重入锁和读写锁

   在java多线程中,我们知道可以用synchronize关键字来实现线程间的同步互斥工作,还有更加优秀的机制去实现同步互斥工作,Lock对象。重入锁和读写锁,他们具有比synchronize更加强大的功能,并且具有嗅探锁定,多路分支等功能。
一、ReentrantLock(重入锁)(详见JDK-API)

public class UseReentrantLock {
	
	private Lock lock = new ReentrantLock();
	
	public void method1(){
		try {
			lock.lock();
			System.out.println("当前线程:" + Thread.currentThread().getName() + "进入method1..");
			Thread.sleep(1000);
			System.out.println("当前线程:" + Thread.currentThread().getName() + "退出method1..");
			Thread.sleep(1000);
		} catch (InterruptedException e) {
			e.printStackTrace();
		} finally {
			
			lock.unlock();
		}
	}
	
	public void method2(){
		try {
			lock.lock();
			System.out.println("当前线程:" + Thread.currentThread().getName() + "进入method2..");
			Thread.sleep(2000);
			System.out.println("当前线程:" + Thread.currentThread().getName() + "退出method2..");
			Thread.sleep(1000);
		} catch (InterruptedException e) {
			e.printStackTrace();
		} finally {
			
			lock.unlock();
		}
	}
	
	public static void main(String[] args) {

		final UseReentrantLock ur = new UseReentrantLock();
		Thread t1 = new Thread(new Runnable() {
			@Override
			public void run() {
				ur.method1();
				ur.method2();
			}
		}, "t1");

		t1.start();
		try {
			Thread.sleep(10);
		} catch (InterruptedException e) {
			e.printStackTrace();
		}
		//System.out.println(ur.lock.getQueueLength());
	}
}

二、锁的等待与通知
  在使用synchronize的时候,如果需要多线程之间进行协作工作,则需要Object的wait()和notify(),notifyAll( )方法进行配合工作。那么同样,我们在使用Lock的时候,可以使用一个新的等待通知类,它就是Condition,这个Condition一定是针对具体某一把锁的。也就是在只有锁的基础上才会产生Condition。

public class UseCondition {

	private Lock lock = new ReentrantLock();
	private Condition condition = lock.newCondition();
	
	public void method1(){
		try {
			lock.lock();
			System.out.println("当前线程:" + Thread.currentThread().getName() + "进入等待状态..");
			Thread.sleep(3000);
			System.out.println("当前线程:" + Thread.currentThread().getName() + "释放锁..");
			condition.await();	// Object wait
			System.out.println("当前线程:" + Thread.currentThread().getName() +"继续执行...");
		} catch (Exception e) {
			e.printStackTrace();
		} finally {
			lock.unlock();
		}
	}
	
	public void method2(){
		try {
			lock.lock();
			System.out.println("当前线程:" + Thread.currentThread().getName() + "进入..");
			Thread.sleep(3000);
			System.out.println("当前线程:" + Thread.currentThread().getName() + "发出唤醒..");
			condition.signal();		//Object notify
		} catch (Exception e) {
			e.printStackTrace();
		} finally {
			lock.unlock();
		}
	}
	
	public static void main(String[] args) {
		
		final UseCondition uc = new UseCondition();
		Thread t1 = new Thread(new Runnable() {
			@Override
			public void run() {
				uc.method1();
			}
		}, "t1");
		Thread t2 = new Thread(new Runnable() {
			@Override
			public void run() {
				uc.method2();
			}
		}, "t2");
		t1.start();

		t2.start();
	}
	
}

三、多Condition
  我们可以通过一个Lock对象产生多个Condition进行多线程间的交互,非常的灵活。可以使得部分需要唤醒的线程唤醒,其他线程则继续等待通知。

public class UseManyCondition {

	private ReentrantLock lock = new ReentrantLock();
	private Condition c1 = lock.newCondition();
	private Condition c2 = lock.newCondition();
	
	public void m1(){
		try {
			lock.lock();
			System.out.println("当前线程:" +Thread.currentThread().getName() + "进入方法m1等待..");
			c1.await();
			System.out.println("当前线程:" +Thread.currentThread().getName() + "方法m1继续..");
		} catch (Exception e) {
			e.printStackTrace();
		} finally {
			lock.unlock();
		}
	}
	
	public void m2(){
		try {
			lock.lock();
			System.out.println("当前线程:" +Thread.currentThread().getName() + "进入方法m2等待..");
			c1.await();
			System.out.println("当前线程:" +Thread.currentThread().getName() + "方法m2继续..");
		} catch (Exception e) {
			e.printStackTrace();
		} finally {
			lock.unlock();
		}
	}
	
	public void m3(){
		try {
			lock.lock();
			System.out.println("当前线程:" +Thread.currentThread().getName() + "进入方法m3等待..");
			c2.await();
			System.out.println("当前线程:" +Thread.currentThread().getName() + "方法m3继续..");
		} catch (Exception e) {
			e.printStackTrace();
		} finally {
			lock.unlock();
		}
	}
	
	public void m4(){
		try {
			lock.lock();
			System.out.println("当前线程:" +Thread.currentThread().getName() + "唤醒..");
			c1.signalAll();
		} catch (Exception e) {
			e.printStackTrace();
		} finally {
			lock.unlock();
		}
	}
	
	public void m5(){
		try {
			lock.lock();
			System.out.println("当前线程:" +Thread.currentThread().getName() + "唤醒..");
			c2.signal();
		} catch (Exception e) {
			e.printStackTrace();
		} finally {
			lock.unlock();
		}
	}
	
	public static void main(String[] args) {
		
		
		final UseManyCondition umc = new UseManyCondition();
		Thread t1 = new Thread(new Runnable() {
			@Override
			public void run() {
				umc.m1();
			}
		},"t1");
		Thread t2 = new Thread(new Runnable() {
			@Override
			public void run() {
				umc.m2();
			}
		},"t2");
		Thread t3 = new Thread(new Runnable() {
			@Override
			public void run() {
				umc.m3();
			}
		},"t3");
		Thread t4 = new Thread(new Runnable() {
			@Override
			public void run() {
				umc.m4();
			}
		},"t4");
		Thread t5 = new Thread(new Runnable() {
			@Override
			public void run() {
				umc.m5();
			}
		},"t5");
		
		t1.start();	// c1
		t2.start();	// c1
		t3.start();	// c2
		

		try {
			Thread.sleep(2000);
		} catch (InterruptedException e) {
			e.printStackTrace();
		}

		t4.start();	// c1
		try {
			Thread.sleep(2000);
		} catch (InterruptedException e) {
			e.printStackTrace();
		}
		t5.start();	// c2
		
	}
	

四 . Lock / Condition其他方法和用法
   1.公平锁和非公平锁: Lock lock = new ReentrantLock ( boolean isFair);
   lock的用法:
     tryLock():尝试获得锁,获得结果用true/false返回.
      tryLock():在给定的时间内尝试获得锁,获得结果用true/false返回.
      isFair():是否是公平锁
      isLocked():是否锁定
      getHoldCount():查询当前线程保持此锁的个数,也就是调用lock()的次数
      lockInterruptibly:优先响应中断的锁

發表評論
所有評論
還沒有人評論,想成為第一個評論的人麼? 請在上方評論欄輸入並且點擊發布.
相關文章