用socket(套接字)實現客戶端與服務端的通信。
這裏舉兩個例子:
第一種是每次客戶端發送一個數據,服務端就做一個應答。(也就是要輪流發)
第二種是客戶端可以連續的向服務端發數據,服務端也可以連續向客戶端發數據。(多線程)
爲了方便起見,客戶端服務端都放在一個主機上,分別開兩個進程[哈哈,進程間通信lol~]
PS: 一個聊天程序雛形
代碼也放在GitHub上了:https://github.com/MummyDing/socketChatDemo
Demo 1:
簡單的Socket通信,一人一句話就結束了(要一直說加個循環就好)
客戶端
/**
Client
Author :MummyDing
*/
import java.lang.Runnable;
import java.io.*;
import java.net.*;
class clientConnect{
Socket client = null;
BufferedReader inputData = null;
PrintWriter outputData = null;
String receiveData ,sendData ;
clientConnect(){
try {
client = new Socket("127.0.0.1", 5234);
dealData();
}
catch (Exception e) {
System.out.println("I cann't Connect!");
System.exit(1);
}
}
void dealData(){
try{
outputData = new PrintWriter(client.getOutputStream(), true);
inputData = new BufferedReader(new InputStreamReader(client.getInputStream()));
sendMsg();
receiveMsg();
}catch (Exception e) {
System.out.println("Error ~");
}
}
void sendMsg(){
outputData.println("Hello Server");
}
void receiveMsg(){
try{
receiveData = inputData.readLine();
System.out.println("Server said "+receiveData);
}catch (Exception e) {
System.out.println("Error");
}
}
}
public class Client {
public static void main(String[] args) {
clientConnect connecte = new clientConnect();
}
}
服務端:
/**
Server
Author :MummyDing
*/
import java.lang.Runnable;
import java.net.*;
import java.io.*;
class serverConnect {
ServerSocket serverSocket = null;
Socket clientSocket = null;
String receiveData,sendData;
serverConnect(){
try {
serverSocket = new ServerSocket(5234);
clientSocket = serverSocket.accept();
dealData();
}
catch (Exception e) {
System.out.println("Server Bulid Error");
System.exit(1);
}
}
void dealData(){
try{
PrintWriter outputData = new PrintWriter(clientSocket.getOutputStream(), true);
BufferedReader inputData = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
receiveData = inputData.readLine();
System.out.println("Client say:"+ receiveData);
outputData.println("Ha ha , I got your info: "+receiveData);
}catch (Exception e) {
System.out.println("Error!");
}
}
}
public class Server{
public static void main(String[] args) {
serverConnect connecte = new serverConnect();
}
}
Demo 2:
在Demo 1的基礎上進行了該進,實現了一人可以連續說幾句話。(多線程)
客戶端:
/**
Client
Author:MummyDing
*/
import java.util.Scanner;
import java.lang.Runnable;
import java.io.*;
import java.net.*;
class clientConnect{
Socket client = null;
BufferedReader inputData = null;
PrintWriter outputData = null;
String receiveData ,sendData ;
clientConnect(){
try {
client = new Socket("127.0.0.1", 5234);
dealData();
outputData.println("OK");
}
catch (Exception e) {
System.out.println("I cann't Connecte!");
System.exit(0);
}
}
void dealData(){
try{
outputData = new PrintWriter(client.getOutputStream(), true);
inputData = new BufferedReader(new InputStreamReader(client.getInputStream()));
}catch (Exception e) {
System.out.println("Error ~");
System.exit(0);
}
}
String sendMsg(){
Scanner sc = new Scanner(System.in);
sendData = sc.nextLine();
outputData.println(sendData);
outputData.flush();
System.out.println("I say:"+ sendData);
return sendData;
}
boolean receiveMsg(){
try{
receiveData = inputData.readLine();
if(receiveData.equals("shutdown")) return false;
System.out.println("Server said "+receiveData);
}catch (Exception e) {
System.out.println("Error");
System.exit(0);
}
return true;
}
}
public class Client {
public static void main(String[] args) {
clientConnect connect = new clientConnect();
Thread t = new Thread(new Runnable(){
public void run(){
while(true){
connect.dealData();
if(connect.receiveMsg() == false){
System.out.println("SHUTDOWN!!!");
System.exit(0);
}
}
}
});
t.start();
while(connect.sendMsg().equals("shutdown") == false){
}
System.exit(0);
}
}
/**
Server
Author:MummyDing
*/
import java.util.Scanner;
import java.lang.Runnable;
import java.net.*;
import java.io.*;
class serverConnect {
ServerSocket serverSocket = null;
Socket clientSocket = null;
String receiveData,sendData;
PrintWriter outputData ;
BufferedReader inputData;
serverConnect(){
try {
serverSocket = new ServerSocket(5234);
clientSocket = serverSocket.accept();
}
catch (Exception e) {
System.out.println("Server Bulid Error");
System.exit(1);
}
}
void dealData(){
try{
outputData = new PrintWriter(clientSocket.getOutputStream(), true);
inputData = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
}catch (Exception e) {
System.out.println("Error!");
System.exit(0);
}
}
boolean receiveMsg(){
try{
receiveData = inputData.readLine();
if(receiveData.equals("shutdown")) return false ;
System.out.println("Client say:"+ receiveData);
}catch (Exception e) {
System.out.println("receive Error~");
System.exit(0);
}
return true;
}
String sendMsg(){
Scanner sc = new Scanner(System.in);
sendData = sc.nextLine();
outputData.println(sendData);
outputData.flush();
System.out.println("I say:"+ sendData);
return sendData;
}
}
public class Server{
public static void main(String[] args) {
serverConnect connect = new serverConnect();
Thread t = new Thread(new Runnable(){
public void run(){
while(true){
connect.dealData();
if(connect.receiveMsg() == false){
System.out.println("SHUTDOWN!!!");
System.exit(0);
}
}
}
});
t.start();
while(connect.sendMsg().equals("shutdown") == false){
}
System.exit(0);
}
}
期間犯了一個很二的錯誤,客戶端和服務端裏面用了"同名類",這就導致後編譯的把前面的"同名類"覆蓋掉了。
完整代碼: https://github.com/MummyDing/socketChatDemo
【轉載請註明出處】
作者:MummyDing
出處:http://blog.csdn.net/mummyding/article/details/46445675