1.libevent使用回调可以让用户自定义log和内存分配,回调的威力
2.libevent的替换内存分配过程中使用了一个union,赶脚很霸气
/* This union's purpose is to be as big as the largest of all the * types it contains. */ union alignment { size_t sz; void *ptr; double dbl; }; /* We need to make sure that everything we return is on the right alignment to hold anything, including a double. */ #define ALIGNMENT sizeof(union alignment)注释写的很明显了。
3.调试锁 (Debugging lock usage)
实在没有想到会有这样的方法,值得借鉴。可检测出来的问题包括:
(1)unlocking a lock that we don’t actually hold
(2)re-locking a non-recursive lock
方法:
void evthread_enable_lock_debugging(void);
#define evthread_enable_lock_debuging() evthread_enable_lock_debugging()
note :This function MUST be called before any locks are created or used. To be safe, call it just after you set your threading functions
有意思的是这个evthread_enable_lock_debuging()在之前的版本是有个拼写错误的:P
看了看内容发现自己功力不够 :( 读不懂... ...5555555,果断跳过。
4.调试事件(Debugging event usage)
(1)Treating an uninitialized struct event as though it were initialized.
(2)Try to reinitialize a pending struct event.
由于是要花费额外的内存和cpu,所以就是为了排错才会用到专门的调试函数
void event_enable_debug_mode(void);
This function must only be called before any event_base is created.