JE crash处理流程

Jave Crash 处理流程

[基于 android P]

一、概述

App crash(全称Application crash), 对于Crash可分为native crash和java crash,对于crash相信很多app开发者都会遇到,那么上层什么时候会出现crash呢,系统又是如何处理crash的呢。例如,在app大家经常使用try…catch语句,那么如果没有有效catch exception,就是导致应用crash,系统便会来捕获,并进入crash流程。

我们知道上层应用进程都是由Zygote fork而来,分为system_server系统进程和各种应用进程,在这些进程创建之初会设置未捕获异常的处理器,当系统抛出未捕获的异常时,最终都交给异常处理器,即RuntimeInit.java的commonInit方法设置UncaughtHandler来捕获异常。

crash处理流程的堆栈调用关系:

RuntimeInit.setDefaultUncaughtExceptionHandler
	RuntimeInit.KillApplicationHandler.uncaughtException
		AM.getService().handleApplicationCrash(binder通信)
		    AMS.handleApplicationCrash
		        AMS.findAppProcess
		        AMS.handleApplicationCrashInner
		            AMS.addErrorToDropBox
		            AppErr.crashApplication
						AppErr.crashApplicationInner
		                	AMS.makeAppCrashingLocked
		                    	AMS.startAppProblemLocked
		                    	ProcessRecord.stopFreezingAllLocked
		                        	ActivityRecord.stopFreezingScreenLocked
		                                WMS.stopFreezingDisplayLocked
		                    	AMS.handleAppCrashLocked
		                	mUiHandler.sendMessage(SHOW_ERROR_UI_MSG)
		
		Process.killProcess(Process.myPid());
		System.exit(10);

二、Crash处理流程

那么接下来以commonInit()方法为起点来梳理流程。

1. RuntimeInit.commonInit

public class RuntimeInit {
    ...
    private static final void commonInit() {
        //设置默认的未捕获异常处理器,UncaughtHandler实例化过程
        Thread.setDefaultUncaughtExceptionHandler(new KillApplicationHandler());
        ...
    }
}

setDefaultUncaughtExceptionHandler()只是将异常处理器handler对象赋给Thread成员变量,接下来看看KillApplicationHandler对象实例化过程。

2. UncaughtHandler

[–>RuntimeInit.java]

private static class KillApplicationHandler implements Thread.UncaughtExceptionHandler{
    //覆写接口方法
    public void uncaughtException(Thread t, Throwable e) {
		try {
            ensureLogging(t, e);//【2.1】
            ......
            // 【3】
            ActivityManager.getService().handleApplicationCrash(
                    mApplicationObject, new ApplicationErrorReport.ParcelableCrashInfo(e));
        } catch (Throwable t2) {
            ......
        } finally {
            // 确保进程被杀死【11】
            Process.killProcess(Process.myPid());
            System.exit(10);
        }
        
}
2.1 ensureLogging

[–> RuntimeInit.java]

private void ensureLogging(Thread t, Throwable e) {
    if (!mLoggingHandler.mTriggered) {
        try {
			//【2.2】
            mLoggingHandler.uncaughtException(t, e);
        } catch (Throwable loggingThrowable) {
            // Ignored.
        }
    }
}
2.2 uncaughtException

[-> RuntimeInit.LoggingHandler]

private static class LoggingHandler implements Thread.UncaughtExceptionHandler {
    public volatile boolean mTriggered = false;

    @Override
    public void uncaughtException(Thread t, Throwable e) {
        mTriggered = true;
        if (mCrashing) return;
		//注意: mApplicationObject等于null,一定不是普通的app进程. 
		//除了system进程, 也有可能是shell进程, 即通过app_process + 命令参数 的方式创建的进程。
        if (mApplicationObject == null && (Process.SYSTEM_UID == Process.myUid())) {
            Clog_e(TAG, "*** FATAL EXCEPTION IN SYSTEM PROCESS: " + t.getName(), e);
        } else {
            StringBuilder message = new StringBuilder();
            // The "FATAL EXCEPTION" string is still used on Android even though
            // apps can set a custom UncaughtExceptionHandler that renders uncaught
            // exceptions non-fatal.
            message.append("FATAL EXCEPTION: ").append(t.getName()).append("\n");
            final String processName = ActivityThread.currentProcessName();
            if (processName != null) {
                message.append("Process: ").append(processName).append(", ");
            }
            message.append("PID: ").append(Process.myPid());
            Clog_e(TAG, message.toString(), e);
        }
    }
}

当system进程crash的信息:
开头*** FATAL EXCEPTION IN SYSTEM PROCESS [线程名];
接着输出发生crash时的调用栈信息;

当app进程crash时的信息:
开头FATAL EXCEPTION: [线程名];
紧接着 Process: [进程名], PID: [进程id];
最后输出发生crash时的调用栈信息,
app crash 保存在crash_log中。

当输出完crash信息到logcat里面,这只是crash流程的刚开始阶段,接下来弹出crash对话框,经过binder调用最终交给ActivityManagerService(简称AMS)中相应的方法去处理,故接下来调用的是AMS.handleApplicationCrash()。

3. handleApplicationCrash

[–>ActivityManagerService.java]

public void handleApplicationCrash(IBinder app, ApplicationErrorReport.ParcelableCrashInfo crashInfo) {
    //获取Processrecord对象 【3.1】
    ProcessRecord r = findAppProcess(app, "Crash");
    final String processName = app == null ? "system_server"
            : (r == null ? "unknown" : r.processName);
    //【4】
    handleApplicationCrashInner("crash", r, processName, crashInfo);
}

关于进程名(processName):

  • 当远程IBinder对象为空时,则进程名为system_server;
  • 当远程IBinder对象不为空,且ProcessRecord为空时,则进程名为unknown;
  • 当远程IBinder对象不为空,且ProcessRecord不为空时,则进程名为ProcessRecord对象中相应进程名。
3.1 findAppProcess

[–>ActivityManagerService.java]

private ProcessRecord findAppProcess(IBinder app, String reason) {
    if (app == null) {
        return null;
    }

    synchronized (this) {
        final int NP = mProcessNames.getMap().size();
        for (int ip=0; ip<NP; ip++) {
            SparseArray<ProcessRecord> apps = mProcessNames.getMap().valueAt(ip);
            final int NA = apps.size();
            for (int ia=0; ia<NA; ia++) {
                ProcessRecord p = apps.valueAt(ia);
                //当找到目标进程则返回
                if (p.thread != null && p.thread.asBinder() == app) {
                    return p;
                }
            }
        }
        //如果代码执行到这里,表明无法找到应用所在的进程
        return null;
    }
}

其中 mProcessNames = new ProcessMap();对于代码mProcessNames.getMap()返回的是mMap,而mMap= new ArrayMap<String, SparseArray>();

知识延伸:SparseArray和ArrayMap是Android专门针对内存优化而设计的取代Java API中的HashMap的数据结构。对于key是int类型则使用SparseArray,可避免自动装箱过程;对于key为其他类型则使用ArrayMap。HashMap的查找和插入时间复杂度为O(1)的代价是牺牲大量的内存来实现的,而SparseArray和ArrayMap性能略逊于HashMap,但更节省内存。

再回到mMap,这是以进程name为key,再以(uid为key,以ProcessRecord为Value的)结构体作为value。

有了进程记录对象ProcessRecord和进程名processName,则进入执行Crash处理方法。

4. handleApplicationCrashInner

[–>ActivityManagerService.java]

void handleApplicationCrashInner(String eventType, ProcessRecord r, String processName,
        ApplicationErrorReport.CrashInfo crashInfo) {
    //将Crash信息写入到Event log
    EventLog.writeEvent(EventLogTags.AM_CRASH,...);
	.....
    //错误信息封装,并写入手机存储
    addErrorToDropBox(eventType, r, processName, null, null, null, null, null, crashInfo);
    //【5】
    mAppErrors.crashApplication(r, crashInfo);
}

其中addErrorToDropBox是将crash的信息输出到目录/data/system/dropbox。例如system_server的dropbox文件名为[email protected] (xxx代表的是时间戳)

5. crashApplication&crashApplicationInner

[–>AppErrors.java]

void crashApplication(ProcessRecord r, ApplicationErrorReport.CrashInfo crashInfo) {
    final int callingPid = Binder.getCallingPid();
    final int callingUid = Binder.getCallingUid();

    final long origId = Binder.clearCallingIdentity();
    try {
        crashApplicationInner(r, crashInfo, callingPid, callingUid);
    } finally {
        Binder.restoreCallingIdentity(origId);
    }
}

void crashApplicationInner(ProcessRecord r, ApplicationErrorReport.CrashInfo crashInfo,
        int callingPid, int callingUid) {
    long timeMillis = System.currentTimeMillis();
    String shortMsg = crashInfo.exceptionClassName;
    String longMsg = crashInfo.exceptionMessage;
	//获取堆栈信息
    String stackTrace = crashInfo.stackTrace;
    if (shortMsg != null && longMsg != null) {
        longMsg = shortMsg + ": " + longMsg;
    } else if (shortMsg != null) {
        longMsg = shortMsg;
    }

    AppErrorResult result = new AppErrorResult();
    TaskRecord task;
    synchronized (mService) {
        ......

        AppErrorDialog.Data data = new AppErrorDialog.Data();
        data.result = result;
        data.proc = r;

        // If we can't identify the process or it's already exceeded its crash quota,
        // quit right away without showing a crash dialog. 【6】
        if (r == null || !makeAppCrashingLocked(r, shortMsg, longMsg, stackTrace, data)) {
            return;
        }

        final Message msg = Message.obtain();
        msg.what = ActivityManagerService.SHOW_ERROR_UI_MSG;

        task = data.task;
        msg.obj = data;
		//发送显示crash dialog message
        mService.mUiHandler.sendMessage(msg);
    }
	//根据弹出框用户选择结果做不同的操作
    int res = result.get();
    ....
}

该方法主要做的3件事:

  1. 调用makeAppCrashingLocked,继续处理crash流程;
  2. 发送消息SHOW_ERROR_UI_MSG,弹出提示crash的对话框,等待用户选择;
  3. 根据用户操作,执行不同的操作,kill Process或者发送错误报告等。

6. makeAppCrashingLocked

[–>ActivityManagerService.java]

private boolean makeAppCrashingLocked(ProcessRecord app, String shortMsg, String longMsg, String stackTrace, AppErrorDialog.Data data) {
    app.crashing = true;
    //封装crash信息到crashingReport对象
    app.crashingReport = generateProcessError(app,
            ActivityManager.ProcessErrorStateInfo.CRASHED, null, shortMsg, longMsg, stackTrace);
    //【7】停止当前进程的广播接收
    startAppProblemLocked(app);
    //停止屏幕冻结 @-8
    app.stopFreezingAllLocked();
    //【9】
    return handleAppCrashLocked(app, "force-crash", shortMsg, longMsg, stackTrace,data);
}

7. startAppProblemLocked

[–>ActivityManagerService.java]

void startAppProblemLocked(ProcessRecord app) {
    app.errorReportReceiver = null;

    for (int userId : mCurrentProfileIds) {
        if (app.userId == userId) {
            //获取当前用户下的crash应用的error receiver  @-7.1
            app.errorReportReceiver = ApplicationErrorReport.getErrorReportReceiver(
                    mContext, app.info.packageName, app.info.flags);
        }
    }
    //忽略当前app的广播接收 @-7.2
     mService.skipCurrentReceiverLocked(app);
}

该方法主要功能:

  1. 获取当前用户下的crash应用的error receiver;
  2. 忽略当前app的广播接收;
7.1 getErrorReportReceiver

[-> ApplicationErrorReport.java]

public static ComponentName getErrorReportReceiver(Context context,
        String packageName, int appFlags) {
    //检查Settings中的"send_action_app_error"是否使能错误报告的功能
    int enabled = Settings.Global.getInt(context.getContentResolver(),
            Settings.Global.SEND_ACTION_APP_ERROR, 0);
    if (enabled == 0) {
        //1.当未使能时,则直接返回
        return null;
    }

    PackageManager pm = context.getPackageManager();

    String candidate = null;
    ComponentName result = null;
    try {
        //获取该crash应用的安装器的包名
        candidate = pm.getInstallerPackageName(packageName);
    } catch (IllegalArgumentException e) {
    }

    if (candidate != null) {
        result = getErrorReportReceiver(pm, packageName, candidate);//【见下文】
        if (result != null) {
            //2.当找到该crash应用的安装器,则返回;
            return result;
        }
    }

    if ((appFlags&ApplicationInfo.FLAG_SYSTEM) != 0) {
        //该系统属性名为"ro.error.receiver.system.apps"
        candidate = SystemProperties.get(SYSTEM_APPS_ERROR_RECEIVER_PROPERTY);
        result = getErrorReportReceiver(pm, packageName, candidate);//【见下文】
        if (result != null) {
            //3.当crash应用是系统应用时,且系统属性指定error receiver时,则返回;
            return result;
        }
    }

    //该默认属性名为"ro.error.receiver.default"
    candidate = SystemProperties.get(DEFAULT_ERROR_RECEIVER_PROPERTY);
    //4.当默认属性值指定error receiver时,则返回;
    return getErrorReportReceiver(pm, packageName, candidate); //下面构造方法
}

getErrorReportReceiver:这是一个重载方法方法:

static ComponentName getErrorReportReceiver(PackageManager pm, String errorPackage,
        String receiverPackage) {
    if (receiverPackage == null || receiverPackage.length() == 0) {
        return null;
    }

    //当安装应用程序的安装器Crash,则直接返回
    if (receiverPackage.equals(errorPackage)) {
        return null;
    }

    //ACTION_APP_ERROR值为"android.intent.action.APP_ERROR"
    Intent intent = new Intent(Intent.ACTION_APP_ERROR);
    intent.setPackage(receiverPackage);
    ResolveInfo info = pm.resolveActivity(intent, 0);
    if (info == null || info.activityInfo == null) {
        return null;
    }
    //创建包名为receiverPackage的组件
    return new ComponentName(receiverPackage, info.activityInfo.name);
}
7.2 skipCurrentReceiverLocked

[–>ActivityManagerService.java]

void skipCurrentReceiverLocked(ProcessRecord app) {
    for (BroadcastQueue queue : mBroadcastQueues) {
        queue.skipCurrentReceiverLocked(app);  // 【7.3】
    }
}
7.3 skipCurrentReceiverLocked

[-> BroadcastQueue.java]

public void skipCurrentReceiverLocked(ProcessRecord app) {
    BroadcastRecord r = null;
	//检测是否含有有序广播
    if (mOrderedBroadcasts.size() > 0) {
        BroadcastRecord br = mOrderedBroadcasts.get(0);
        if (br.curApp == app) {
            r = br;
        }
    }
	//检测当前pendingBroadCast进程是否是当前进程
    if (r == null && mPendingBroadcast != null && mPendingBroadcast.curApp == app) {
        if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST,
                "[" + mQueueName + "] skip & discard pending app " + r);
        r = mPendingBroadcast;
    }

    if (r != null) {
		//【7.4】
        skipReceiverLocked(r);
    }
}
7.4 skipReceiverLocked

[-> BroadcastQueue.java]

private void skipReceiverLocked(BroadcastRecord r) {
    logBroadcastReceiverDiscardLocked(r);
	//取消广播接收
    finishReceiverLocked(r, r.resultCode, r.resultData,
            r.resultExtras, r.resultAbort, false);
    scheduleBroadcastsLocked();
}

8. PR.stopFreezingAllLocked

[-> ProcessRecord.java]

public void stopFreezingAllLocked() {
    int i = activities.size();
    while (i > 0) {
        i--;
        activities.get(i).stopFreezingScreenLocked(true); //【8.1】
    }
}

其中activities类型为ArrayList,停止进程里所有的Activity

8.1. AR.stopFreezingScreenLocked

[-> ActivityRecord.java]

public void stopFreezingScreenLocked(boolean force) {
    if (force || frozenBeforeDestroy) {
        frozenBeforeDestroy = false;
        mWindowContainerController.stopFreezingScreen(force);
    }
}
8.2. AWCC.stopFreezingScreenLocked

[-> AppWindowContainerController.java]

public void stopFreezingScreen(boolean force) {
    synchronized(mWindowMap) {
        if (mContainer == null) {
            return;
        }
        mContainer.stopFreezingScreen(true, force);
    }
}

其中mContainer是appWindowToken对象,故调用AppWindowToken的stopFreezingScreen方法,并且持WMS锁。

8.3 AWT.stopFreezingScreen

[-> AppWindowToken.java]

void stopFreezingScreen(boolean unfreezeSurfaceNow, boolean force) {
    if (!mFreezingScreen) {
        return;
    }
    if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Clear freezing of " + this + " force=" + force);
    final int count = mChildren.size();
    boolean unfrozeWindows = false;
    for (int i = 0; i < count; i++) {
        final WindowState w = mChildren.get(i);
        unfrozeWindows |= w.onStopFreezingScreen();
    }
    if (force || unfrozeWindows) {
        if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "No longer freezing: " + this);
        mFreezingScreen = false;
        mService.unregisterAppFreezeListener(this);
        mService.mAppsFreezingScreen--;
        mService.mLastFinishedFreezeSource = this;
    }
    if (unfreezeSurfaceNow) {
        if (unfrozeWindows) {
            mService.mWindowPlacerLocked.performSurfacePlacement();
        }
        mService.stopFreezingDisplayLocked();
    }
}

unfreezeSurfaceNow由上一方法传入为true,所以最后调用WMS的stopFreezingDisplayLocked.

8.4 WMS.stopFreezingDisplayLocked

[-> WindowManagerService.java]

private void stopFreezingDisplayLocked() {
    if (!mDisplayFrozen) {
        return; //显示没有冻结,则直接返回
    }

    //往往跟屏幕旋转相关
    ...
    final DisplayContent displayContent = mRoot.getDisplayContent(mFrozenDisplayId);

    final int displayId = mFrozenDisplayId;
    mFrozenDisplayId = INVALID_DISPLAY;
    mDisplayFrozen = false;
	//使能输入事件分发功能
    mInputMonitor.thawInputDispatchingLw();
    //从上次冻屏到现在的总时长
    mLastDisplayFreezeDuration = (int)(SystemClock.elapsedRealtime() - mDisplayFreezeTime);

    //移除冻屏的超时消息
    mH.removeMessages(H.APP_FREEZE_TIMEOUT);
    mH.removeMessages(H.CLIENT_FREEZE_TIMEOUT);

    boolean updateRotation = false;

    ScreenRotationAnimation screenRotationAnimation =
            mAnimator.getScreenRotationAnimationLocked(displayId);
	//加载屏幕旋转的动画
    if (CUSTOM_SCREEN_ROTATION && screenRotationAnimation != null
            && screenRotationAnimation.hasScreenshot()) {
        if (DEBUG_ORIENTATION) Slog.i(TAG_WM, "**** Dismissing screen rotation animation");
        // TODO(multidisplay): rotation on main screen only.
        DisplayInfo displayInfo = displayContent.getDisplayInfo();
        // Get rotation animation again, with new top window
        if (!mPolicy.validateRotationAnimationLw(mExitAnimId, mEnterAnimId, false)) {
            mExitAnimId = mEnterAnimId = 0;
        }
        if (screenRotationAnimation.dismiss(mTransaction, MAX_ANIMATION_DURATION,
                getTransitionAnimationScaleLocked(), displayInfo.logicalWidth,
                    displayInfo.logicalHeight, mExitAnimId, mEnterAnimId)) {
            mTransaction.apply();
            scheduleAnimationLocked();
        } else {
            screenRotationAnimation.kill();
            mAnimator.setScreenRotationAnimationLocked(displayId, null);
            updateRotation = true;
        }
    } else {
        if (screenRotationAnimation != null) {
            screenRotationAnimation.kill();
            mAnimator.setScreenRotationAnimationLocked(displayId, null);
        }
        updateRotation = true;
    }

    boolean configChanged;
    //当display被冻结时不再计算屏幕方向,以避免不连续的状态。
    configChanged = updateOrientationFromAppTokensLocked(false);

    //display冻结时,执行gc操作
    mH.removeMessages(H.FORCE_GC);
    mH.sendEmptyMessageDelayed(H.FORCE_GC, 2000);

    //mScreenFrozenLock的类型为PowerManager.WakeLock,即释放屏幕冻结的锁
    mScreenFrozenLock.release();

    if (updateRotation) {
        //更新当前的屏幕方向
        configChanged |= updateRotationUncheckedLocked(false);
    }

	if (configChanged) {
        //向mH发送configuraion改变的消息
        mH.obtainMessage(H.SEND_NEW_CONFIGURATION, displayId).sendToTarget();
    }
    mLatencyTracker.onActionEnd(ACTION_ROTATE_SCREEN);
}

该方法主要功能:

  1. 处理屏幕旋转相关逻辑;
  2. 使能输入事件分发功能;
  3. 移除冻屏的超时消息;
  4. 屏幕旋转动画的相关操作;
  5. display冻结时,执行gc操作;
  6. 更新当前的屏幕方向;
  7. 向mH发送configuraion改变的消息。

9.AMS.handleAppCrashLocked

[-> ActivityManagerService.java]

boolean handleAppCrashLocked(ProcessRecord app, String reason,
        String shortMsg, String longMsg, String stackTrace, AppErrorDialog.Data data) {
    final long now = SystemClock.uptimeMillis();
    final boolean showBackground = Settings.Secure.getInt(mContext.getContentResolver(),
            Settings.Secure.ANR_SHOW_BACKGROUND, 0) != 0;

    final boolean procIsBoundForeground =
        (app.curProcState == ActivityManager.PROCESS_STATE_BOUND_FOREGROUND_SERVICE);

    Long crashTime;
    Long crashTimePersistent;
    boolean tryAgain = false;

    if (!app.isolated) {
        crashTime = mProcessCrashTimes.get(app.info.processName, app.uid);
        crashTimePersistent = mProcessCrashTimesPersistent.get(app.info.processName, app.uid);
    } else {
        crashTime = null;
    }

    //统计当前在proc中运行的任何服务的Crash计数。
    for (int i = app.services.size() - 1; i >= 0; i--) {
        ////需要将应用程序中运行的任何服务放回到挂起列表中
        ServiceRecord sr = app.services.valueAt(i);
        //如果服务刚刚重启,则重置崩溃计数,否则增加它。
        if (now > sr.restartTime + ProcessList.MIN_CRASH_INTERVAL) {
            sr.crashCount = 1;
        } else {
            sr.crashCount++;
        }
        //允许重新启动正在Crash的已启动或绑定的前台服务。包括壁纸
        if (sr.crashCount < mService.mConstants.BOUND_SERVICE_MAX_CRASH_RETRY
                && (sr.isForeground || procIsBoundForeground)) {
            tryAgain = true;
        }
    }

    //当同一个进程,连续两次crash的时间间隔小于1分钟时,则认为crash太过于频繁
    if (crashTime != null && now < crashTime+ProcessList.MIN_CRASH_INTERVAL) {
        EventLog.writeEvent(EventLogTags.AM_PROCESS_CRASHED_TOO_MUCH,
                app.userId, app.info.processName, app.uid);
        //【9.1】
        mStackSupervisor.handleAppCrashLocked(app);
        if (!app.persistent) {
            //不再重启非persistent进程,除非用户显式地调用
            EventLog.writeEvent(EventLogTags.AM_PROC_BAD, app.userId, app.uid,
                    app.info.processName);
            if (!app.isolated) {
                //将当前app加入到mBadProcesses
                mBadProcesses.put(app.info.processName, app.uid,
                        new BadProcessInfo(now, shortMsg, longMsg, stackTrace));
                mProcessCrashTimes.remove(app.info.processName, app.uid);
            }
            app.bad = true;
            app.removed = true;
            //移除进程的所有服务,保证不再重启【9.2】
            mService.removeProcessLocked(app, false, tryAgain, "crash");
            //恢复最顶部的Activity【9.3】
            mService.mStackSupervisor.resumeFocusedStackTopActivityLocked();
            if (!showBackground) {
                 return false;
            }
        }
        mService.mStackSupervisor.resumeFocusedStackTopActivityLocked();
    } else {
        //此处reason="force-crash"【9.4】
        final TaskRecord affectedTask =
             mService.mStackSupervisor.finishTopCrashedActivitiesLocked(app, reason);
        if (data != null) {
            data.task = affectedTask;
        }
        if (data != null && crashTimePersistent != null
                && now < crashTimePersistent + ProcessList.MIN_CRASH_INTERVAL) {
            data.repeating = true;
        }
    }
    if (data != null && tryAgain) {
        data.isRestartableForService = true;
    }

    //当桌面应用crash,并且被三方app所取代,那么需要清空桌面应用的偏爱选项。
    final ArrayList<ActivityRecord> activities = app.activities;
    if (app == mHomeProcess && activities.size() > 0
                && (mHomeProcess.info.flags & ApplicationInfo.FLAG_SYSTEM) == 0) {
        for (int activityNdx = activities.size() - 1; activityNdx >= 0; --activityNdx) {
            final ActivityRecord r = activities.get(activityNdx);
            if (r.isHomeActivity()) {
                //清空偏爱应用
                try {
                    ActivityThread.getPackageManager()
                            .clearPackagePreferredActivities(r.packageName);
                } catch (RemoteException c) {
                    // pm is in same process, this will never happen.
                }
            }
        }
    }

    if (!app.isolated) {
        //无法跟踪隔离进程的崩溃时间,因为它们没有持久标识
        mProcessCrashTimes.put(app.info.processName, app.uid, now);
        mProcessCrashTimesPersistent.put(app.info.processName, app.uid, now);
    }
    //当app存在crash的handler,那么交给其处理
    if (app.crashHandler != null) mHandler.post(app.crashHandler);
    return true;
}

当同一进程在时间间隔小于1分钟时连续两次crash,则执行的情况下:

对于非persistent进程:

  • [9.1] mStackSupervisor.handleAppCrashLocked(app);
  • [9.2] removeProcessLocked();//调用app.kill 杀进程。
  • [9.3] mStackSupervisor.resumeTopActivitiesLocked();
    对于persistent进程,则只执行mStackSupervisor.resumeTopActivitiesLocked();
    否则执行 mStackSupervisor.finishTopRunningActivityLocked(app, reason);
9.1 ASS.handleAppCrashLocked

[-> ActivityStackSupervisor.java]

void handleAppCrashLocked(ProcessRecord app) {
    for (int displayNdx = mActivityDisplays.size() - 1; displayNdx >= 0; --displayNdx) {
        final ArrayList<ActivityStack> stacks = mActivityDisplays.valueAt(displayNdx).mStacks;
        int stackNdx = stacks.size() - 1;
        while (stackNdx >= 0) {
            //调用ActivityStack【9.1.1】
            stacks.get(stackNdx).handleAppCrashLocked(app);
            stackNdx--;
        }
    }
}
9.1.1 AS.handleAppCrashLocked

[-> ActivityStack.java]

void handleAppCrashLocked(ProcessRecord app) {
    for (int taskNdx = mTaskHistory.size() - 1; taskNdx >= 0; --taskNdx) {
        final ArrayList<ActivityRecord> activities = mTaskHistory.get(taskNdx).mActivities;
        for (int activityNdx = activities.size() - 1; activityNdx >= 0; --activityNdx) {
            final ActivityRecord r = activities.get(activityNdx);
            if (r.app == app) {
                r.app = null;
                //结束当前activity
                finishCurrentActivityLocked(r, FINISH_IMMEDIATELY, false);
            }
        }
    }
}

这里的mTaskHistory数据类型为ArrayList,记录着所有先前的后台activities。遍历所有activities,找到位于该ProcessRecord的所有ActivityRecord,并结束该Acitivity。

9.2 AMS.removeProcessLocked

[-> ActivityManagerService.java]

private final boolean removeProcessLocked(ProcessRecord app, boolean callerWillRestart, boolean allowRestart, String reason) {
    ...
    if (app.pid > 0 && app.pid != MY_PID) {
        .....
        // 杀进程
        app.kill(reason, true);
         //移除进程并清空该进程相关联的activity/service等组件
        handleAppDiedLocked(app, willRestart, allowRestart);

        if (willRestart) {
            //此处willRestart=false,不进入该分支
            removeLruProcessLocked(app);
            addAppLocked(app.info, false, null /* ABI override */);
        }
    } else {
        mRemovedProcesses.add(app);
    }
    return needRestart;
}

这里主要是进程kill以及相关的Activity或者Service等组件清理工作。

9.3 ASS.resumeTopActivitiesLocked

[-> ActivityStackSupervisor.java]

boolean resumeTopActivitiesLocked(ActivityStack targetStack, ActivityRecord target, Bundle targetOptions) {
    if (targetStack == null) {
        targetStack = mFocusedStack;
    }
    boolean result = false;
    if (isFrontStack(targetStack)) {
        result = targetStack.resumeTopActivityLocked(target, targetOptions);
    }

    for (int displayNdx = mActivityDisplays.size() - 1; displayNdx >= 0; --displayNdx) {
        final ArrayList<ActivityStack> stacks = mActivityDisplays.valueAt(displayNdx).mStacks;
        for (int stackNdx = stacks.size() - 1; stackNdx >= 0; --stackNdx) {
            final ActivityStack stack = stacks.get(stackNdx);
            if (stack == targetStack) {
                continue; //已经启动
            }
            if (isFrontStack(stack)) {
                stack.resumeTopActivityLocked(null);
            }
        }
    }
    return result;
}

被直接kill的进程不需要弹框,则直接启动下一个activity的ActivityStack,这块流程在Activity启动流程中详细介绍。

执行到这,我们还回过来看 5.crashApplication中,处理完makeAppCrashingLocked,则会再发送消息SHOW_ERROR_UI_MSG,弹出提示crash的对话框,接下来再看看该过程。

10. UiHandler

通过mUiHandler发送message,且消息的msg.waht=ActivityManagerService.SHOW_ERROR_UI_MSG;,接下来进入来看看handleMessage的处理过程。

[-> ActivityManagerService.java]

final class UiHandler extends Handler {
    public void handleMessage(Message msg) {
        switch (msg.what) {
                    case SHOW_ERROR_UI_MSG: {
            mAppErrors.handleShowAppErrorUi(msg);
            ensureBootCompleted();
        } break;
        ...
    }
}
10.1 handleShowAppErrorUi

[AppErrors.java]

void handleShowAppErrorUi(Message msg) {
    AppErrorDialog.Data data = (AppErrorDialog.Data) msg.obj;
    boolean showBackground = Settings.Secure.getInt(mContext.getContentResolver(),
            Settings.Secure.ANR_SHOW_BACKGROUND, 0) != 0;

    AppErrorDialog dialogToShow = null;
    final String packageName;
    final int userId;
    synchronized (mService) {
        final ProcessRecord proc = data.proc;
        final AppErrorResult res = data.result;
        if (proc == null) {
            Slog.e(TAG, "handleShowAppErrorUi: proc is null");
            return;
        }
        packageName = proc.info.packageName;
        userId = proc.userId;
        if (proc.crashDialog != null) {
            Slog.e(TAG, "App already has crash dialog: " + proc);
            if (res != null) {
                res.set(AppErrorDialog.ALREADY_SHOWING);
            }
            return;
        }
        boolean isBackground = (UserHandle.getAppId(proc.uid)
                >= Process.FIRST_APPLICATION_UID
                && proc.pid != MY_PID);
        for (int profileId : mService.mUserController.getCurrentProfileIds()) {
            isBackground &= (userId != profileId);
        }
        if (isBackground && !showBackground) {
            Slog.w(TAG, "Skipping crash dialog of " + proc + ": background");
            if (res != null) {
                res.set(AppErrorDialog.BACKGROUND_USER);
            }
            return;
        }
        final boolean showFirstCrash = Settings.Global.getInt(
                mContext.getContentResolver(),
                Settings.Global.SHOW_FIRST_CRASH_DIALOG, 0) != 0;
        final boolean showFirstCrashDevOption = Settings.Secure.getIntForUser(
                mContext.getContentResolver(),
                Settings.Secure.SHOW_FIRST_CRASH_DIALOG_DEV_OPTION,
                0,
                mService.mUserController.getCurrentUserId()) != 0;
        final boolean crashSilenced = mAppsNotReportingCrashes != null &&
                mAppsNotReportingCrashes.contains(proc.info.packageName);
        if ((mService.canShowErrorDialogs() || showBackground) && !crashSilenced
                && (showFirstCrash || showFirstCrashDevOption || data.repeating)) {
			//创建Crash Dialog
            proc.crashDialog = dialogToShow = new AppErrorDialog(mContext, mService, data);
        } else {
            // The device is asleep, so just pretend that the user
            // saw a crash dialog and hit "force quit".
            if (res != null) {
                res.set(AppErrorDialog.CANT_SHOW);
            }
        }
    }
    // If we've created a crash dialog, show it without the lock held
    if (dialogToShow != null) {
        Slog.i(TAG, "Showing crash dialog for package " + packageName + " u" + userId);
        dialogToShow.show();//显示
    }
}

在发生crash时,默认系统会弹出提示crash的对话框,并阻塞等待用户选择是“退出”或 “退出并报告”,当用户不做任何选择时5min超时后,默认选择“退出”,当手机休眠时也默认选择“退出”。到这里也并没有真正结束,在小节2.uncaughtException中在finnally语句块还有一个杀进程的动作。

11. killProcess

Process.killProcess(Process.myPid());
System.exit(10);

通过finnally语句块保证能执行并彻底杀掉Crash进程。当Crash进程被杀后,并没有完全结束,还有Binder死亡通知的流程还没有处理完成,关于这块在进程管理中详细讲。

12. 小结

当进程抛出未捕获异常时,则系统会处理该异常并进入crash处理流程。

app_crash

其中最为核心的工作图中红色部分AMS.handleAppCrashLocked的主要功能:
在这里插入图片描述
当同一进程1分钟之内连续两次crash,则执行的情况下:

(1) 对于非persistent进程:

  • ASS.handleAppCrashLocked, 直接结束该应用所有activity
  • AMS.removeProcessLocked,杀死该进程以及同一个进程组下的所有进
  • ASS.resumeTopActivitiesLocked,恢复栈顶第一个非finishing状态的activity

(2)对于persistent进程:

  • ASS.resumeTopActivitiesLocked,恢复栈顶第一个非finishing状态的activity
    否则,当进程没连续频繁crash

  • ASS.finishTopRunningActivityLocked,执行结束栈顶正在运行activity
    另外,AMS.handleAppCrashLocked,该方法内部主要调用链,如下:

      AMS.handleAppCrashLocked
         ASS.handleAppCrashLocked
             AS.handleAppCrashLocked
                 AS.finishCurrentActivityLocked
         AMS.removeProcessLocked
             ProcessRecord.kill
             AMS.handleAppDiedLocked
                 ASS.handleAppDiedLocked
                     AMS.cleanUpApplicationRecordLocked
                     AS.handleAppDiedLocked
                         AS.removeHistoryRecordsForAppLocked
      
         ASS.resumeTopActivitiesLocked
             AS.resumeTopActivityLocked
                 AS.resumeTopActivityInnerLocked
         ASS.finishTopRunningActivityLocked
             AS.finishTopRunningActivityLocked
                 AS.finishActivityLocked
    

三、 总结

本文主要以源码的视角,详细介绍了到应用crash后系统的处理流程:

首先发生crash所在进程,在创建之初便准备好了defaultUncaughtHandler,用来来处理Uncaught Exception,并输出当前crash基本信息;

调用当前进程中的AMP.handleApplicationCrash;经过binder ipc机制,传递到system_server进程;
接下来,进入system_server进程,调用binder服务端执行AMS.handleApplicationCrash;

从mProcessNames查找到目标进程的ProcessRecord对象;并将进程crash信息输出到目录/data/system/dropbox;
执行makeAppCrashingLocked 创建当前用户下的crash应用的error receiver,并忽略当前应用的广播;

停止当前进程中所有activity中的WMS的冻结屏幕消息,并执行相关一些屏幕相关操作;

再执行handleAppCrashLocked方法,
当1分钟内同一进程连续crash两次时,且非persistent进程,则直接结束该应用所有activity,并杀死该进程以及同一个进程组下的所有进程。然后再恢复栈顶第一个非finishing状态的activity;

当1分钟内同一进程连续crash两次时,且persistent进程,,则只执行恢复栈顶第一个非finishing状态的activity;

当1分钟内同一进程未发生连续crash两次时,则执行结束栈顶正在运行activity的流程。

通过mUiHandler发送消息SHOW_ERROR_UI_MSG,弹出crash对话框;

到此,system_server进程执行完成。

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