package com.qq.gb;
import java.util.Scanner;
public class GoBang {
Scanner sc = new Scanner(System.in);
String [][] num= new String[15][15];//创建二维数组
int userId = 0;//判断当前用户
int x = 0;//横座标
int y = 0;//纵座标
static boolean win = false;//用于判断输赢的变量
//初始化二维数组
public void board() {
for (x = 0; x < num.length; x++) {
for (y = 0; y < num.length; y++) {
num[x][y]="+";
}
}
}
//打印棋盘方法
public void printBoard() {
for (int x = 0; x < num.length; x++) {
for (int y = 0; y < num.length; y++) {
System.out.print(num[x][y]+" ");
}
System.out.println();
}
}
//用户下棋的方法
public void userXY() {
System.out.println("请输入所放棋子的横座标:");
x = sc.nextInt();
System.out.println("请输入所放棋子的纵座标:");
y = sc.nextInt();
//判断当前用户如果userId是0则是第一个用户
if (userId==0) {
if (!num[x-1][y-1].equals("+")) {
System.out.println("该棋子已经存在,请重新输入!");
userXY();
}else {
num[x-1][y-1] = "X";
userId = 1;
printBoard();
}
} else {
if (!num[x-1][y-1].equals("+")) {
System.out.println("该棋子已经存在,请重新输入!");
userXY();
}else {
num[x-1][y-1] = "O";
userId = 0;
printBoard();
}
}
}
//判断输赢的方法
public void winOrLose() {
//创建Boolean类型的变量判断结果
boolean a1,a2,a3,a4,b1,b2,b3,b4;//a和b分别代表一个玩家,1,2,3,4分别代表能赢的4种情况
for (int x = 0; x < num.length-4; x++) {
for (int y = 4; y < num.length; y++) {
//当五颗棋子呈右上左下连着的时候游戏结束
a4 = num[x][y].equals("X")&&num[x+1][y-1].equals("X")&&num[x+2][y-2].equals("X")&&num[x+3][y-3].equals("X")&&num[x+4][y-4].equals("X");
b4 = num[x][y].equals("X")&&num[x+1][y-1].equals("X")&&num[x+2][y-2].equals("X")&&num[x+3][y-3].equals("X")&&num[x+4][y-4].equals("X");
if (a4==true){
win = true;
System.out.println("游戏结束!");
System.out.printf("玩家%d赢了",userId);
break;
}else if (b4==true){
win = true;
System.out.println("游戏结束!");
System.out.printf("玩家%d赢了",userId);
break;
}
}
}
for (int x = 0; x < num.length-4; x++) {
for (int y = 0; y < num.length-4; y++) {
//当五个棋子横排或者竖排连着的时候游戏结束
a1 = num[x][y].equals("X")&&num[x][y+1].equals("X")&&num[x][y+2].equals("X")&&num[x][y+3].equals("X")&&num[x][y+4].equals("X");
b1 = num[x][y].equals("O")&&num[x][y+1].equals("O")&&num[x][y+2].equals("O")&&num[x][y+3].equals("O")&&num[x][y+4].equals("O");
a2 = num[x][y].equals("X")&&num[x+1][y].equals("X")&&num[x+2][y].equals("X")&&num[x+3][y].equals("X")&&num[x+4][y].equals("X");
b2 = num[x][y].equals("O")&&num[x+1][y].equals("O")&&num[x+2][y].equals("O")&&num[x+3][y].equals("O")&&num[x+4][y].equals("O");
//当五颗棋子呈左上右下连着的时候游戏结束
a3 = num[x][y].equals("X")&&num[x+1][y+1].equals("X")&&num[x+2][y+2].equals("X")&&num[x+3][y+3].equals("X")&&num[x+4][y+4].equals("X");
b3 = num[x][y].equals("O")&&num[x+1][y+1].equals("O")&&num[x+2][y+2].equals("O")&&num[x+3][y+3].equals("O")&&num[x+4][y+4].equals("O");
if ((a1==true)||(a2==true)||(a3==true)){
win = true;
System.out.println("游戏结束!");
System.out.printf("玩家%d赢了",userId);
break;
}else if ((b1==true)||(b2==true)||(b3==true)){
win = true;
System.out.println("游戏结束!");
System.out.printf("玩家%d赢了",userId);
break;
}
}
}
}
public static void main(String[] args) {
GoBang gb = new GoBang();
gb.board();//初始化二维数组
gb.printBoard();//打印棋盘
do {
gb.userXY();//循环下棋
gb.winOrLose();//判断输赢
} while (win==false);//当win变量变为ture时停止循环
}
}