在熟悉asio之前,先來把bsd socket c/s模型熟悉下
client:
#include "stdio.h"
#include "stdlib.h"
#include "netinet/in.h"
#include "sys/socket.h"
#include "sys/types.h"
#include "sys/wait.h"
#include "arpa/inet.h"
int _clientsock;
struct sockaddr_in c_addr;
int main()
{
_clientsock = socket(AF_INET,SOCK_STREAM,0);
c_addr.sin_family=AF_INET;
c_addr.sin_port=htons(6001);
c_addr.sin_addr.s_addr=inet_addr("127.0.0.1");
connect(_clientsock,(struct sockaddr*)&c_addr,sizeof(struct sockaddr));
char buffer[128]={'\0'};
recv(_clientsock,buffer,128,0);
printf(buffer);
//close(_clientsock);
getchar();
return 0;
}
server:
#include "stdio.h"
#include "stdlib.h"
#include "sys/types.h"
#include "netinet/in.h"
#include "sys/socket.h"
#include "sys/wait.h"
#include "string.h"
#include "arpa/inet.h"
int _listensock;
int _clientsock;
struct sockaddr_in s_addr,c_addr;
int main()
{
_listensock = socket(AF_INET,SOCK_STREAM,0);
s_addr.sin_family=AF_INET;
s_addr.sin_port=htons(6001);
s_addr.sin_addr.s_addr=INADDR_ANY;
bind(_listensock,(struct sockaddr*)&s_addr,sizeof(struct sockaddr));
listen(_listensock,4);
while(1)
{
int l = sizeof(struct sockaddr_in);
_clientsock = accept(_listensock,(struct sockaddr*)&c_addr,(socklen_t*)&l);
printf("recv a client %s\n",inet_ntoa(c_addr.sin_addr));
if(1)
{
send(_clientsock,"helloworld",26,0);
}
//close(_clientsock);
}
return 0;
}
不清楚 ,close 需要什麼頭文件。菜鳥啊。