#ifndef _LINKLIST_H_
#define _LINKLIST_H_
typedef void LinkList;
typedef struct _tag_LinkListNode LinkListNode;
struct _tag_LinkListNode
{
LinkListNode* next;
};
LinkList* LinkList_Create();
void LinkList_Destroy(LinkList* list);
void LinkList_Clear(LinkList* list);
int LinkList_Length(LinkList* list);
int LinkList_Insert(LinkList* list, LinkListNode* node, int pos);
LinkListNode* LinkList_Get(LinkList* list, int pos);
LinkListNode* LinkList_Delete(LinkList* list, int pos);
#endif
<pre name="code" class="html">#ifndef _QUEUELIST_H
#define _QUEUELIST_H
typedef void LinkQueue;
LinkQueue* LinkQueue_Create();
void LinkQueue_Destroy(LinkQueue* queue);
void LinkQueue_Clear(LinkQueue* queue);
int LinkQueue_Append(LinkQueue* queue, void* item);
void* LinkQueue_Retrieve(LinkQueue* queue);
void* LinkQueue_Header(LinkQueue* queue);
int LinkQueue_Length(LinkQueue* queue);
#endif
<pre name="code" class="html">#include <stdio.h>
#include <malloc.h>
#include "LinkList.h"
typedef struct _tag_LinkList
{
LinkListNode header;
int length;
} TLinkList;
LinkList* LinkList_Create() // O(1)
{
TLinkList* ret = (TLinkList*)malloc(sizeof(TLinkList));
if( ret != NULL )
{
ret->length = 0;
ret->header.next = NULL;
}
return ret;
}
void LinkList_Destroy(LinkList* list) // O(1)
{
free(list);
}
void LinkList_Clear(LinkList* list) // O(1)
{
TLinkList* sList = (TLinkList*)list;
if( sList != NULL )
{
sList->length = 0;
sList->header.next = NULL;
}
}
int LinkList_Length(LinkList* list) // O(1)
{
TLinkList* sList = (TLinkList*)list;
int ret = -1;
if( sList != NULL )
{
ret = sList->length;
}
return ret;
}
int LinkList_Insert(LinkList* list, LinkListNode* node, int pos) // O(n)
{
TLinkList* sList = (TLinkList*)list;
int ret = (sList != NULL) && (pos >= 0) && (node != NULL);
int i = 0;
if( ret )
{
LinkListNode* current = (LinkListNode*)sList;
for(i=0; (i<pos) && (current->next != NULL); i++)
{
current = current->next;
}
node->next = current->next;
current->next = node;
sList->length++;
}
return ret;
}
LinkListNode* LinkList_Get(LinkList* list, int pos) // O(n)
{
TLinkList* sList = (TLinkList*)list;
LinkListNode* ret = NULL;
int i = 0;
if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )
{
LinkListNode* current = (LinkListNode*)sList;
for(i=0; i<pos; i++)
{
current = current->next;
}
ret = current->next;
}
return ret;
}
LinkListNode* LinkList_Delete(LinkList* list, int pos) // O(n)
{
TLinkList* sList = (TLinkList*)list;
LinkListNode* ret = NULL;
int i = 0;
if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )
{
LinkListNode* current = (LinkListNode*)sList;
for(i=0; i<pos; i++)
{
current = current->next;
}
ret = current->next;
current->next = ret->next;
sList->length--;
}
return ret;
}
#include "QueueList.h"
#include "LinkList.h"
#include <malloc.h>
typedef struct _tag_LinkQueueNode
{
LinkListNode header;
void* item;
} TLinkQueueNode;
LinkQueue* LinkQueue_Create()
{
return LinkList_Create();
}
void LinkQueue_Destroy(LinkQueue* queue)
{
LinkQueue_Clear(queue);
LinkList_Destroy(queue);
}
void LinkQueue_Clear(LinkQueue* queue)
{
while( LinkQueue_Length(queue) > 0 )
{
LinkQueue_Retrieve(queue);
}
}
int LinkQueue_Append(LinkQueue* queue, void* item)
{
TLinkQueueNode* node = (TLinkQueueNode*)malloc(sizeof(TLinkQueueNode));
int ret = ((node != NULL) && (item != NULL));
if(ret)
{
node->item = item;
ret = LinkList_Insert(queue, (LinkListNode*)node, LinkList_Length(queue));
}
if(!ret)
{
free(node);
}
return ret;
}
void* LinkQueue_Retrieve(LinkQueue* queue)
{
TLinkQueueNode* node = (TLinkQueueNode*)LinkList_Delete(queue, 0);
void* ret = NULL;
if(node)
{
ret =node->item;
free(node);
}
return ret;
}
void* LinkQueue_Header(LinkQueue* queue)
{
TLinkQueueNode* node = (TLinkQueueNode*)LinkList_Get(queue, 0);
void* ret = NULL;
if(node != NULL)
{
ret =node->item;
}
return ret;
}
int LinkQueue_Length(LinkQueue* queue)
{
return LinkList_Length(queue);
}
<pre name="code" class="html">#include <stdio.h>
#include <stdlib.h>
#include "QueueList.h"
/* run this program using the console pauser or add your own getch, system("pause") or input loop */
int main(int argc, char *argv[])
{
LinkQueue* queue = LinkQueue_Create();
int a[10] = {0};
int i = 0;
for(i=0; i<10; i++)
{
a[i] = i + 1;
LinkQueue_Append(queue, a + i);
}
printf("Header: %d\n", *(int*)LinkQueue_Header(queue));
printf("Length: %d\n", LinkQueue_Length(queue));
while( LinkQueue_Length(queue) > 0 )
{
printf("Retrieve: %d\n", *(int*)LinkQueue_Retrieve(queue));
}
LinkQueue_Destroy(queue);
return 0;
}