要用xml做配置文件,來高一波。
using UnityEngine;
using System.Collections;
using System.Xml;
using System.Text;
public class XmlTest : MonoBehaviour {
//初始化一個xml實例
XmlDocument xmldoc ;
XmlNode xmlnode;
XmlElement xmlelem;
string path = @"e:\點門網\門\別墅門\1";
string fileName = @"\data.xml";
string fileName2 = @"\data2.xml";
/// <summary>
/// 使用XmlDocument相關來創建xml
/// </summary>
/// <param name="Path"></param>
/// <param name="fileName"></param>
private void CreateXML1(string Path,string fileName)
{
xmldoc = new XmlDocument();
//加入xml聲明段落<?xml version="1.0" encoding="gb2312"?>
XmlDeclaration xmldect;
xmldect = xmldoc.CreateXmlDeclaration("1.0", "utf-8", null);
xmldoc.AppendChild(xmldect);
//加入一個根元素
xmlelem = xmldoc.CreateElement("", "Employees", "");
xmldoc.AppendChild(xmlelem);
//假如另外一個元素
for (int i = 1; i < 3; i++)
{
XmlNode root = xmldoc.SelectSingleNode("Employees");//查找<Employees>
XmlElement xe1 = xmldoc.CreateElement("Node");//創建一個<Node>結點
xe1.SetAttribute("mingzi", "溫世洋");
xe1.SetAttribute("age", "22");
XmlElement xesub1 = xmldoc.CreateElement("title");
xesub1.InnerText = "第一次c#操作xml";
xe1.AppendChild(xesub1);//添加到<Node>結點中
XmlElement xesub2 = xmldoc.CreateElement("author");
xesub2.InnerText = "死羊君";
xe1.AppendChild(xesub2);
XmlElement xesub3 = xmldoc.CreateElement("data");
xesub3.InnerText = "2016.2.21";
xe1.AppendChild(xesub3);
root.AppendChild(xe1);
}
xmldoc.Save(Path + fileName);
}
/// <summary>
/// 下面這種書寫xml方式,我理解爲從上至下,按照順序逐行寫入。
/// </summary>
/// <param name="path"></param>
/// <param name="fileName"></param>
private void CreateXML2(string path, string fileName)
{
XmlTextWriter xmlWriter;
string strFilName = path + fileName;
xmlWriter = new XmlTextWriter(strFilName, Encoding.UTF8);
xmlWriter.Formatting = Formatting.Indented;
xmlWriter.WriteStartDocument();
xmlWriter.WriteStartElement("Employees");
xmlWriter.WriteStartElement("Node");
xmlWriter.WriteAttributeString("mingzi", "溫世洋");
xmlWriter.WriteAttributeString("age", "22");
xmlWriter.WriteStartElement("title");
xmlWriter.WriteString("第二次寫入xml");
xmlWriter.WriteEndElement();
xmlWriter.WriteStartElement("author");
xmlWriter.WriteString("溫世洋");
xmlWriter.WriteEndElement();
xmlWriter.WriteStartElement("price");
xmlWriter.WriteString("58.3");
xmlWriter.WriteEndElement();
xmlWriter.WriteEndElement();
xmlWriter.Close();
}
// Use this for initialization
void Start () {
<span style="white-space:pre"> </span>//<pre name="code" class="csharp"><span style="white-space:pre"> </span>CreateXML1<span style="font-family: Arial, Helvetica, sans-serif;">(path, fileName1);</span>
CreateXML2(path, fileName2); }// Update is called once per framevoid Update () {}}
使用了兩種方式進行創建。data.xml生成結果
data2.xml生成結果