;
}
/**
* Sets the array.
*/
final void setArray(Object[] a) {
array = a;
}
- 增加:add(E e)
// 時間複雜度是O(n)
public boolean add(E e) {
final ReentrantLock lock = this.lock;
lock.lock();
try {
Object[] elements = getArray();
int len = elements.length;
Object[] newElements = Arrays.copyOf(elements, len + 1);
newElements[len] = e;
setArray(newElements);
return true;
} finally {
lock.unlock();
}
}
- 增加:add(int index, E element)
// 時間複雜度爲O(n)
public void add(int index, E element) {
final ReentrantLock lock = this.lock;
lock.lock();
try {
Object[] elements = getArray();
int len = elements.length;
if (index > len || index < 0)
throw new IndexOutOfBoundsException("Index: "+index+
", Size: "+len);
Object[] newElements;
int numMoved = len - index;
if (numMoved == 0)
newElements = Arrays.copyOf(elements, len + 1);
else {
newElements = new Object[len + 1];
System.arraycopy(elements, 0, newElements, 0, index);
System.arraycopy(elements, index, newElements, index + 1,
numMoved);
}
newElements[index] = element;
setArray(newElements);
} finally {
lock.unlock();
}
}
- 刪除:remove(int index)
// 時間複雜度爲O(n)
public E remove(int index) {
final ReentrantLock lock = this.lock;
lock.lock();
try {
Object[] elements = getArray();
int len = elements.length;
E oldValue = get(elements, index);
int numMoved = len - index - 1;
if (numMoved == 0)
setArray(Arrays.copyOf(elements, len - 1));
else {
Object[] newElements = new Object[len - 1];
System.arraycopy(elements, 0, newElements, 0, index);
System.arraycopy(elements, index + 1, newElements, index,
numMoved);
setArray(newElements);
}
return oldValue;
} finally {
lock.unlock();
}
}
public boolean remove(Object o) {
Object[] snapshot = getArray();
int index = indexOf(o, snapshot, 0, snapshot.length);
return (index < 0) ? false : remove(o, snapshot, index);
}
private boolean remove(Object o, Object[] snapshot, int index) {
final ReentrantLock lock = this.lock;
lock.lock();
try {
Object[] current = getArray();
int len = current.length;
// goto 語法
if (snapshot != current) findIndex: {
int prefix = Math.min(index, len);
for (int i = 0; i < prefix; i++) {
if (current[i] != snapshot[i] && eq(o, current[i])) {
index = i;
break findIndex;
}
}
if (index >= len)
return false;
if (current[index] == o)
break findIndex;
index = indexOf(o, current, index, len);
if (index < 0)
return false;
}
Object[] newElements = new Object[len - 1];
System.arraycopy(current, 0, newElements, 0, index);
System.arraycopy(current, index + 1,
newElements, index,
len - index - 1);
setArray(newElements);
return true;
} finally {
lock.unlock();
}
}
- 修改:set(int index, E element)
// 時間複雜度:O(n)
public E set(int index, E element) {
final ReentrantLock lock = this.lock;
lock.lock();
try {
Object[] elements = getArray();
E oldValue = get(elements, index);
if (oldValue != element) {
int len = elements.length;
Object[] newElements = Arrays.copyOf(elements, len);
newElements[index] = element;
setArray(newElements);
} else {
// Not quite a no-op; ensures volatile write semantics
setArray(elements);
}
return oldValue;
} finally {
lock.unlock();
}
}
- 查詢:get(int index)
// O(1)
private E get(Object[] a, int index) {
return (E) a[index];
}
public E get(int index) {
return get(getArray(), index);
}
- 查詢:indexOf(Object o)
// 時間複雜度:O(n)
public int indexOf(E e, int index) {
Object[] elements = getArray();
return indexOf(e, elements, index, elements.length);
}
private static int indexOf(Object o, Object[] elements,
int index, int fence) {
if (o == null) {
for (int i = index; i < fence; i++)
if (elements[i] == null)
return i;
} else {
for (int i = index; i < fence; i++)
if (o.equals(elements[i]))
return i;
}
return -1;
}