import pygame
import time
import random
# 遊戲初始化
pygame.init()
# 設置窗口大小 640長度 窗口寬度500
screen = pygame.display.set_mode((640, 500))
# 設置窗口標題
pygame.display.set_caption("坦福版接球遊戲")
# 文字1. 設置文字字體和大小
font = pygame.font.SysFont("SimHei", 35)
a = 200
b = 200
board_x = 400
board_y = 320
speedy = 1
speedx = 1
score = 0
game_over = True
r, g, bl = random.randint(0, 255), random.randint(0, 255), random.randint(0, 255)
while 1 < 100:
# 事件:我們對電腦的物理操作,按鍵,鼠標(按鍵,移動)
for event in pygame.event.get():
# print(event)
if event.type == pygame.QUIT:
pygame.quit() # 退出遊戲
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_a:
board_x = board_x - 10
if event.key == pygame.K_d:
board_x = board_x + 10
elif event.type == pygame.MOUSEMOTION:
board_x,board_y = event.pos
elif event.type == pygame.MOUSEBUTTONUP:
if game_over:
game_over = False
score = 0
a,b = 0,0
t1 = time.time()
screen.fill((0, 0, 0))
if game_over:
# 2.設置文字的內容和顏色
font3 = font.render("點擊鼠標開始遊戲", True, (0, 255, 0))
# 3.把文字放在窗口上
screen.blit(font3, (100, 100))
else:
b = b + speedy
a = a + speedx
if a > 640:
speedx = -1
elif a< 0:
speedx = 1
if b > 640:
b = 0
if b < 0:
r,g,bl =random.randint(0,255),random.randint(0,255),random.randint(0,255)
speedy = 1
if board_x< a<board_x + 200 and board_y < b < board_y+10:
score = score +1
board_y = b - 1
speedy = -1
# 畫小球:屏幕,rgb三基色,座標,半徑
pygame.draw.circle(screen,(r,g,bl),(a,b), 23)
# time.sleep(1)
# 畫一個長方形 pygame.draw.rect(屏幕,(r,g,b),(經度,維度,板長,板寬))
pygame.draw.rect(screen,(105,105,150),(board_x,board_y,200,10))
# 2.設置文字的內容和顏色
font2 = font.render("分數:%d"%score, True, (0,255,0))
# 3.把文字放在窗口上
screen.blit(font2, (100,100))
t2 = time.time()
djs = 30 - (t2-t1)
# 2.設置文字的內容和顏色
font4 = font.render("時間:%d"%djs, True, (0,255,0))
# 3.把文字放在窗口上
screen.blit(font4, (100,200))
if djs < 0:
game_over = True
# 刷新
pygame.display.update()
``
aden - 接小球遊戲4.0
發表評論
所有評論
還沒有人評論,想成為第一個評論的人麼? 請在上方評論欄輸入並且點擊發布.