using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace cslTest
{
public class T3_MyCallBack
{
public class myMulti
{
public delegate void callBackHandle();
List<threadInfos> tdlist = new List<threadInfos>();
List<Thread> thdlist = new List<Thread>();
int iCnt = 0;
public void batchInsert()
{
int i = 0;
tdlist.Clear();
while (i<10)
{
Thread td = new Thread(new ThreadStart(print));
td.Name = "td"+i.ToString();
Interlocked.Increment(ref iCnt);//执行之前,增加一个计数器
td.Start();
Console.WriteLine("启动线程:" + i);
i++;
}
}
public void print()//test此处用来执行资料抓取,多线程启动
{
Console.WriteLine("print");
Interlocked.Decrement(ref iCnt);//执行完一个线程,释放一个计数器
//完成执行更新hashtable中的记录
noteMyinfo();//每一个线程执行结束后去判断是否执行下一步
}
public void noteMyinfo()
{
if (iCnt>0)
{
Console.WriteLine("回调时存在未执行完的进程,不执行后续操作");
}
else
{
Console.WriteLine("开始执行后续操作");
}
}
}
public class threadInfos
{
public Guid pkguid { set; get; }
public string strTdName { set; get; }
public bool bTdIsAlive { set; get; }
public int iTdManagedThreadId { set; get; }
public int iFinish { set; get; }
}
}
}