1.準備牌
2.洗牌
3.發牌
4.看牌
package 鬥地主;
import java.lang.reflect.Array;
import java.util.ArrayList;
import java.util.Collections;
public class Doudizhu {
public static void main(String[] args) {
String[] pattern = {"♥","♣","♦","♠"};
String[] num = {"2","A","J","Q","K","10","9","8","7","6","5","4","3"};
ArrayList<String> poke = new ArrayList<>();
for(String p : pattern){
for(String n : num){
poke.add(p+n);
}
}
poke.add("KingOne");
poke.add("KingTwo");
Collections.shuffle(poke);
ArrayList<String> player1 = new ArrayList<>();
ArrayList<String> player2 = new ArrayList<>();
ArrayList<String> player3 = new ArrayList<>();
ArrayList<String> Last = new ArrayList<>();
for (int i = 0; i < 51; i++) {
if(i%3==0){
player1.add(poke.get(i));
}
if(i%3==1){
player2.add(poke.get(i));
}
if(i%3==2){
player3.add(poke.get(i));
}
}
Last.add(poke.get(51));
Last.add(poke.get(52));
Last.add(poke.get(53));
System.out.println("player1:"+player1);
System.out.println("player2:"+player2);
System.out.println("player3:"+player3);
System.out.println("底牌:"+Last);
}
}