1.文章目錄
- Future接口概述
- FutureTask概述
- FutureTask顯式線程,線程池實現;
- FutureTask類結構,源碼導讀;
- FutureTask侷限性;
2.JDK 中Future
public interface Future<V> {
// 取消任務
boolean cancel(boolean mayInterruptIfRunning);
// 任務是否取消
boolean isCancelled();
// 任務是否結束
boolean isDone();
// 獲取任務結果
V get() throws InterruptedException, ExecutionException;
// timeOunt時間內獲取結果
V get(long timeout, TimeUnit unit)
throws InterruptedException, ExecutionException, TimeoutException;
}
- V get() throws InterruptedException, ExecutionException;等待異步計算結果任務完成,返回結果;如果任務沒有完成,阻塞當前線程直到任務結束;如果等待任務結果的過程中有其他線程取消了任務,拋出CancellationException;被中斷拋出InteeuptionException異常;如果計算出現異常,拋出ExecutionException異常;
- V get(long timeout, TimeUnit unit)throws InterruptedException, ExecutionException, TimeoutException;同get方法,多加了一個timeOut,如果等待任務結果時間超出timeOut則會拋出timeOunt異常;
- boolean isDone();如果任務計算完成返回true,否則false;
- boolean cancel(boolean mayInterruptIfRunning);嘗試取消任務,如果當前線程已經完成任務/被其他線程取消,則嘗試取消任務失敗;如果任務還沒有執行,則任務就不會再執行;如果任務已經執行,根據mayInterruptIfRunning參數確定是否打斷正在運行的線程;
- boolean isCancelled();如果任務再執行完畢前被取消了,則該方法返回true;
3.FutureTask概述
- FutureTask代表一個可被取消的異步計算任務,該類實現了Future接口,提供任務啓動,取消,查詢任務是否完成,獲取計算結果的接口;
- FutureTask的結果只能等到任務完成纔可以獲取,使用get方法系列,當結果沒有出來,線程調用get系列方法會被阻塞。FutureTask的任務可以是Callable類型,也可以是Runnable接口;
4.顯式使用線程完成FutureTask任務
package AsynchronousProgramming;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.FutureTask;
/**
* @Author: SoftWareKang
* @Name:JAVALEARN
* @Date: 2020/6/1 19:38
*/
public class AsyncFutureExample {
public static String doSomeThingA(){
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("-- do someThing A--");
return "TaskAResult";
}
public static String doSomethingB(){
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("-- do someThing B--");
return "TaskBResult";
}
public static void main(String[] argv) throws ExecutionException, InterruptedException {
long start = System.currentTimeMillis();
// 創建FutureTask
FutureTask<String> futureTask = new FutureTask<>(() -> {
String result = null;
try {
result = doSomeThingA();
} catch (Exception e) {
e.printStackTrace();
}
return result;
});
// 使用線程執行任務A
new Thread(futureTask, "thredA").start();
// 執行任務B
String resultB = doSomethingB();
// 等待futureTask結果
String resultA = futureTask.get();
System.out.println(resultA + ":"+ resultB);
System.out.println(System.currentTimeMillis() - start);
}
}
5.線程池執行FutureTask任務
package AsynchronousProgramming;
import java.util.concurrent.*;
/**
* @Author: SoftWareKang
* @Name:JAVALEARN
* @Date: 2020/6/1 19:51
*/
public class AsncFutureTaskByThreadPool {
// 獲取CPU數
private final static int AVALIABLE_PROCESSORS = Runtime.getRuntime().availableProcessors();
// 自定義線程池
private final static ThreadPoolExecutor POOL_EXECUTOR = new ThreadPoolExecutor(AVALIABLE_PROCESSORS, 2 * AVALIABLE_PROCESSORS,
1, TimeUnit.MINUTES, new LinkedBlockingQueue<>(5), new ThreadPoolExecutor.CallerRunsPolicy());
public static String doSomeThingA(){
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("-- do someThing A--");
return "TaskAResult";
}
public static String doSomethingB(){
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("-- do someThing B--");
return "TaskBResult";
}
public static void main(String[] argv) throws ExecutionException, InterruptedException {
long start = System.currentTimeMillis();
// 創建FutureTask
FutureTask<String> futureTask = new FutureTask<>(() -> {
String result = null;
try {
result = doSomeThingA();
} catch (Exception e) {
e.printStackTrace();
}
return result;
});
// 線程池執行
POOL_EXECUTOR.execute(futureTask);
// 執行任務B
String resultB = doSomethingB();
// 同步等待線程A結束
String resultA = futureTask.get();
// 打印結果
System.out.println(resultA + ":" + resultB);
System.out.println(System.currentTimeMillis() - start);
// 關閉線程池
POOL_EXECUTOR.shutdownNow();
}
}
6.FutureTask類結構&源碼導讀
基本屬性:
// 任務的幾種狀態
private volatile int state;
private static final int NEW = 0;
private static final int COMPLETING = 1;
private static final int NORMAL = 2;
private static final int EXCEPTIONAL = 3;
private static final int CANCELLED = 4;
private static final int INTERRUPTING = 5;
private static final int INTERRUPTED = 6;
// 可執行任務
private Callable<V> callable;
// 任務運行結果
private Object outcome; // non-volatile, protected by state reads/writes
// 運行該任務的線程
private volatile Thread runner;
//無鎖棧,記錄等待任務結果的線程節點
private volatile WaitNode waiters;
// Unsafe mechanics
private static final sun.misc.Unsafe UNSAFE;
// state變量的偏移量
private static final long stateOffset;
// runner變量的偏移量
private static final long runnerOffset;
// waiters變量的偏移地址
private static final long waitersOffset;
static {
try {
// 獲取unsafe實例
UNSAFE = sun.misc.Unsafe.getUnsafe();
// 對偏移量進行賦值
Class<?> k = FutureTask.class;
stateOffset = UNSAFE.objectFieldOffset
(k.getDeclaredField("state"));
runnerOffset = UNSAFE.objectFieldOffset
(k.getDeclaredField("runner"));
waitersOffset = UNSAFE.objectFieldOffset
(k.getDeclaredField("waiters"));
} catch (Exception e) {
throw new Error(e);
}
}
- 任務初始爲new;可以通過set,setExpection,cancel函數設置任務結果,任務會轉化爲終止狀態;
- NEW->COMPLETING->NORMAL;正常終止流程轉化。
- NEW->COMPLETING->EXCEPTIONAL:執行任務發生異常流程轉化;
- NEW->CANCELLED:任務還沒開始就被取消;
- NEW->INTERRUPTING->INTERRUPTED:任務被中斷;
- 另外FutureTask使用UnSafe機制操作內存變量,記錄變量的偏移地址,方便後面CAS操作賦值;
WaitNode:一個列表,記錄被阻塞的鏈表;
static final class WaitNode {
volatile Thread thread;
volatile WaitNode next;
WaitNode() { thread = Thread.currentThread(); }
}
構造函數:
public FutureTask(Callable<V> callable) {
if (callable == null)
throw new NullPointerException();
this.callable = callable;
this.state = NEW; // ensure visibility of callable
}
public static <T> Callable<T> callable(Runnable task, T result) {
if (task == null)
throw new NullPointerException();
return new RunnableAdapter<T>(task, result);
}
static final class RunnableAdapter<T> implements Callable<T> {
final Runnable task;
final T result;
RunnableAdapter(Runnable task, T result) {
this.task = task;
this.result = result;
}
public T call() {
task.run();
return result;
}
}
- 第二種初始化,方式用適配器模式做了轉化,Runnable->Callable
Run:任務的執行體,線程調用這個方法來運行具體任務,最後講結果賦值給outcome
public void run() {
// 如果任務不是NEW,或者使用CAS設置Runner失敗,直接返回
if (state != NEW ||
!UNSAFE.compareAndSwapObject(this, runnerOffset,
null, Thread.currentThread()))
return;
try {
Callable<V> c = callable;
// 如果任務不爲Null,state=new則執行任務
if (c != null && state == NEW) {
V result;
boolean ran;
try {
// 執行任務,設置ran爲true
result = c.call();
ran = true;
} catch (Throwable ex) {
// 異常
result = null;
ran = false;
setException(ex);
}
// 如果正常運行,則賦值
if (ran)
set(result);
}
} finally {
// runner must be non-null until state is settled to
// prevent concurrent calls to run()
runner = null;
// state must be re-read after nulling runner to prevent
// leaked interrupts
// 爲了讓調用cancle(true)的線程在該方法return前中斷
int s = state;
if (s >= INTERRUPTING)
handlePossibleCancellationInterrupt(s);
}
}
handlePossibleCancellationInterrupt:在返回前中斷;
private void handlePossibleCancellationInterrupt(int s) {
// 爲了讓其他線程中斷這個線程:不斷輪詢,讓出cpu使用權限
if (s == INTERRUPTING)
while (state == INTERRUPTING)
Thread.yield(); // wait out pending interrupt
}
setException方法:設置異常信息
protected void setException(Throwable t) {
// CAS設置state狀態爲COMPLETING
if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {
// outcome設置異常信息
outcome = t;
// 設置state狀態爲異常狀態
UNSAFE.putOrderedInt(this, stateOffset, EXCEPTIONAL); // final state
// 最後處理:waiter鏈表裏面的線程節點
finishCompletion();
}
}
finishCompletion:激活鏈表裏面的線程節點
private void finishCompletion() {
// assert state > COMPLETING;
for (WaitNode q; (q = waiters) != null;) {
// 設置waiter爲NULL
if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null)) {
for (;;) {
// 獲取頭節點
Thread t = q.thread;
if (t != null) {
q.thread = null;
// 給予許可證,釋放
LockSupport.unpark(t);
}
WaitNode next = q.next;
if (next == null)
break;
q.next = null; // unlink to help gc
q = next;
}
break;
}
}
done();
// callable置爲null
callable = null; // to reduce footprint
}
set(V v)正常運行設置
protected void set(V v) {
if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {
// 設置結果
outcome = v;
// 設置狀態爲正常
UNSAFE.putOrderedInt(this, stateOffset, NORMAL); // final state
finishCompletion();
}
}
get方法:獲取任務結果,如果沒運行完,阻塞調用線程;
public V get() throws InterruptedException, ExecutionException {
int s = state;
// 如果狀態<=COMPLETING,表示還沒運行完
if (s <= COMPLETING)
// 調用awaitDone,任務終止
s = awaitDone(false, 0L);
// 返回結果
return report(s);
}
private int awaitDone(boolean timed, long nanos):
private int awaitDone(boolean timed, long nanos)
throws InterruptedException {
final long deadline = timed ? System.nanoTime() + nanos : 0L;
WaitNode q = null;
boolean queued = false;
// 循環等待
for (;;) {
// 如果線程被中斷,則拋出異常
if (Thread.interrupted()) {
removeWaiter(q);
throw new InterruptedException();
}
// 如果s》COMPLETING:表示任務已經執行完了
int s = state;
if (s > COMPLETING) {
// q不爲null,置爲null
if (q != null)
q.thread = null;
return s;
}
// 如果任務狀態爲COMPLETING,釋放cpu
else if (s == COMPLETING) // cannot time out yet
Thread.yield();
else if (q == null)
// 創建wait節點
q = new WaitNode();
else if (!queued)
// 如果沒有入隊,則插入waiter鏈表尾部,CAS方式
queued = UNSAFE.compareAndSwapObject(this, waitersOffset,
q.next = waiters, q);
//如果有超時設置,則LclSupport.parkNanos進行等待,超時拋出異常
else if (timed) {
nanos = deadline - System.nanoTime();
if (nanos <= 0L) {
removeWaiter(q);
return state;
}
LockSupport.parkNanos(this, nanos);
}
else
// 阻塞
LockSupport.park(this);
}
}
cancel(boolean myInterrruptIfRunning):myInterrruptIfRunning確定是否中斷正在執行的線程;
public boolean cancel(boolean mayInterruptIfRunning) {
// 設置任務狀態
if (!(state == NEW &&
UNSAFE.compareAndSwapInt(this, stateOffset, NEW,
mayInterruptIfRunning ? INTERRUPTING : CANCELLED)))
return false;
try { // in case call to interrupt throws exception
// 中斷
if (mayInterruptIfRunning) {
try {
Thread t = runner;
if (t != null)
t.interrupt();
} finally { // final state
UNSAFE.putOrderedInt(this, stateOffset, INTERRUPTED);
}
}
} finally {
//清除鏈表節點
finishCompletion();
}
return true;
}
- 到此重要的方法已經導讀完了
7.FutureTask侷限性
- 爲了Future獲取結果,我們必須調用get方法,會阻塞調用線程,這不是很理想
- 我們理想的:可以將多個異步結果變成一個;可以將一個的結果作爲下一個任務的參數;可以手動設置Future的結果;
- 爲了克服這些問題:JDK8提出了CompletableFuture,後續對這個進行實踐&源碼導讀;