程序源碼(全部):
#include <gtk/gtk.h>
#include <time.h>
void show(GtkButton *button, gpointer user_data);
void replay(GtkButton *button,gpointer user_data);
GtkWidget* l_4;
GtkWidget* l_5;
GtkWidget* l_6;
GtkWidget* l_7;
int x1, x2;
int a = 1;
int b = 2;
int c = 3;
int main(int argc, char *argv[])
{
gtk_init(&argc,&argv);
GtkWidget* window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
gtk_window_set_title(GTK_WINDOW(window),"4399猜拳小遊戲");
gtk_widget_set_size_request(window,500,300);
gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);
gtk_window_set_resizable(GTK_WINDOW(window), FALSE);
GtkWidget* table = gtk_table_new(5,3,TRUE);
gtk_container_add(GTK_CONTAINER(window),table);
GtkWidget* l_0 = gtk_label_new("哪吒大戰李靖");
gtk_table_attach_defaults(GTK_TABLE(table),l_0,1,2,0,1);
GtkWidget* l_1 = gtk_label_new("哪吒");
gtk_table_attach_defaults(GTK_TABLE(table),l_1,0,1,1,2);
GtkWidget* l_2 = gtk_label_new("VS");
gtk_table_attach_defaults(GTK_TABLE(table),l_2,1,2,1,2);
GtkWidget* l_3 = gtk_label_new("李靖");
gtk_table_attach_defaults(GTK_TABLE(table),l_3,2,3,1,2);
gtk_container_add(GTK_CONTAINER(window),table);
l_4 = gtk_label_new("");
gtk_table_attach_defaults(GTK_TABLE(table),l_4,0,1,2,3);
l_5 = gtk_label_new("");
gtk_table_attach_defaults(GTK_TABLE(table),l_5,1,2,2,3);
l_6 = gtk_label_new("");
gtk_table_attach_defaults(GTK_TABLE(table),l_6,2,3,2,3);
l_7 = gtk_label_new("");
gtk_table_attach_defaults(GTK_TABLE(table),l_7,1,2,4,5);
GtkWidget* button1 = gtk_button_new_with_label("石頭");
gtk_table_attach_defaults(GTK_TABLE(table),button1,0,1,3,4);
GtkWidget* button2 = gtk_button_new_with_label("剪刀");
gtk_table_attach_defaults(GTK_TABLE(table),button2,1,2,3,4);
GtkWidget* button3 = gtk_button_new_with_label("布");
gtk_table_attach_defaults(GTK_TABLE(table),button3,2,3,3,4);
GtkWidget* button4 = gtk_button_new_with_label("重來");
gtk_table_attach_defaults(GTK_TABLE(table),button4,2,3,4,5);
g_signal_connect(window,"destroy",G_CALLBACK(gtk_main_quit),NULL);
g_signal_connect(button1,"pressed",G_CALLBACK(show), &a);
g_signal_connect(button2,"pressed",G_CALLBACK(show), &b);
g_signal_connect(button3,"pressed",G_CALLBACK(show), &c);
g_signal_connect(button4,"pressed",G_CALLBACK(replay),l_7);
//gtk_label_set_text(GTK_LABEL(l_5),"平局");
//gtk_label_set_text(GTK_LABEL(l_6),"布");
gtk_widget_show_all(window);
gtk_main();
return 0;
}
void show(GtkButton *button, gpointer user_data)
{
int t;
srand((unsigned)time(NULL));
const char * haha = gtk_button_get_label(button);
//printf("%s\n", haha);
gtk_label_set_text(GTK_LABEL(l_4),haha);
t = rand() % 3 + 1;
char buf[20];
const char* p;
switch(t)
{
case 1:
p = "石頭";
break;
case 2:
p = "剪刀";
break;
case 3:
p = "布";
break;
default:
p = "錯誤";
break;
}
gtk_label_set_text(GTK_LABEL(l_6), p);
if(t == *(int *)user_data)
{
gtk_label_set_text(GTK_LABEL(l_5), "平");
}
else if(t-1 == *(int *)user_data || (t == 3 && *(int*)user_data == 0))
{
gtk_label_set_text(GTK_LABEL(l_5), "勝");
x1++;
}
else
{
gtk_label_set_text(GTK_LABEL(l_5), "敗");
x2++;
}
sprintf(buf, "%d:%d", x1, x2);
gtk_label_set_text(GTK_LABEL(l_7), buf);
return;
}
void replay(GtkButton *button,gpointer user_data)
{
//const char * haha = gtk_button_get_label(button);
gtk_label_set_text(GTK_LABEL(user_data),"0:0");
return;
}