<body>
<canvas id="GameCanvas" oncontextmenu="event.preventDefault()" tabindex="0"></canvas>
<!-- <div id="splash">
<div class="progress-bar stripes">
<span style="width: 0%"></span>
</div>
</div> -->
<script src="src/settings.js" charset="utf-8"></script>
<script src="vconsole.min.js"></script>
<script src="main.js" charset="utf-8"></script>
<script type="text/javascript">
(function () {
// open web debugger console
if (typeof VConsole !== 'undefined') {
window.vConsole = new VConsole();
}
// var splash = document.getElementById('splash');
// splash.style.display = 'block';
var cocos2d = document.createElement('script');
cocos2d.async = true;
cocos2d.src = window._CCSettings.debug ? 'cocos2d-js.js' : 'cocos2d-js-min.js';
var engineLoaded = function () {
document.body.removeChild(cocos2d);
cocos2d.removeEventListener('load', engineLoaded, false);
window.boot();
};
cocos2d.addEventListener('load', engineLoaded, false);
document.body.appendChild(cocos2d);
})();
</script>
</body>
mian.js: 註釋掉 setLoadingDisplay();
var onStart = function () {
cc.loader.downloader._subpackages = settings.subpackages;
cc.view.enableRetina(true);
cc.view.resizeWithBrowserSize(true);
if (!false && !false) {
if (cc.sys.isBrowser) {
// setLoadingDisplay();
}
if (cc.sys.isMobile) {
if (settings.orientation === 'landscape') {
cc.view.setOrientation(cc.macro.ORIENTATION_LANDSCAPE);
}
else if (settings.orientation === 'portrait') {
cc.view.setOrientation(cc.macro.ORIENTATION_PORTRAIT);
}
cc.view.enableAutoFullScreen([
cc.sys.BROWSER_TYPE_BAIDU,
cc.sys.BROWSER_TYPE_WECHAT,
cc.sys.BROWSER_TYPE_MOBILE_QQ,
cc.sys.BROWSER_TYPE_MIUI,
].indexOf(cc.sys.browserType) < 0);
}
// Limit downloading max concurrent task to 2,
// more tasks simultaneously may cause performance draw back on some android system / browsers.
// You can adjust the number based on your own test result, you have to set it before any loading process to take effect.
if (cc.sys.isBrowser && cc.sys.os === cc.sys.OS_ANDROID) {
cc.macro.DOWNLOAD_MAX_CONCURRENT = 2;
}
}
style-mobile.css: 若是有小黑塊把小黑塊的寬高調整大點
#Cocos2dGameContainer {
position: absolute;
margin: 0;
left: 0px;
top: 0px;
width: 1200px;
height: 2000px;
display: -webkit-box;
-webkit-box-orient: horizontal;
-webkit-box-align: center;
-webkit-box-pack: center;
}