簡介
-
Activity對應的ViewModel,當Activity進入後臺,屏幕翻轉,語言切換等Activity會重建但是ViewModel還存活着,所以數據並不會丟失,當進程被系統殺死,Activity被回收,那麼ViewModel中的數據就會丟失,這時候就需要ViewModelStore
使用
class MyViewModel(handle: SavedStateHandle) : ViewModel() {
private var handle: SavedStateHandle
init {
this.handle = handle
}
fun getLikedNumber(): MutableLiveData<Int> {
if (!handle.contains(MainActivity.KEY)) {
handle.set(MainActivity.KEY, 0)
}
return handle.getLiveData(MainActivity.KEY)
}
fun setLikedNumber(value: Int) {
handle.set(MainActivity.KEY, getLikedNumber().value!! + 1)
}
}
- Activity處理
class MainActivity : AppCompatActivity() {
private lateinit var mViewModel: MyViewModel
private lateinit var activityMainBinding: ActivityMainBinding
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
// 將視圖綁定
activityMainBinding = DataBindingUtil.setContentView(this, R.layout.activity_main)
// vm和控制器綁定
mViewModel = ViewModelProviders.of(this).get(MyViewModel::class.java)
if (savedInstanceState != null) {
// 之前的寫法
mViewModel.setLikedNumber(savedInstanceState.getInt(KEY))
// 現在的寫法
mViewModel.setLikedNumber(mViewModel.getLikedNumber().value!!)
}
// 取回數據, this LifeCycleOwner
activityMainBinding.setWjx(mViewModel)
// 進行數據觀察
activityMainBinding.setLifecycleOwner(this)
}
/**
* 之前的寫法
*/
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState)
outState.putInt(KEY, mViewModel.getLikedNumber().value!!)
}
companion object {
const val KEY : String = "KEY";
}
}